Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Goonuki
Cthulhu
Level 25
God Stats
37W - 27L
1,465 SR
Queue Stats
116W - 136L
1,421 Elo+
Party 2
Medusa
Medusa
JustLLama8037
Medusa
Level 89
God Stats
3W - 3L
1,456 SR
Queue Stats
211W - 196L
1,459 Elo+
Solo
Chang'e
Chang'e
ShadoRoca
Chang'e
Level 158
God Stats
4W - 2L
1,736 SR
Queue Stats
136W - 126L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
luv balenci
Gilgamesh
Level 87
God Stats
2W - 2L
1,480 SR
Queue Stats
74W - 72L
1,446 Elo+
Party 2
Team Averages
Level 104
1,528 SR
1,462 Elo+

VS

Team Averages
Level 119
1,585 SR
1,435 Elo+
Da Ji
Da Ji
Coul839957
Da Ji
Level 109
God Stats
6W - 4L
1,696 SR
Queue Stats
170W - 164L
1,509 Elo+
Solo
Anubis
Anubis
El_Oso_Bear420
Anubis
Level 141
God Stats
2W - 4L
1,546 SR
Queue Stats
14W - 21L
1,404 Elo+
Solo
Anhur
Anhur
JJib
Anhur
Level 139
God Stats
3W - 2L
1,682 SR
Queue Stats
47W - 35L
1,513 Elo+
Solo
Skadi
Skadi
Ms Butterworth1
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
ellechero13
Hades
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 5 / 0
6,071
607
6,216
11,067
3,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Goonuki
Cthulhu
8
2 / 1 / 2
5,401
540
2,587
5,241
2,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
3 / 1 / 3
5,953
595
4,299
5,961
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
ShadoRoca
Chang'e
10
1 / 2 / 0
5,824
582
4,323
7,745
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
luv balenci
Gilgamesh
11
4 / 0 / 2
5,893
589
3,826
7,445
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 3 / 2
5,444
544
4,706
7,675
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 2
6,297
630
5,064
7,018
2,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
JJib
Anhur
9
1 / 4 / 0
4,861
486
2,818
6,477
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 1
4,208
421
2,804
3,857
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 0
6,339
634
3,686
6,969
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
9
9
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
5
0
0.6
L
Da Ji
2
3
2
1
L
3
3
2
1.33
W
Cthulhu
Goonuki
Cthulhu
2
1
2
3
L
Anhur
JJib
Anhur
1
4
0
0.25
W
3
1
3
4.5
L
1
3
1
0.5
W
Chang'e
ShadoRoca
Chang'e
1
2
0
0.5
L
2
0
0
2
W
Gilgamesh
luv balenci
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
19,078
37,459
Taken
31,996
12,412
Mitigated
10,265
10,088
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,216
244
0
4,141
11,067
3,056
0
4,095
6,972
38,195
367
L
Da Ji
4,706
1,187
0
1,550
7,675
2,665
0
1,750
5,925
0
33,452
L
5,064
507
0
3,159
7,018
2,660
0
4,655
2,363
39,029
0
W
Cthulhu
Goonuki
Cthulhu
2,587
140
0
422
5,241
2,942
156
0
5,241
17,224
1,953
L
Anhur
JJib
Anhur
2,818
1,324
0
1,483
6,477
1,601
0
1,332
5,145
0
27,023
W
4,299
966
0
1,469
5,961
1,479
671
0
5,961
0
37,771
L
2,804
451
0
211
3,857
965
0
1,255
2,602
0
10,993
W
Chang'e
ShadoRoca
Chang'e
4,323
334
0
3,292
7,745
2,265
0
3,680
4,065
37,770
519
L
3,686
1,102
0
5,643
6,969
2,374
15
3,929
3,040
42,007
1,145
W
Gilgamesh
luv balenci
Gilgamesh
3,826
1,127
0
764
7,445
2,670
0
969
6,476
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
27,149
292
Minions Killed
266
0
Camps Cleared
0
917,804
Distance Traveled
874,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,071
607
66
7
0
174,625
0
L
Da Ji
5,444
544
52
5
0
200,939
0
L
Anubis
6,297
630
63
6
0
174,468
0
W
Cthulhu
5,401
540
29
3
0
171,883
0
L
Anhur
4,861
486
61
6
0
163,740
0
W
Medusa
5,953
595
66
7
0
190,931
0
L
Skadi
4,208
421
11
1
0
169,112
0
W
Chang'e
5,824
582
78
8
0
171,814
0
L
Hades
6,339
634
79
8
0
166,486
0
W
Gilgamesh
5,893
589
53
5
0
208,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role