Player Matchup

Skadi
Skadi
CHJack
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,503 Elo+
Solo
Anubis
Anubis
MidKnightMac
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,475 Elo+
Solo
Artemis
Artemis
TheDirtyBubble2
Artemis
Level 106
God Stats
7W - 1L
1,687 SR
Queue Stats
434W - 363L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xoloxolo
Morgan Le Fay
Level 90
God Stats
2W - 4L
1,824 SR
Queue Stats
132W - 133L
1,465 Elo+
Solo
Scylla
Scylla
bruno_goldfish1
Scylla
Level 126
God Stats
3W - 3L
1,697 SR
Queue Stats
112W - 97L
1,519 Elo+
Solo
Team Averages
Level 94
1,642 SR
1,497 Elo+

VS

Team Averages
Level 137
1,489 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dextroyer327
Geb
Level 129
God Stats
7W - 8L
1,640 SR
Queue Stats
294W - 292L
1,508 Elo+
Solo
Anhur
Anhur
Jardoolz
Anhur
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
SaintNsiniSter
Erlang Shen
Level 156
God Stats
2W - 2L
1,609 SR
Queue Stats
271W - 262L
1,519 Elo+
Solo
Raijin
Raijin
Sup3r Saiyan21
Raijin
Level 159
God Stats
0W - 3L
1,193 SR
Queue Stats
266W - 293L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CHJack
Skadi
16
1 / 1 / 17
9,323
932
8,995
6,049
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
10 / 2 / 8
9,732
973
9,551
8,358
3,302
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
4 / 2 / 10
8,477
848
6,823
6,655
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Xoloxolo
Morgan Le Fay
15
4 / 1 / 16
8,705
871
10,168
6,568
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 10
8,468
847
10,071
7,438
2,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 4 / 2
7,937
794
4,728
7,483
3,107
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 7
7,145
715
4,629
15,056
7,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Jardoolz
Anhur
14
3 / 5 / 4
8,062
806
6,501
8,822
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SaintNsiniSter
Erlang Shen
13
1 / 5 / 7
7,246
725
5,812
11,999
6,537
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
7,973
797
9,438
8,782
2,597
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
22
Kills
9
9
Deaths
23
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
2
1
W
Skadi
CHJack
Skadi
1
1
17
9.5
L
0
4
7
0.88
L
Anhur
Jardoolz
Anhur
3
5
4
1
W
Anubis
10
2
8
7
L
Erlang Shen
SaintNsiniSter
Erlang Shen
1
5
7
0.9
L
2
5
3
0.7
W
4
2
10
4.5
W
Morgan Le Fay
Xoloxolo
Morgan Le Fay
4
1
16
12
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
31,108
35,068
Taken
52,142
13,657
Mitigated
21,910
13,529
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,728
0
1,279
1,672
7,483
3,107
214
5,501
1,937
10,772
0
W
Skadi
CHJack
Skadi
8,995
1,621
0
1,356
6,049
2,607
526
3,357
2,692
0
19,282
L
4,629
319
1,016
4,118
15,056
7,479
97
7,611
7,230
12,660
280
L
Anhur
Jardoolz
Anhur
6,501
2,688
684
883
8,822
2,190
0
5,528
3,255
0
18,063
W
Anubis
9,551
409
531
3,198
8,358
3,302
417
4,333
4,025
23,193
0
L
Erlang Shen
SaintNsiniSter
Erlang Shen
5,812
639
471
1,860
11,999
6,537
125
5,536
6,194
1,767
6,136
L
9,438
211
256
586
8,782
2,597
312
4,992
3,750
26,286
0
W
6,823
1,353
1,003
1,537
6,655
2,565
636
4,564
2,091
0
15,591
W
Morgan Le Fay
Xoloxolo
Morgan Le Fay
10,168
124
887
2,481
6,568
2,665
382
3,590
2,978
17,926
840
W
10,071
438
1,467
1,069
7,438
2,518
438
4,666
2,772
18,368
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
38,363
117
Minions Killed
98
0
Camps Cleared
0
975,800
Distance Traveled
939,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,937
794
20
2
0
191,007
0
W
Skadi
9,323
932
23
2
0
190,159
0
L
Geb
7,145
715
6
1
0
200,780
0
L
Anhur
8,062
806
22
2
0
186,281
0
W
Anubis
9,732
973
21
2
0
175,963
0
L
Erlang Shen
7,246
725
5
1
0
203,771
0
L
Raijin
7,973
797
45
5
0
157,932
0
W
Artemis
8,477
848
29
3
0
197,295
0
W
Morgan Le Fay
8,705
871
19
2
0
206,317
0
W
Scylla
8,468
847
25
3
0
206,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role