Player Matchup

Nut
Nut
Vinxmoke
Nut
Level 53
God Stats
2W - 2L
1,678 SR
Queue Stats
83W - 66L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
XtheXbadXboyX
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 56L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
iSnagPatron-
Ao Kuang
Level 49
God Stats
0W - 1L
1,261 SR
Queue Stats
21W - 14L
1,548 Elo+
Party 1
Thor
Thor
ronal2
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 48L
1,544 Elo+
Party 1
Mercury
Mercury
xRDx_elbriga05
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 29L
1,547 Elo+
Party 1
Team Averages
Level 61
1,488 SR
1,541 Elo+

VS

Team Averages
Level 93
1,510 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
DEMONICOVALORD
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,398 Elo+
Solo
Ah Puch
Ah Puch
EasyPepsi2245
Ah Puch
Level 106
God Stats
2W - 4L
1,515 SR
Queue Stats
274W - 285L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Elmasduro1309
Danzaburou
Level 103
God Stats
21W - 11L
1,668 SR
Queue Stats
1,604W - 1,594L
1,474 Elo+
Solo
Artio
Artio
Topplouie
Artio
Level 47
God Stats
1W - 0L
1,583 SR
Queue Stats
14W - 20L
1,247 Elo+
Solo
Bacchus
Bacchus
sanaya8910
Bacchus
Level 87
God Stats
11W - 7L
1,283 SR
Queue Stats
478W - 479L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
9,856
704
12,877
11,876
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
XtheXbadXboyX
Baron Samedi
16
3 / 5 / 8
9,867
705
8,987
11,443
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
iSnagPatron-
Ao Kuang
18
8 / 8 / 5
10,895
778
12,500
17,128
8,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ronal2
Thor
16
3 / 8 / 9
9,148
653
8,896
16,270
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 10 / 3
9,067
648
5,904
13,796
5,143
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEMONICOVALORD
Ah Muzen Cab
17
5 / 3 / 12
10,848
775
9,018
9,747
4,175
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
19
9 / 5 / 16
11,832
845
15,945
10,614
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Elmasduro1309
Danzaburou
20
9 / 4 / 21
12,495
893
20,316
14,267
7,403
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Topplouie
Artio
17
6 / 6 / 17
11,174
798
7,983
24,058
24,755
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
sanaya8910
Bacchus
20
8 / 2 / 22
13,304
950
10,667
20,814
30,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
20
Kills
37
37
Deaths
20
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DEMONICOVALORD
Ah Muzen Cab
5
3
12
3.67
W
Ah Puch
9
5
16
3.4
W
Danzaburou
Elmasduro1309
Danzaburou
9
4
21
4.88
W
Artio
Topplouie
Artio
6
6
17
2.42
L
3
6
6
1
L
Baron Samedi
XtheXbadXboyX
Baron Samedi
3
5
8
1.4
L
Ao Kuang
iSnagPatron-
Ao Kuang
8
8
5
1.31
L
Thor
ronal2
Thor
3
8
9
0.94
W
Bacchus
sanaya8910
Bacchus
8
2
22
9.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
63,929
70,513
Taken
79,500
32,302
Mitigated
71,712
13,625
Healing
25,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DEMONICOVALORD
Ah Muzen Cab
9,018
4,231
1,767
2,299
9,747
4,175
1,407
4,064
5,683
0
25,846
W
Ah Puch
15,945
1,386
0
834
10,614
4,414
1,297
3,916
6,698
36,545
0
W
Danzaburou
Elmasduro1309
Danzaburou
20,316
8,122
1,485
4,683
14,267
7,403
2,656
3,840
10,427
0
48,158
W
Artio
Topplouie
Artio
7,983
798
1,693
4,843
24,058
24,755
298
4,433
19,625
12,167
2,515
L
12,877
8,113
644
929
11,876
5,031
0
6,107
5,769
0
34,602
L
Baron Samedi
XtheXbadXboyX
Baron Samedi
8,987
243
1,346
2,721
11,443
6,623
0
4,819
6,624
18,849
52
L
Ao Kuang
iSnagPatron-
Ao Kuang
12,500
4,253
707
4,006
17,128
8,437
0
7,693
9,435
18,380
429
L
Thor
ronal2
Thor
8,896
1,363
712
2,088
16,270
7,068
0
7,441
8,829
0
20,089
W
Bacchus
sanaya8910
Bacchus
10,667
1,176
818
7,129
20,814
30,965
894
4,955
15,859
16,703
0
L
5,904
2,618
139
333
13,796
5,143
0
6,698
7,098
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
59,653
170
Minions Killed
147
0
Camps Cleared
0
1,022,770
Distance Traveled
1,354,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,848
775
31
2
0
289,983
0
W
Ah Puch
11,832
845
43
3
0
249,966
0
W
Danzaburou
12,495
893
45
3
0
238,786
0
W
Artio
11,174
798
8
1
0
262,697
0
L
Nut
9,856
704
73
5
0
224,918
0
L
Baron Samedi
9,867
705
30
2
0
177,834
0
L
Ao Kuang
10,895
778
25
2
0
205,542
0
L
Thor
9,148
653
23
2
0
198,032
0
W
Bacchus
13,304
950
20
1
0
312,995
0
L
Mercury
9,067
648
19
1
0
216,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role