Player Matchup

Terra
Terra
Platinum I
ChargingJohnson
Terra
Platinum I
Level 171
God Stats
1W - 2L
1,438 SR
Queue Stats
66W - 49L
1,920 MMR
Solo
Janus
Janus
Platinum IV
MothaL
Janus
Platinum IV
Level 173
God Stats
22W - 19L
1,526 SR
Queue Stats
67W - 52L
1,829 MMR
Party 4
Cu Chulainn
Cu Chulainn
Platinum I
Målixos
Cu Chulainn
Platinum I
Level 182
God Stats
17W - 12L
1,724 SR
Queue Stats
150W - 128L
1,996 MMR
Party 4
Hou Yi
Hou Yi
Platinum II
Shuvaa30
Hou Yi
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,848 MMR
Party 1
Thor
Thor
Diamond V
bigman7305
Thor
Diamond V
Level 124
God Stats
11W - 4L
1,748 SR
Queue Stats
69W - 49L
2,041 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,588 SR
1,927 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,574 SR
1,931 MMR
Ao Kuang
Ao Kuang
Platinum V
Bancrawfts
Ao Kuang
Platinum V
Level 164
God Stats
29W - 21L
1,619 SR
Queue Stats
165W - 171L
1,831 MMR
Party 2
Apollo
Apollo
Diamond IV
Bib1ical
Apollo
Diamond IV
Level 156
God Stats
6W - 4L
1,598 SR
Queue Stats
396W - 366L
1,961 MMR
Party 3
Chang'e
Chang'e
Platinum I
DKHUSTLA2
Chang'e
Platinum I
Level 239
God Stats
33W - 21L
1,649 SR
Queue Stats
496W - 494L
2,034 MMR
Party 2
Achilles
Achilles
Platinum III
Dawlph
Achilles
Platinum III
Level 177
God Stats
28W - 35L
1,570 SR
Queue Stats
218W - 209L
1,905 MMR
Solo
Sobek
Sobek
Diamond V
MA0MA0
Sobek
Diamond V
Level 62
God Stats
3W - 4L
1,435 SR
Queue Stats
60W - 41L
1,925 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,880
491
6,759
11,941
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
MothaL
Janus
14
2 / 2 / 0
7,692
549
5,335
7,510
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
Målixos
Cu Chulainn
13
1 / 5 / 2
7,840
560
10,464
16,936
11,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Shuvaa30
Hou Yi
13
2 / 6 / 1
7,118
508
3,923
10,888
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 2 / 1
5,824
416
3,993
9,047
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
LokiUllrFreyaMulan

VS

Bans
King ArthurErlang ShenAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bancrawfts
Ao Kuang
14
4 / 0 / 5
8,107
579
8,319
13,832
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Bib1ical
Apollo
15
3 / 2 / 3
8,722
623
8,991
10,924
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DKHUSTLA2
Chang'e
14
1 / 1 / 4
8,215
587
5,490
7,256
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Dawlph
Achilles
15
3 / 2 / 4
8,676
620
8,760
12,689
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MA0MA0
Sobek
13
6 / 2 / 3
8,523
609
5,548
13,355
10,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
17
17
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bancrawfts
Ao Kuang
4
0
5
6.5
W
Apollo
Bib1ical
Apollo
3
2
3
2.25
L
2
2
2
1.5
W
Chang'e
DKHUSTLA2
Chang'e
1
1
4
3
W
Achilles
Dawlph
Achilles
3
2
4
2.5
W
Sobek
MA0MA0
Sobek
6
2
3
3.75
L
Janus
MothaL
Janus
2
2
0
1
L
Cu Chulainn
Målixos
Cu Chulainn
1
5
2
0.4
L
Hou Yi
Shuvaa30
Hou Yi
2
6
1
0.42
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
37,108
56,322
Taken
58,056
30,706
Mitigated
33,247
11,906
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bancrawfts
Ao Kuang
8,319
1,169
0
8,364
13,832
4,952
0
2,724
11,036
66,241
0
W
Apollo
Bib1ical
Apollo
8,991
4,975
0
4,337
10,924
5,732
212
2,511
8,329
0
75,739
L
6,759
1,648
82
3,195
11,941
10,070
0
6,053
5,888
23,272
0
W
Chang'e
DKHUSTLA2
Chang'e
5,490
41
1,507
3,010
7,256
2,280
765
3,648
3,452
58,061
0
W
Achilles
Dawlph
Achilles
8,760
3,012
0
4,283
12,689
9,331
0
825
11,864
0
61,884
W
Sobek
MA0MA0
Sobek
5,548
415
0
4,170
13,355
10,952
0
2,906
10,387
22,188
0
L
Janus
MothaL
Janus
5,335
417
0
1,483
7,510
2,389
0
3,576
3,934
60,152
1,060
L
Cu Chulainn
Målixos
Cu Chulainn
10,464
1,518
0
3,129
16,936
11,665
0
3,985
12,951
2,946
58,071
L
Hou Yi
Shuvaa30
Hou Yi
3,923
1,676
0
2,625
10,888
3,326
0
2,610
8,278
0
39,741
L
3,993
1,003
0
1,392
9,047
3,256
0
3,133
5,914
0
41,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
42,243
416
Minions Killed
491
0
Camps Cleared
0
1,430,037
Distance Traveled
1,465,249
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,107
579
100
7
0
337,378
2
W
Apollo
8,722
623
128
9
0
271,545
2
L
Terra
6,880
491
36
3
0
305,119
0
W
Chang'e
8,215
587
124
9
0
290,456
0
W
Achilles
8,676
620
110
8
0
276,520
0
W
Sobek
8,523
609
29
2
0
289,350
2
L
Janus
7,692
549
133
10
0
309,011
3
L
Cu Chulainn
7,840
560
115
8
0
254,581
0
L
Hou Yi
7,118
508
72
5
0
281,477
3
L
Thor
5,824
416
60
4
0
279,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role