Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Balde Everyday
Kali
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,615 MMR
Party 2
Merlin
Merlin
Gold III
ConCaliber
Merlin
Gold III
Level 96
God Stats
2W - 2L
1,542 SR
Queue Stats
23W - 17L
1,642 MMR
Solo
Tiamat
Tiamat
Platinum V
EtherealGrey
Tiamat
Platinum V
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 51L
1,636 MMR
Solo
Xbalanque
Xbalanque
Gold II
Swaggy Pear 3
Xbalanque
Gold II
Level 67
God Stats
2W - 3L
1,548 SR
Queue Stats
19W - 12L
1,742 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,518 SR
1,627 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,548 SR
1,585 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold I
 
Thor
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum V
Geeb Kubz
Discordia
Platinum V
Level 139
God Stats
44W - 24L
1,718 SR
Queue Stats
72W - 68L
1,633 MMR
Solo
King Arthur
King Arthur
Gold I
HENAMY3D
King Arthur
Gold I
Level 147
God Stats
3W - 4L
1,476 SR
Queue Stats
98W - 93L
1,656 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Paquito3D
Ne Zha
Platinum V
Level 121
God Stats
65W - 61L
1,548 SR
Queue Stats
662W - 694L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 3 / 0
5,524
325
860
2,721
750
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

16
5 / 2 / 0
9,527
560
11,321
20,463
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
ConCaliber
Merlin
17
1 / 3 / 2
10,217
601
5,699
9,945
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
14
1 / 5 / 0
8,320
489
7,790
16,488
15,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Swaggy Pear 3
Xbalanque
14
0 / 5 / 1
8,217
483
5,357
13,895
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CliodhnaErlang ShenAwilixLoki

VS

Bans
AthenaArtioChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 1 / 6
10,554
621
10,985
9,186
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
 
Thor
16
0 / 2 / 6
8,560
504
6,109
12,811
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Geeb Kubz
Discordia
18
5 / 1 / 1
10,731
631
7,665
7,828
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HENAMY3D
King Arthur
17
4 / 0 / 1
10,550
621
12,725
17,928
14,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Paquito3D
Ne Zha
15
6 / 3 / 6
9,373
551
9,554
11,342
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
18
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Medusa
 
Medusa
3
1
6
6
W
Thor
 
Thor
0
2
6
1.5
L
5
2
0
2.5
L
Merlin
ConCaliber
Merlin
1
3
2
0.67
L
Tiamat
1
5
0
0.2
W
Discordia
Geeb Kubz
Discordia
5
1
1
5.5
W
King Arthur
HENAMY3D
King Arthur
4
0
1
4.5
W
Ne Zha
Paquito3D
Ne Zha
6
3
6
3
L
Xbalanque
Swaggy Pear 3
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
47,038
63,512
Taken
59,095
31,723
Mitigated
34,327
18,388
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
860
0
0
145
2,721
750
0
0
2,600
6,307
0
W
Medusa
 
Medusa
10,985
3,340
0
1,122
9,186
3,509
0
2,223
6,949
0
89,070
W
Thor
 
Thor
6,109
1,448
0
451
12,811
7,327
0
1,339
11,466
0
89,228
L
11,321
4,653
0
11,524
20,463
8,668
0
2,235
18,092
0
70,894
L
Merlin
ConCaliber
Merlin
5,699
286
0
930
9,945
2,872
265
4,053
5,587
84,845
525
L
Tiamat
7,790
1,518
0
3,885
16,488
15,859
0
1,232
15,207
54,349
151
W
Discordia
Geeb Kubz
Discordia
7,665
621
0
405
7,828
2,266
0
2,239
5,285
85,140
683
W
King Arthur
HENAMY3D
King Arthur
12,725
2,024
0
3,931
17,928
14,158
70
5,999
11,929
0
79,473
W
Ne Zha
Paquito3D
Ne Zha
9,554
1,328
0
2,669
11,342
7,067
96
2,769
8,429
0
44,728
L
Xbalanque
Swaggy Pear 3
Xbalanque
5,357
2,426
0
1,904
13,895
3,574
39
145
13,487
0
55,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
49,768
533
Minions Killed
611
0
Camps Cleared
0
1,452,178
Distance Traveled
1,866,388
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,524
325
7
0
0
95,296
0
W
Medusa
10,554
621
148
9
0
370,160
2
W
Thor
8,560
504
121
7
0
399,814
0
L
Kali
9,527
560
110
6
0
404,586
1
L
Merlin
10,217
601
197
12
0
333,691
6
L
Tiamat
8,320
489
110
6
0
287,687
4
W
Discordia
10,731
631
152
9
0
369,946
2
W
King Arthur
10,550
621
128
8
0
353,582
1
W
Ne Zha
9,373
551
62
4
0
372,886
2
L
Xbalanque
8,217
483
109
6
0
330,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role