Player Matchup

Hercules
Hercules
Icicles6989
Hercules
Level 146
God Stats
8W - 11L
1,577 SR
Queue Stats
201W - 181L
1,546 Elo+
Party 2
Sol
Sol
Pogart
Sol
Level 90
God Stats
3W - 2L
1,748 SR
Queue Stats
182W - 169L
1,529 Elo+
Party 2
Ishtar
Ishtar
RazaMida
Ishtar
Level 89
God Stats
3W - 5L
1,337 SR
Queue Stats
157W - 109L
1,555 Elo+
Solo
Lancelot
Lancelot
matapatos2000
Lancelot
Level 100
God Stats
6W - 4L
1,789 SR
Queue Stats
594W - 538L
1,565 Elo+
Solo
Cthulhu
Cthulhu
xocoyotzin74
Cthulhu
Level 105
God Stats
95W - 72L
1,659 SR
Queue Stats
210W - 209L
1,521 Elo+
Solo
Team Averages
Level 106
1,622 SR
1,543 Elo+

VS

Team Averages
Level 102
1,637 SR
1,525 Elo+
Ares
Ares
BluePenguin1410
Ares
Level 68
God Stats
31W - 21L
1,561 SR
Queue Stats
260W - 244L
1,517 Elo+
Solo
Arachne
Arachne
CobeMT
Arachne
Level 124
God Stats
21W - 12L
1,703 SR
Queue Stats
91W - 100L
1,519 Elo+
Party 1
Discordia
Discordia
EdwardTheIdiot
Discordia
Level 106
God Stats
2W - 2L
1,348 SR
Queue Stats
179W - 182L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ImpishByNature
Cthulhu
Level 127
God Stats
1W - 1L
1,880 SR
Queue Stats
73W - 61L
1,539 Elo+
Party 1
Anhur
Anhur
SDG Golden
Anhur
Level 87
God Stats
6W - 1L
1,695 SR
Queue Stats
237W - 219L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Icicles6989
Hercules
5
0 / 2 / 0
3,382
676
1,322
4,650
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Pogart
Sol
6
0 / 1 / 0
3,484
697
765
2,226
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
RazaMida
Ishtar
6
1 / 1 / 0
3,277
655
922
2,882
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
matapatos2000
Lancelot
1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
xocoyotzin74
Cthulhu
6
1 / 0 / 1
3,377
675
1,957
3,965
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,489
698
2,341
3,536
1,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
CobeMT
Arachne
7
3 / 0 / 0
4,103
821
800
3,243
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
EdwardTheIdiot
Discordia
7
0 / 0 / 1
3,549
710
1,357
2,226
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 1
4,215
843
2,593
3,088
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
6
0 / 1 / 1
3,374
675
1,251
2,933
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Arachne
CobeMT
Arachne
3
0
0
3
W
Discordia
EdwardTheIdiot
Discordia
0
0
1
0.5
L
Hercules
Icicles6989
Hercules
0
2
0
0
W
1
0
1
1.5
L
Sol
Pogart
Sol
0
1
0
0
L
Ishtar
RazaMida
Ishtar
1
1
0
1
W
Anhur
0
1
1
0.5
L
Lancelot
matapatos2000
Lancelot
0
0
0
0
L
Cthulhu
xocoyotzin74
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,966
Damage
8,342
13,723
Taken
15,026
4,315
Mitigated
5,102
5,592
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,341
434
0
947
3,536
1,797
0
889
2,497
8,725
0
W
Arachne
CobeMT
Arachne
800
756
0
2,004
3,243
888
0
0
3,243
0
23,152
W
Discordia
EdwardTheIdiot
Discordia
1,357
0
0
695
2,226
519
0
765
1,461
16,475
0
L
Hercules
Icicles6989
Hercules
1,322
478
0
1,713
4,650
2,089
0
2,215
2,057
0
15,701
W
2,593
292
0
1,147
3,088
1,142
0
121
2,967
19,791
0
L
Sol
Pogart
Sol
765
56
0
1,336
2,226
512
0
1,357
869
16,439
517
L
Ishtar
RazaMida
Ishtar
922
600
0
1,238
2,882
645
0
921
1,961
0
10,973
W
Anhur
1,251
790
0
1,494
2,933
756
0
820
2,015
0
20,430
L
Lancelot
matapatos2000
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
xocoyotzin74
Cthulhu
1,957
212
21
1,284
3,965
1,069
0
1,420
2,545
10,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,935
Gold Earned
18,730
104
Minions Killed
173
0
Camps Cleared
0
412,507
Distance Traveled
516,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,489
698
14
3
0
108,445
0
W
Arachne
4,103
821
47
9
0
125,598
0
W
Discordia
3,549
710
31
6
0
96,452
0
L
Hercules
3,382
676
33
7
0
105,415
0
W
Cthulhu
4,215
843
48
10
0
96,193
0
L
Sol
3,484
697
30
6
0
80,945
0
L
Ishtar
3,277
655
20
4
0
106,118
2
W
Anhur
3,374
675
33
7
0
89,821
0
L
Lancelot
2,415
483
0
0
0
7,670
0
L
Cthulhu
3,377
675
21
4
0
112,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role