Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Druj
Fenrir
Level 98
God Stats
5W - 4L
1,590 SR
Queue Stats
149W - 166L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dräkora
Cu Chulainn
Level 86
God Stats
13W - 12L
1,386 SR
Queue Stats
401W - 443L
1,431 Elo+
Party 1
Cerberus
Cerberus
SaltySensei666
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 199L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
Wølf666
Xbalanque
Level 29
God Stats
5W - 10L
1,373 SR
Queue Stats
57W - 113L
1,312 Elo+
Party 1
Team Averages
Level 65
1,470 SR
1,405 Elo+

VS

Team Averages
Level 65
1,604 SR
1,480 Elo+
The Morrigan
The Morrigan
GoldPhoenix53
The Morrigan
Level 116
God Stats
51W - 36L
1,594 SR
Queue Stats
108W - 76L
1,561 Elo+
Party 3
Cerberus
Cerberus
IK I ROCK
Cerberus
Level 8
God Stats
4W - 1L
1,763 SR
Queue Stats
9W - 10L
1,361 Elo+
Party 2
Maui
Maui
MachineMercury
Maui
Level 27
God Stats
7W - 3L
1,530 SR
Queue Stats
39W - 20L
1,569 Elo+
Party 3
Nut
Nut
PI3DP1P3R
Nut
Level 106
God Stats
7W - 4L
1,535 SR
Queue Stats
27W - 14L
1,516 Elo+
Party 3
Chang'e
Chang'e
TheBluGrape
Chang'e
Level 67
God Stats
5W - 2L
1,596 SR
Queue Stats
31W - 35L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 3 / 2
6,323
575
5,276
7,721
5,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Druj
Fenrir
12
5 / 4 / 2
6,981
635
6,505
9,475
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
Dräkora
Cu Chulainn
12
0 / 1 / 0
6,695
609
4,761
8,568
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
8
2 / 7 / 0
5,331
485
2,787
14,135
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
Wølf666
Xbalanque
8
0 / 8 / 3
4,783
435
3,812
8,130
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoldPhoenix53
The Morrigan
12
6 / 3 / 1
6,526
593
6,453
6,653
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
IK I ROCK
Cerberus
11
1 / 0 / 0
5,645
513
2,829
8,023
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 10
6,923
629
3,553
6,204
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
11 / 1 / 6
7,727
702
14,680
8,938
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
TheBluGrape
Chang'e
11
1 / 4 / 2
6,057
551
3,595
8,230
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
22
23
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
2
1
L
Fenrir
Druj
Fenrir
5
4
2
1.5
L
Cu Chulainn
Dräkora
Cu Chulainn
0
1
0
0
W
The Morrigan
GoldPhoenix53
The Morrigan
6
3
1
2.17
W
Cerberus
IK I ROCK
Cerberus
1
0
0
1
W
3
1
10
8
W
11
1
6
14
L
Cerberus
2
7
0
0.29
W
Chang'e
TheBluGrape
Chang'e
1
4
2
0.5
L
Xbalanque
Wølf666
Xbalanque
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
31,110
48,029
Taken
38,048
22,283
Mitigated
18,721
10,182
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,276
1,274
0
2,322
7,721
5,768
0
4,122
3,599
34,906
470
L
Fenrir
Druj
Fenrir
6,505
1,038
0
3,193
9,475
3,196
0
1,992
7,483
0
41,401
L
Cu Chulainn
Dräkora
Cu Chulainn
4,761
685
0
2,195
8,568
4,393
0
3,497
5,071
0
49,568
W
The Morrigan
GoldPhoenix53
The Morrigan
6,453
1,274
0
3,685
6,653
2,068
0
1,168
5,485
37,296
3,775
W
Cerberus
IK I ROCK
Cerberus
2,829
158
0
3,557
8,023
6,741
0
0
8,023
31,430
0
W
3,553
1,421
0
931
6,204
4,666
0
2,181
4,023
15,096
0
W
14,680
10,085
0
5,445
8,938
2,917
0
1,160
7,778
0
65,479
L
Cerberus
2,787
388
0
2,228
14,135
7,132
0
4,085
10,050
16,088
0
W
Chang'e
TheBluGrape
Chang'e
3,595
572
240
1,640
8,230
2,329
0
3,491
4,739
29,656
64
L
Xbalanque
Wølf666
Xbalanque
3,812
2,210
0
244
8,130
1,794
0
1,116
7,014
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
32,878
278
Minions Killed
345
0
Camps Cleared
0
1,040,345
Distance Traveled
1,086,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,323
575
64
6
0
184,099
0
L
Fenrir
6,981
635
61
6
0
244,518
0
L
Cu Chulainn
6,695
609
84
8
0
191,394
0
W
The Morrigan
6,526
593
70
6
0
221,169
0
W
Cerberus
5,645
513
91
8
0
226,893
0
W
Maui
6,923
629
21
2
0
226,817
0
W
Nut
7,727
702
100
9
0
215,097
0
L
Cerberus
5,331
485
32
3
0
212,374
0
W
Chang'e
6,057
551
63
6
0
196,766
0
L
Xbalanque
4,783
435
37
3
0
207,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role