Player Matchup

Cliodhna
Cliodhna
Grandmaster
 
Cliodhna
Grandmaster
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
BAGAUDIN
Neith
Platinum II
Level 159
God Stats
45W - 41L
1,681 SR
Queue Stats
546W - 543L
1,863 MMR
Solo
Freya
Freya
Gold III
CaIIes
Freya
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,735 MMR
Solo
Bacchus
Bacchus
Gold I
Rivallll
Bacchus
Gold I
Level 129
God Stats
5W - 3L
1,882 SR
Queue Stats
41W - 39L
1,744 MMR
Party 2
Mulan
Mulan
Gold II
iHDz x ShadowZ
Mulan
Gold II
Level 146
God Stats
2W - 0L
1,879 SR
Queue Stats
24W - 26L
1,755 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,688 SR
1,719 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,593 SR
2,077 MMR
Ra
Ra
Platinum V
DzonDerko
Ra
Platinum V
Level 82
God Stats
4W - 2L
1,581 SR
Queue Stats
103W - 97L
1,611 MMR
Solo
Ravana
Ravana
Diamond IV
Parovka
Ravana
Diamond IV
Level 218
God Stats
11W - 8L
1,696 SR
Queue Stats
166W - 152L
2,149 MMR
Party 1
Sobek
Sobek
Platinum III
Secondor
Sobek
Platinum III
Level 114
God Stats
4W - 2L
1,614 SR
Queue Stats
137W - 105L
2,028 MMR
Solo
Cthulhu
Cthulhu
Diamond II
TheXLayer
Cthulhu
Diamond II
Level 159
God Stats
10W - 8L
1,576 SR
Queue Stats
106W - 81L
2,350 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
Тynz
Heimdallr
Diamond II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 12L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
7 / 0 / 0
4,778
956
2,477
3,001
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
BAGAUDIN
Neith
7
0 / 0 / 3
3,925
785
2,629
3,304
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Freya
CaIIes
Freya
7
2 / 1 / 3
4,103
821
2,282
2,734
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Rivallll
Bacchus
5
1 / 1 / 5
3,904
781
1,210
3,137
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 1
3,894
779
3,402
4,532
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThothMedusaAwilixKing Arthur

VS

Bans
Maman BrigitteAo KuangAgniAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,580
716
1,399
3,356
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
Parovka
Ravana
5
0 / 3 / 0
3,209
642
1,376
3,831
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Secondor
Sobek
5
1 / 4 / 1
3,175
635
1,121
5,240
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
TheXLayer
Cthulhu
7
1 / 1 / 0
3,804
761
2,811
4,678
1,605
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
Тynz
Heimdallr
2
0 / 1 / 0
2,622
524
936
848
173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
0
7
W
Neith
BAGAUDIN
Neith
0
0
3
1.5
W
Freya
CaIIes
Freya
2
1
3
3.5
L
0
2
0
0
L
Ravana
Parovka
Ravana
0
3
0
0
W
Bacchus
Rivallll
Bacchus
1
1
5
3.5
L
Sobek
Secondor
Sobek
1
4
1
0.38
L
Cthulhu
TheXLayer
Cthulhu
1
1
0
1
W
1
1
1
1.5
L
Heimdallr
Тynz
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
7,643
16,708
Taken
17,953
6,037
Mitigated
6,999
6,696
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,477
970
0
1,766
3,001
709
0
402
2,593
0
22,819
W
Neith
BAGAUDIN
Neith
2,629
619
0
1,047
3,304
828
0
1,047
2,033
0
21,953
W
Freya
CaIIes
Freya
2,282
806
0
834
2,734
657
216
556
2,178
17,708
1,878
L
1,399
283
36
980
3,356
822
0
0
3,356
17,894
91
L
Ravana
Parovka
Ravana
1,376
476
0
425
3,831
1,153
0
257
3,534
0
17,045
W
Bacchus
Rivallll
Bacchus
1,210
159
0
1,588
3,137
2,110
111
565
2,572
6,423
0
L
Sobek
Secondor
Sobek
1,121
119
0
1,060
5,240
3,246
0
2,696
2,300
5,450
0
L
Cthulhu
TheXLayer
Cthulhu
2,811
406
0
2,697
4,678
1,605
0
0
4,678
17,246
436
W
3,402
824
0
1,461
4,532
1,733
0
2,327
2,205
0
18,932
L
Heimdallr
Тynz
Heimdallr
936
932
0
106
848
173
0
145
663
0
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,604
Gold Earned
16,390
166
Minions Killed
120
0
Camps Cleared
0
550,833
Distance Traveled
456,597
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,778
956
55
11
0
133,067
0
W
Neith
3,925
785
27
5
0
95,544
0
W
Freya
4,103
821
38
8
0
104,834
0
L
Ra
3,580
716
49
10
0
90,118
0
L
Ravana
3,209
642
27
5
0
113,801
0
W
Bacchus
3,904
781
9
2
0
107,896
0
L
Sobek
3,175
635
4
1
0
110,380
0
L
Cthulhu
3,804
761
32
6
0
113,022
1
W
Mulan
3,894
779
37
7
0
109,492
0
L
Heimdallr
2,622
524
8
2
0
29,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role