Player Matchup

Achilles
Achilles
Asbestus
Achilles
Level 140
God Stats
5W - 3L
1,560 SR
Queue Stats
122W - 107L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Depravity
Cthulhu
Level 128
God Stats
8W - 3L
1,639 SR
Queue Stats
147W - 149L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
FinalArtifact55
Heimdallr
Level 64
God Stats
5W - 1L
1,491 SR
Queue Stats
110W - 106L
1,438 Elo+
Solo
Sol
Sol
Kingdebane
Sol
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 99L
1,541 Elo+
Party 1
Thor
Thor
parZeval-0_0
Thor
Level 67
God Stats
7W - 5L
1,504 SR
Queue Stats
219W - 211L
1,441 Elo+
Solo
Team Averages
Level 103
1,539 SR
1,482 Elo+

VS

Team Averages
Level 98
1,461 SR
1,450 Elo+
Maui
Maui
LadyCoom
Maui
Level 127
God Stats
7W - 8L
1,595 SR
Queue Stats
36W - 54L
1,491 Elo+
Solo
Discordia
Discordia
Murdoek95
Discordia
Level 127
God Stats
10W - 9L
1,568 SR
Queue Stats
258W - 249L
1,429 Elo+
Solo
Cernunnos
Cernunnos
THE_REAPER_sr99
Cernunnos
Level 118
God Stats
0W - 3L
1,244 SR
Queue Stats
47W - 46L
1,447 Elo+
Solo
Bakasura
Bakasura
allstar123hunter
Bakasura
Level 59
God Stats
11W - 7L
1,575 SR
Queue Stats
243W - 240L
1,458 Elo+
Solo
Vamana
Vamana
jj2001
Vamana
Level 59
God Stats
16W - 13L
1,321 SR
Queue Stats
122W - 122L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asbestus
Achilles
8
1 / 1 / 2
5,321
591
2,672
6,559
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Depravity
Cthulhu
9
0 / 0 / 0
4,787
532
3,104
4,550
2,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
FinalArtifact55
Heimdallr
10
3 / 1 / 1
5,802
645
4,623
6,098
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
5,664
629
5,604
7,323
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
4 / 1 / 3
5,391
599
3,130
5,972
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 2 / 4
5,215
579
2,396
6,501
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
Murdoek95
Discordia
10
2 / 2 / 0
5,297
589
4,809
3,103
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
THE_REAPER_sr99
Cernunnos
9
1 / 2 / 0
4,655
517
4,813
6,124
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,317
480
1,190
6,184
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
jj2001
Vamana
10
0 / 1 / 0
5,357
595
2,529
6,262
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Asbestus
Achilles
1
1
2
2
W
Cthulhu
Depravity
Cthulhu
0
0
0
0
W
Heimdallr
FinalArtifact55
Heimdallr
3
1
1
3.5
W
1
1
3
2.5
L
Maui
0
2
4
1
L
Discordia
Murdoek95
Discordia
2
2
0
1
L
Cernunnos
THE_REAPER_sr99
Cernunnos
1
2
0
0.5
L
0
3
1
0.17
L
Vamana
jj2001
Vamana
0
1
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,133
Damage
15,737
30,502
Taken
28,174
13,045
Mitigated
11,911
10,849
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Asbestus
Achilles
2,672
1,073
0
2,449
6,559
4,638
44
2,122
4,045
0
10,257
W
Cthulhu
Depravity
Cthulhu
3,104
81
0
1,800
4,550
2,350
0
0
4,298
27,324
0
W
Heimdallr
FinalArtifact55
Heimdallr
4,623
1,061
0
1,012
6,098
2,118
0
2,631
3,215
0
40,623
W
5,604
2,665
0
5,338
7,323
1,813
824
562
6,725
37,775
3,489
L
Maui
2,396
724
1,016
1,634
6,501
3,620
0
1,620
4,881
10,577
0
L
Discordia
Murdoek95
Discordia
4,809
43
0
366
3,103
877
0
192
2,911
28,215
0
L
Cernunnos
THE_REAPER_sr99
Cernunnos
4,813
2,157
0
1,835
6,124
1,838
0
3,476
2,648
0
29,286
L
1,190
841
0
2,835
6,184
1,753
0
237
5,947
0
16,384
L
Vamana
jj2001
Vamana
2,529
1,072
0
1,294
6,262
3,823
0
3,104
3,158
0
32,131
W
3,130
470
0
250
5,972
2,126
0
1,192
4,530
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
24,841
262
Minions Killed
207
0
Camps Cleared
0
936,217
Distance Traveled
898,603
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,321
591
14
2
0
183,901
2
W
Cthulhu
4,787
532
49
5
0
195,856
0
W
Heimdallr
5,802
645
69
8
0
175,412
0
W
Sol
5,664
629
78
9
0
160,942
4
L
Maui
5,215
579
15
2
0
196,323
2
L
Discordia
5,297
589
55
6
0
199,215
0
L
Cernunnos
4,655
517
39
4
0
180,901
0
L
Bakasura
4,317
480
44
5
0
158,117
0
L
Vamana
5,357
595
54
6
0
164,047
0
W
Thor
5,391
599
52
6
0
220,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role