Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
OhItzElement
Agni
Silver I
Level 126
God Stats
1W - 2L
1,249 SR
Queue Stats
58W - 67L
1,309 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Ohitztanky
Kuzenbo
Gold V
Level 128
God Stats
3W - 0L
1,839 SR
Queue Stats
58W - 67L
1,335 MMR
Party 1
Nike
Nike
Silver V
SpreadAxis
Nike
Silver V
Level 149
God Stats
1W - 0L
1,301 SR
Queue Stats
16W - 23L
1,261 MMR
Solo
Poseidon
Poseidon
Gold IV
UndeadWrld
Poseidon
Gold IV
Level 112
God Stats
6W - 2L
1,677 SR
Queue Stats
209W - 207L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,513 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,601 SR
1,288 MMR
Jing Wei
Jing Wei
Silver I
Kumies
Jing Wei
Silver I
Level 128
God Stats
4W - 4L
1,751 SR
Queue Stats
220W - 234L
1,319 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
MohAbbas8599
Tsukuyomi
Gold IV
Level 126
God Stats
1W - 3L
1,641 SR
Queue Stats
249W - 259L
1,316 MMR
Solo
King Arthur
King Arthur
Silver III
ironmannn
King Arthur
Silver III
Level 162
God Stats
12W - 15L
1,431 SR
Queue Stats
82W - 100L
1,232 MMR
Solo
Merlin
Merlin
Silver II
tRREEE
Merlin
Silver II
Level 159
God Stats
72W - 75L
1,419 SR
Queue Stats
422W - 450L
1,251 MMR
Solo
Ganesha
Ganesha
Gold V
xHidguardx
Ganesha
Gold V
Level 83
God Stats
1W - 1L
1,765 SR
Queue Stats
216W - 232L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 0 / 5
8,547
570
6,935
7,921
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 5
9,094
606
8,117
4,359
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Ohitztanky
Kuzenbo
13
5 / 0 / 4
8,377
558
6,175
6,572
5,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

16
2 / 0 / 3
9,644
643
6,629
11,701
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
UndeadWrld
Poseidon
15
5 / 2 / 6
8,791
586
8,036
11,308
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaBacchusSurtrErlang Shen

VS

Bans
MedusaMorgan Le FayFreyaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kumies
Jing Wei
14
1 / 2 / 0
7,786
519
5,915
9,902
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MohAbbas8599
Tsukuyomi
12
0 / 6 / 2
6,712
447
6,261
12,862
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
ironmannn
King Arthur
12
1 / 3 / 0
7,244
483
4,738
9,750
8,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
tRREEE
Merlin
12
0 / 2 / 0
6,665
444
2,556
6,891
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xHidguardx
Ganesha
9
0 / 2 / 1
6,017
401
1,411
10,228
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
5
3.5
L
Jing Wei
Kumies
Jing Wei
1
2
0
0.5
L
Tsukuyomi
MohAbbas8599
Tsukuyomi
0
6
2
0.17
W
2
0
5
4.5
W
Kuzenbo
Ohitztanky
Kuzenbo
5
0
4
7
W
2
0
3
3.5
W
Poseidon
UndeadWrld
Poseidon
5
2
6
4
L
King Arthur
ironmannn
King Arthur
1
3
0
0.33
L
Merlin
tRREEE
Merlin
0
2
0
0
L
Ganesha
xHidguardx
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
20,881
41,861
Taken
49,633
21,364
Mitigated
25,142
15,385
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,935
3,818
0
3,376
7,921
2,752
276
266
7,655
0
69,243
L
Jing Wei
Kumies
Jing Wei
5,915
3,469
0
4,060
9,902
4,548
0
2,258
7,644
0
69,375
L
Tsukuyomi
MohAbbas8599
Tsukuyomi
6,261
879
0
1,815
12,862
3,922
8
7,393
5,469
0
57,260
W
8,117
1,111
0
1,983
4,359
1,347
286
1,447
2,912
69,993
1,126
W
Kuzenbo
Ohitztanky
Kuzenbo
6,175
2,108
0
1,848
6,572
5,765
264
1,515
5,057
19,088
2,196
W
6,629
676
0
2,865
11,701
8,395
115
320
11,381
1,626
72,196
W
Poseidon
UndeadWrld
Poseidon
8,036
2,802
0
5,313
11,308
3,105
215
692
10,616
66,350
0
L
King Arthur
ironmannn
King Arthur
4,738
225
0
1,140
9,750
8,716
0
1,977
7,773
0
50,197
L
Merlin
tRREEE
Merlin
2,556
38
0
964
6,891
2,039
0
5,052
1,839
50,330
2,032
L
Ganesha
xHidguardx
Ganesha
1,411
194
0
2,232
10,228
5,917
0
5,793
4,435
10,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
34,424
524
Minions Killed
417
0
Camps Cleared
0
1,510,531
Distance Traveled
1,405,492
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,547
570
115
8
0
268,297
0
L
Jing Wei
7,786
519
131
9
0
272,729
2
L
Tsukuyomi
6,712
447
88
6
0
324,816
5
W
Agni
9,094
606
136
9
0
291,577
3
W
Kuzenbo
8,377
558
26
2
0
314,528
2
W
Nike
9,644
643
150
10
0
302,388
3
W
Poseidon
8,791
586
97
6
0
333,741
3
L
King Arthur
7,244
483
94
6
0
291,266
3
L
Merlin
6,665
444
94
6
0
271,493
1
L
Ganesha
6,017
401
10
1
0
245,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role