Player Matchup

Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Radicule
Ra
Level 85
God Stats
17W - 18L
1,596 SR
Queue Stats
55W - 75L
1,520 Elo+
Party 1
Horus
Horus
Suícune
Horus
Level 156
God Stats
1W - 3L
1,602 SR
Queue Stats
35W - 39L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
TheDarkPrism
Xing Tian
Level 55
God Stats
6W - 9L
1,475 SR
Queue Stats
32W - 36L
1,499 Elo+
Party 1
Hachiman
Hachiman
UrWifesNewbf96
Hachiman
Level 156
God Stats
5W - 6L
1,609 SR
Queue Stats
467W - 443L
1,534 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,514 Elo+

VS

Team Averages
Level 179
1,541 SR
1,553 Elo+
Surtr
Surtr
 
Surtr
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Anonfro
Neith
Level 159
God Stats
11W - 15L
1,569 SR
Queue Stats
258W - 218L
1,609 Elo+
Party 3
Anubis
Anubis
CutUrGras
Anubis
Level 159
God Stats
3W - 2L
1,471 SR
Queue Stats
221W - 180L
1,615 Elo+
Party 3
Sol
Sol
Tlaloc1996
Sol
Level 189
God Stats
2W - 2L
1,666 SR
Queue Stats
236W - 218L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 3 / 2
7,086
591
7,529
10,535
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,013
501
3,775
8,177
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Suícune
Horus
10
2 / 0 / 2
6,520
543
2,309
8,643
7,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
TheDarkPrism
Xing Tian
11
1 / 5 / 1
6,479
540
4,709
12,757
7,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
14
1 / 1 / 3
7,433
619
6,066
7,900
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 1 / 3
7,832
653
8,947
9,713
6,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
 
Ymir
11
0 / 1 / 3
6,213
518
3,328
6,593
4,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Anonfro
Neith
13
5 / 1 / 1
7,514
626
9,317
6,934
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
CutUrGras
Anubis
12
2 / 3 / 4
6,484
540
6,282
8,826
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,227
602
5,364
7,600
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
2
1.67
W
Surtr
 
Surtr
3
1
3
4.5
W
Ymir
 
Ymir
0
1
3
1.5
W
Neith
Anonfro
Neith
5
1
1
5.5
W
Anubis
CutUrGras
Anubis
2
3
4
1.33
L
0
3
0
0
L
Horus
Suícune
Horus
2
0
2
3
L
Xing Tian
TheDarkPrism
Xing Tian
1
5
1
0.3
W
2
2
1
1.25
L
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
33,238
48,012
Taken
39,666
22,570
Mitigated
19,254
14,625
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,529
1,083
0
3,226
10,535
3,269
0
2,958
7,577
0
47,968
W
Surtr
 
Surtr
8,947
3,471
0
4,087
9,713
6,914
0
2,523
7,190
6,266
52,174
W
Ymir
 
Ymir
3,328
813
0
1,224
6,593
4,495
0
1,354
5,239
17,549
932
W
Neith
Anonfro
Neith
9,317
3,515
0
3,072
6,934
2,112
0
2,729
4,205
0
59,041
W
Anubis
CutUrGras
Anubis
6,282
714
0
4,648
8,826
3,790
0
1,471
7,302
51,549
774
L
3,775
240
695
2,443
8,177
2,513
0
1,182
6,995
44,231
0
L
Horus
Suícune
Horus
2,309
1,251
607
3,107
8,643
7,375
0
3,457
5,186
0
13,828
L
Xing Tian
TheDarkPrism
Xing Tian
4,709
213
0
1,364
12,757
7,293
0
3,313
9,444
39,068
2,306
W
5,364
2,008
0
3,306
7,600
1,943
498
0
7,600
49,844
11,843
L
Hachiman
6,066
3,522
0
3,183
7,900
2,120
919
4,943
2,957
0
64,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
35,270
395
Minions Killed
399
0
Camps Cleared
0
1,233,953
Distance Traveled
1,198,741
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,086
591
84
7
0
266,536
0
W
Surtr
7,832
653
105
9
0
240,158
2
W
Ymir
6,213
518
14
1
0
225,274
0
W
Neith
7,514
626
99
8
0
249,539
0
W
Anubis
6,484
540
73
6
0
259,645
0
L
Ra
6,013
501
91
8
0
262,127
0
L
Horus
6,520
543
24
2
0
282,918
2
L
Xing Tian
6,479
540
87
7
0
192,788
0
W
Sol
7,227
602
108
9
0
224,125
0
L
Hachiman
7,433
619
109
9
0
229,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role