Player Matchup

Nu Wa
Nu Wa
GreenWithEnvy255
Nu Wa
Level 129
God Stats
3W - 0L
1,324 SR
Queue Stats
6W - 3L
1,389 Elo+
Solo
Neith
Neith
Texap
Neith
Level 142
God Stats
80W - 45L
1,695 SR
Queue Stats
646W - 601L
1,524 Elo+
Party 2
Thanatos
Thanatos
TyrannyVQ
Thanatos
Level 119
God Stats
4W - 3L
1,495 SR
Queue Stats
159W - 181L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
V--Stomps
Cthulhu
Level 37
God Stats
19W - 13L
1,470 SR
Queue Stats
45W - 60L
1,348 Elo+
Party 3
Khepri
Khepri
WarmasterGhandi
Khepri
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
24W - 33L
1,403 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,424 Elo+

VS

Team Averages
Level 84
1,506 SR
1,459 Elo+
Set
Set
ONIZUKADADEW
Set
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,305 Elo+
Solo
Eset
Eset
The Samishe
Eset
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 325L
1,433 Elo+
Solo
Freya
Freya
quinnjét
Freya
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Horus
Horus
smýle
Horus
Level 147
God Stats
3W - 3L
1,660 SR
Queue Stats
138W - 136L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
уRеz
Amaterasu
Level 59
God Stats
3W - 8L
1,372 SR
Queue Stats
97W - 80L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,639
664
4,265
3,468
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Texap
Neith
10
1 / 1 / 5
5,524
552
5,855
3,370
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
TyrannyVQ
Thanatos
12
6 / 0 / 6
6,884
688
6,233
6,357
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
V--Stomps
Cthulhu
12
6 / 1 / 1
7,190
719
5,265
6,956
2,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
4 / 0 / 1
6,492
649
2,537
2,100
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,817
482
1,749
8,617
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 0
5,770
577
2,037
6,424
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
quinnjét
Freya
8
0 / 2 / 1
4,652
465
606
5,718
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
smýle
Horus
8
1 / 3 / 0
5,167
517
3,351
9,738
6,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
уRеz
Amaterasu
9
1 / 5 / 0
5,568
557
3,944
9,991
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
6
0
0
W
Neith
Texap
Neith
1
1
5
3.5
L
1
4
0
0.25
W
Thanatos
TyrannyVQ
Thanatos
6
0
6
9
W
Cthulhu
V--Stomps
Cthulhu
6
1
1
6.5
W
4
0
1
4.5
L
Freya
quinnjét
Freya
0
2
1
0.25
L
Horus
smýle
Horus
1
3
0
0.33
L
Amaterasu
уRеz
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
11,687
22,251
Taken
40,488
8,629
Mitigated
17,311
10,783
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,265
1,598
0
0
3,468
1,044
1,042
1,932
1,536
34,693
0
L
1,749
754
0
316
8,617
3,069
105
2,013
6,489
0
27,068
W
Neith
Texap
Neith
5,855
3,080
0
1,224
3,370
1,071
0
167
3,203
0
43,466
L
2,037
61
0
1,180
6,424
1,067
0
3,282
3,142
33,041
1,237
W
Thanatos
TyrannyVQ
Thanatos
6,233
2,024
0
6,413
6,357
2,447
0
88
6,269
0
50,481
W
Cthulhu
V--Stomps
Cthulhu
5,265
653
0
2,347
6,956
2,821
0
0
6,569
37,159
1,358
W
2,537
235
0
799
2,100
1,246
0
439
1,661
12,854
1,163
L
Freya
quinnjét
Freya
606
270
0
1,912
5,718
1,593
0
1,031
4,687
18,530
0
L
Horus
smýle
Horus
3,351
1,332
400
3,384
9,738
6,650
0
1,716
8,022
0
19,739
L
Amaterasu
уRеz
Amaterasu
3,944
1,097
0
2,984
9,991
4,932
0
3,270
6,198
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
25,974
331
Minions Killed
243
0
Camps Cleared
0
1,003,116
Distance Traveled
1,031,473
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,639
664
73
7
0
171,794
2
L
Set
4,817
482
49
5
0
195,942
0
W
Neith
5,524
552
83
8
0
189,384
1
L
Eset
5,770
577
65
7
0
193,670
5
W
Thanatos
6,884
688
79
8
0
252,951
0
W
Cthulhu
7,190
719
77
8
0
190,433
0
W
Khepri
6,492
649
19
2
0
198,554
0
L
Freya
4,652
465
44
4
0
206,952
0
L
Horus
5,167
517
21
2
0
220,811
0
L
Amaterasu
5,568
557
64
6
0
214,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role