Player Matchup

Freya
Freya
Silver I
BlueLionDimitri
Freya
Silver I
Level 128
God Stats
18W - 18L
1,568 SR
Queue Stats
68W - 84L
1,183 MMR
Solo
Camazotz
Camazotz
Silver II
CtotheMAC
Camazotz
Silver II
Level 58
God Stats
3W - 3L
1,487 SR
Queue Stats
262W - 324L
1,013 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
sinkablebook166
Kuzenbo
Gold V
Level 119
God Stats
30W - 33L
1,468 SR
Queue Stats
297W - 311L
1,351 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,508 SR
1,182 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,536 SR
1,143 MMR
Sylvanus
Sylvanus
Silver I
BottleKidz
Sylvanus
Silver I
Level 128
God Stats
14W - 13L
1,610 SR
Queue Stats
30W - 37L
1,304 MMR
Party 2
Neith
Neith
Silver II
Plasde7
Neith
Silver II
Level 54
God Stats
13W - 27L
1,557 SR
Queue Stats
115W - 145L
988 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SuavestUrchin37
Baron Samedi
Silver II
Level 99
God Stats
5W - 8L
1,441 SR
Queue Stats
38W - 50L
1,139 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,953
766
8,480
12,609
3,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
CtotheMAC
Camazotz
14
1 / 9 / 0
8,830
679
4,563
16,160
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 5 / 0
9,627
741
8,936
15,412
19,804
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesNe ZhaVulcanMulan

VS

Bans
BacchusPersephoneMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BottleKidz
Sylvanus
18
3 / 2 / 15
11,060
851
7,485
13,333
12,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Plasde7
Neith
18
4 / 1 / 13
11,803
908
12,718
14,248
5,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SuavestUrchin37
Baron Samedi
18
11 / 0 / 7
12,714
978
16,687
10,247
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
18
18
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sylvanus
BottleKidz
Sylvanus
3
2
15
5.25
L
Camazotz
CtotheMAC
Camazotz
1
9
0
0.11
W
Neith
Plasde7
Neith
4
1
13
10.5
W
Baron Samedi
SuavestUrchin37
Baron Samedi
11
0
7
14.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
36,890
44,181
Taken
37,828
31,572
Mitigated
22,600
5,059
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,480
2,523
0
2,980
12,609
3,468
0
7,182
5,264
50,315
2,134
W
Sylvanus
BottleKidz
Sylvanus
7,485
386
4,917
4,751
13,333
12,777
850
4,557
8,146
18,277
0
L
Camazotz
CtotheMAC
Camazotz
4,563
1,429
0
1,411
16,160
8,300
0
9,889
6,056
0
14,401
W
Neith
Plasde7
Neith
12,718
5,846
569
5,158
14,248
5,481
2,960
7,155
6,635
0
53,241
W
Baron Samedi
SuavestUrchin37
Baron Samedi
16,687
1,142
3,147
3,802
10,247
4,342
926
4,108
5,874
52,651
1,531
L
8,936
2,024
0
668
15,412
19,804
0
6,298
8,891
25,172
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
35,577
129
Minions Killed
194
0
Camps Cleared
0
607,529
Distance Traveled
673,432
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,953
766
87
7
0
210,210
7
W
Sylvanus
11,060
851
20
2
0
214,068
1
L
Camazotz
8,830
679
13
1
0
202,146
0
W
Neith
11,803
908
79
6
0
225,478
0
W
Baron Samedi
12,714
978
95
7
0
233,886
0
L
Kuzenbo
9,627
741
29
2
0
195,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role