Player Matchup

Awilix
Awilix
 
Awilix
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Awcambi
Cthulhu
Level 21
God Stats
4W - 2L
1,690 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
DogeMaster1920
Chaac
Level 58
God Stats
30W - 16L
1,631 SR
Queue Stats
69W - 69L
1,407 Elo+
Party 1
Artemis
Artemis
MostDangerous
Artemis
Level 50
God Stats
0W - 1L
1,237 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Hera
Hera
le9endaryninja
Hera
Level 35
God Stats
2W - 3L
1,441 SR
Queue Stats
62W - 69L
1,490 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,479 Elo+

VS

Team Averages
Level 57
1,433 SR
1,388 Elo+
Ao Kuang
Ao Kuang
BidensDiaper
Ao Kuang
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 80L
1,429 Elo+
Party 2
Charon
Charon
Brandonsmaid
Charon
Level 57
God Stats
2W - 4L
1,146 SR
Queue Stats
62W - 74L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
FRO5TM
Kukulkan
Level 46
God Stats
3W - 2L
1,503 SR
Queue Stats
56W - 74L
1,385 Elo+
Party 3
Neith
Neith
TXMPRD
Neith
Level 34
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 17L
1,288 Elo+
Party 3
Cthulhu
Cthulhu
koaladuck2022
Cthulhu
Level 66
God Stats
2W - 1L
1,518 SR
Queue Stats
195W - 205L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 1
6,131
557
3,502
7,159
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Awcambi
Cthulhu
10
2 / 2 / 2
5,802
527
3,725
7,011
4,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
5,664
515
3,921
10,941
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
10
0 / 3 / 1
4,856
441
3,691
4,861
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,116
556
3,514
5,511
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BidensDiaper
Ao Kuang
11
5 / 2 / 1
6,493
590
3,169
9,003
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon
11
3 / 1 / 3
6,242
567
5,682
6,940
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
FRO5TM
Kukulkan
12
0 / 1 / 3
6,779
616
2,599
4,959
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
TXMPRD
Neith
11
2 / 2 / 0
5,616
511
2,133
4,956
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
12
1 / 0 / 2
6,981
635
6,747
5,829
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
1
1.75
L
Cthulhu
Awcambi
Cthulhu
2
2
2
1.5
W
Ao Kuang
BidensDiaper
Ao Kuang
5
2
1
2.75
W
Charon
3
1
3
4.5
L
0
2
0
0
W
Kukulkan
FRO5TM
Kukulkan
0
1
3
1.5
L
Artemis
0
3
1
0.17
W
Neith
TXMPRD
Neith
2
2
0
1
W
Cthulhu
1
0
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
20,330
35,483
Taken
31,687
16,242
Mitigated
13,702
8,741
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,502
1,518
0
801
7,159
2,159
56
2,072
4,977
0
43,039
L
Cthulhu
Awcambi
Cthulhu
3,725
460
0
1,197
7,011
4,397
26
1,936
4,747
17,226
0
W
Ao Kuang
BidensDiaper
Ao Kuang
3,169
787
0
5,674
9,003
2,583
0
1,363
7,640
34,586
1,527
W
Charon
5,682
1,502
41
3,089
6,940
2,983
0
1,924
5,016
28,865
854
L
3,921
196
0
3,055
10,941
6,770
0
5,835
4,358
0
41,581
W
Kukulkan
FRO5TM
Kukulkan
2,599
523
0
2,250
4,959
1,614
0
2,335
2,624
42,729
0
L
Artemis
3,691
663
0
1,150
4,861
1,378
0
2,754
1,667
0
29,485
W
Neith
TXMPRD
Neith
2,133
392
0
951
4,956
1,431
180
1,559
3,397
0
26,589
W
Cthulhu
6,747
571
0
634
5,829
5,091
0
0
5,829
42,536
1,962
L
3,514
845
0
2,538
5,511
1,538
0
3,406
2,105
36,396
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
32,111
292
Minions Killed
356
0
Camps Cleared
0
1,142,827
Distance Traveled
1,109,733
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,131
557
69
6
0
258,850
0
L
Cthulhu
5,802
527
24
2
0
232,520
0
W
Ao Kuang
6,493
590
66
6
0
253,273
3
W
Charon
6,242
567
57
5
0
191,868
3
L
Chaac
5,664
515
75
7
0
224,318
0
W
Kukulkan
6,779
616
89
8
0
211,735
6
L
Artemis
4,856
441
49
4
0
223,525
0
W
Neith
5,616
511
52
5
0
208,825
0
W
Cthulhu
6,981
635
92
8
0
244,032
0
L
Hera
6,116
556
75
7
0
203,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role