Player Matchup

Chang'e
Chang'e
M0MMy LOL
Chang'e
Level 74
God Stats
1W - 0L
1,318 SR
Queue Stats
3W - 5L
1,212 Elo+
Solo
Bellona
Bellona
PKBroiler
Bellona
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
StormRaven101
Cthulhu
Level 104
God Stats
11W - 9L
1,627 SR
Queue Stats
23W - 26L
1,502 Elo+
Solo
Nu Wa
Nu Wa
TUNlCS
Nu Wa
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 12L
1,295 Elo+
Party 2
Medusa
Medusa
joaozinxz__
Medusa
Level 99
God Stats
2W - 5L
1,363 SR
Queue Stats
458W - 492L
1,397 Elo+
Solo
Team Averages
Level 89
1,462 SR
1,340 Elo+

VS

Team Averages
Level 63
1,475 SR
1,499 Elo+
Terra
Terra
 
Terra
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Demo Dee
Fenrir
Level 88
God Stats
1W - 7L
1,293 SR
Queue Stats
327W - 354L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Drekthoer
Nu Wa
Level 41
God Stats
3W - 5L
1,475 SR
Queue Stats
133W - 167L
1,426 Elo+
Party 1
Izanami
Izanami
EldenLordCJD
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
Raptor479
Sun Wukong
Level 67
God Stats
8W - 4L
1,609 SR
Queue Stats
186W - 174L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
M0MMy LOL
Chang'e
11
1 / 1 / 7
6,436
1,287
3,496
4,365
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PKBroiler
Bellona
11
1 / 0 / 5
6,328
1,266
5,389
4,217
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
12
1 / 1 / 8
6,365
1,273
5,890
4,583
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
TUNlCS
Nu Wa
12
4 / 0 / 3
6,771
1,354
8,778
1,506
423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
2 / 0 / 6
7,098
1,420
2,082
951
323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

425

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 2
6,409
1,282
2,059
9,635
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Demo Dee
Fenrir
11
1 / 1 / 1
6,106
1,221
3,370
8,923
2,673
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Drekthoer
Nu Wa
10
0 / 1 / 1
5,629
1,126
1,727
2,228
613
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
EldenLordCJD
Izanami
10
1 / 6 / 0
6,013
1,203
3,074
9,200
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Raptor479
Sun Wukong
10
0 / 0 / 0
5,273
1,055
0
85
27
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
9
Kills
2
2
Deaths
9
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
L
Fenrir
Demo Dee
Fenrir
1
1
1
1.5
L
Nu Wa
Drekthoer
Nu Wa
0
1
1
0.5
L
Izanami
EldenLordCJD
Izanami
1
6
0
0.17
W
Chang'e
M0MMy LOL
Chang'e
1
1
7
4.5
W
Bellona
PKBroiler
Bellona
1
0
5
3.5
L
Sun Wukong
Raptor479
Sun Wukong
0
0
0
0
W
Cthulhu
1
1
8
5
W
Nu Wa
TUNlCS
Nu Wa
4
0
3
5.5
W
Medusa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
10,230
15,622
Taken
30,071
6,563
Mitigated
10,876
3,982
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,059
121
120
1,332
9,635
4,945
0
5,368
4,154
11,073
0
L
Fenrir
Demo Dee
Fenrir
3,370
883
0
382
8,923
2,673
0
4,981
3,782
0
9,886
L
Nu Wa
Drekthoer
Nu Wa
1,727
381
0
0
2,228
613
0
1,327
803
5,400
154
L
Izanami
EldenLordCJD
Izanami
3,074
2,130
0
496
9,200
2,618
0
5,435
3,621
0
15,694
W
Chang'e
M0MMy LOL
Chang'e
3,496
403
926
1,194
4,365
1,060
0
391
3,198
10,702
1,131
W
Bellona
PKBroiler
Bellona
5,389
2,055
0
648
4,217
2,404
0
1,635
2,582
0
11,103
L
Sun Wukong
Raptor479
Sun Wukong
0
0
0
0
85
27
0
85
0
0
0
W
Cthulhu
5,890
430
143
908
4,583
2,353
0
1,093
2,340
14,393
0
W
Nu Wa
TUNlCS
Nu Wa
8,778
3,625
0
0
1,506
423
0
414
1,092
17,167
0
W
Medusa
2,082
578
0
163
951
323
0
252
699
0
15,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
29,430
99
Minions Killed
64
8
Camps Cleared
3
504,449
Distance Traveled
303,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,409
1,282
24
5
0
83,204
0
L
Fenrir
6,106
1,221
12
2
2
92,683
0
L
Nu Wa
5,629
1,126
5
1
0
51,264
0
L
Izanami
6,013
1,203
23
5
1
76,698
0
W
Chang'e
6,436
1,287
20
4
1
104,110
0
W
Bellona
6,328
1,266
18
4
0
105,361
0
L
Sun Wukong
5,273
1,055
0
0
0
0
0
W
Cthulhu
6,365
1,273
17
3
0
97,910
0
W
Nu Wa
6,771
1,354
14
3
1
102,630
0
W
Medusa
7,098
1,420
30
6
6
94,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role