Player Matchup

Merlin
Merlin
Bologna355
Merlin
Level 108
God Stats
2W - 4L
1,295 SR
Queue Stats
243W - 211L
1,500 Elo+
Party 1
Sobek
Sobek
Fluffguck
Sobek
Level 116
God Stats
6W - 5L
1,506 SR
Queue Stats
139W - 121L
1,516 Elo+
Party 1
Martichoras
Martichoras
Lewkaverik
Martichoras
Level 62
God Stats
5W - 2L
1,712 SR
Queue Stats
113W - 95L
1,525 Elo+
Party 1
Yemoja
Yemoja
Silon
Yemoja
Level 63
God Stats
3W - 0L
1,696 SR
Queue Stats
170W - 139L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Xlypso
Cernunnos
Level 105
God Stats
4W - 2L
1,585 SR
Queue Stats
127W - 119L
1,514 Elo+
Party 1
Team Averages
Level 91
1,559 SR
1,512 Elo+

VS

Team Averages
Level 79
1,474 SR
1,587 Elo+
Hel
Hel
Aimedraindrop17
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,568 Elo+
Solo
Martichoras
Martichoras
Neologism
Martichoras
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
RainxAcid
Gilgamesh
Level 31
God Stats
0W - 2L
1,257 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 2
Agni
Agni
RainxKnives
Agni
Level 107
God Stats
1W - 2L
1,612 SR
Queue Stats
168W - 169L
1,587 Elo+
Party 2
Thor
Thor
StraightFart
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 182L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bologna355
Merlin
18
7 / 1 / 18
11,515
823
18,407
13,472
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Fluffguck
Sobek
17
5 / 3 / 20
11,402
814
11,054
23,358
30,454
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Lewkaverik
Martichoras
20
15 / 2 / 16
12,581
899
25,289
17,949
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Silon
Yemoja
18
3 / 0 / 23
11,954
854
5,114
7,914
4,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Xlypso
Cernunnos
18
5 / 2 / 22
11,155
797
12,853
13,588
4,899
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
8,763
626
7,739
14,015
5,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Martichoras
Neologism
Martichoras
14
1 / 9 / 3
8,495
607
9,426
15,725
6,352
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
RainxAcid
Gilgamesh
16
2 / 5 / 2
8,645
618
9,469
20,018
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 7 / 3
8,404
600
16,214
14,890
7,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 7 / 4
8,844
632
10,319
13,219
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
35
Kills
7
8
Deaths
35
99
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Merlin
Bologna355
Merlin
7
1
18
16
W
Sobek
Fluffguck
Sobek
5
3
20
5
W
Martichoras
Lewkaverik
Martichoras
15
2
16
11.5
L
Martichoras
Neologism
Martichoras
1
9
3
0.28
L
Gilgamesh
RainxAcid
Gilgamesh
2
5
2
0.6
L
1
7
3
0.36
W
Yemoja
Silon
Yemoja
3
0
23
14.5
L
2
7
4
0.57
W
Cernunnos
Xlypso
Cernunnos
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,717
Damage
53,167
76,281
Taken
77,867
53,617
Mitigated
39,108
46,653
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,739
657
7,831
3,993
14,015
5,588
0
4,358
9,511
15,955
0
W
Merlin
Bologna355
Merlin
18,407
1,546
1,375
2,148
13,472
5,404
1,339
3,397
10,075
40,945
1,689
W
Sobek
Fluffguck
Sobek
11,054
73
1,681
6,036
23,358
30,454
241
8,043
15,148
14,179
4,193
W
Martichoras
Lewkaverik
Martichoras
25,289
5,863
613
4,548
17,949
8,178
807
5,992
11,776
0
45,087
L
Martichoras
Neologism
Martichoras
9,426
2,341
327
736
15,725
6,352
0
8,140
7,441
0
21,491
L
Gilgamesh
RainxAcid
Gilgamesh
9,469
727
363
1,923
20,018
14,435
0
6,967
12,841
0
19,601
L
16,214
617
433
2,287
14,890
7,433
0
6,389
8,319
30,244
75
W
Yemoja
Silon
Yemoja
5,114
1,819
23,330
3,751
7,914
4,682
817
1,858
5,884
11,644
0
L
10,319
548
1,238
832
13,219
5,300
0
5,299
7,746
0
15,725
W
Cernunnos
Xlypso
Cernunnos
12,853
4,043
758
2,413
13,588
4,899
3,545
4,655
8,804
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,607
Gold Earned
43,151
154
Minions Killed
93
0
Camps Cleared
0
1,270,510
Distance Traveled
1,137,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,763
626
21
2
0
238,278
0
W
Merlin
11,515
823
43
3
0
249,766
0
W
Sobek
11,402
814
11
1
0
275,461
0
W
Martichoras
12,581
899
37
3
0
251,505
0
L
Martichoras
8,495
607
18
1
0
189,700
0
L
Gilgamesh
8,645
618
18
1
0
250,093
0
L
Agni
8,404
600
26
2
0
231,995
0
W
Yemoja
11,954
854
12
1
0
238,646
0
L
Thor
8,844
632
10
1
0
227,614
0
W
Cernunnos
11,155
797
51
4
0
255,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role