Player Matchup

Danzaburou
Danzaburou
CallMeTat3r
Danzaburou
Level 116
God Stats
7W - 7L
1,566 SR
Queue Stats
30W - 39L
1,392 Elo+
Party 2
Cliodhna
Cliodhna
Jacquevious
Cliodhna
Level 53
God Stats
1W - 4L
1,258 SR
Queue Stats
46W - 43L
1,466 Elo+
Party 3
King Arthur
King Arthur
PadfootBuster
King Arthur
Level 65
God Stats
9W - 10L
1,420 SR
Queue Stats
34W - 26L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
SoapyEnvelope32
Cthulhu
Level 65
God Stats
31W - 25L
1,552 SR
Queue Stats
39W - 34L
1,498 Elo+
Party 3
Discordia
Discordia
XxmoonflowerxX
Discordia
Level 69
God Stats
5W - 9L
1,430 SR
Queue Stats
23W - 33L
1,346 Elo+
Party 2
Team Averages
Level 74
1,445 SR
1,439 Elo+

VS

Team Averages
Level 92
1,477 SR
1,480 Elo+
Yemoja
Yemoja
ARGHYMETES
Yemoja
Level 164
God Stats
2W - 2L
1,374 SR
Queue Stats
21W - 14L
1,522 Elo+
Solo
Nike
Nike
TheAlmightyLord
Nike
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,453 Elo+
Solo
Pele
Pele
thedivy
Pele
Level 85
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Ullr
Ullr
thesis112
Ullr
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
74W - 77L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
vexedviixen
Nu Wa
Level 68
God Stats
20W - 21L
1,535 SR
Queue Stats
77W - 79L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeTat3r
Danzaburou
16
6 / 3 / 1
10,282
514
11,912
13,755
5,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Jacquevious
Cliodhna
17
3 / 4 / 4
9,924
496
11,231
21,259
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
PadfootBuster
King Arthur
16
2 / 5 / 1
10,093
505
18,297
25,878
23,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 9
9,834
492
14,126
19,431
15,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
XxmoonflowerxX
Discordia
14
1 / 3 / 1
8,916
446
3,481
10,516
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARGHYMETES
Yemoja
13
0 / 1 / 3
7,563
378
7,444
12,734
8,986
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
3 / 3 / 1
8,515
426
11,071
21,182
22,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
thedivy
Pele
16
6 / 3 / 5
10,046
502
15,413
21,810
9,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
15
2 / 6 / 6
9,087
454
7,386
18,319
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 2
9,795
490
19,820
7,551
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
16
17
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ARGHYMETES
Yemoja
0
1
3
1.5
W
Danzaburou
CallMeTat3r
Danzaburou
6
3
1
2.17
W
Cliodhna
Jacquevious
Cliodhna
3
4
4
1.25
W
King Arthur
PadfootBuster
King Arthur
2
5
1
0.5
W
0
2
9
2.25
L
3
3
1
1.17
W
Discordia
XxmoonflowerxX
Discordia
1
3
1
0.5
L
Pele
thedivy
Pele
6
3
5
2.83
L
Ullr
2
6
6
0.83
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
61,134
90,839
Taken
81,596
53,864
Mitigated
48,802
33,360
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ARGHYMETES
Yemoja
7,444
2,108
1,467
3,123
12,734
8,986
296
3,788
8,946
34,262
539
W
Danzaburou
CallMeTat3r
Danzaburou
11,912
4,190
0
5,399
13,755
5,064
2,289
2,719
10,811
0
73,645
W
Cliodhna
Jacquevious
Cliodhna
11,231
1,380
0
11,262
21,259
6,951
356
5,526
15,143
0
94,642
W
King Arthur
PadfootBuster
King Arthur
18,297
2,453
0
5,836
25,878
23,888
27
5,116
19,471
0
77,625
W
14,126
627
4,614
4,583
19,431
15,053
317
8,458
10,480
45,433
7,069
L
11,071
3,349
0
3,455
21,182
22,258
80
150
21,032
0
50,800
W
Discordia
XxmoonflowerxX
Discordia
3,481
212
159
1,507
10,516
2,908
323
3,305
6,844
56,573
0
L
Pele
thedivy
Pele
15,413
4,346
0
3,996
21,810
9,010
0
4,758
17,052
0
76,115
L
Ullr
7,386
2,992
0
3,445
18,319
6,143
651
3,902
14,417
0
57,669
L
19,820
3,983
247
1,287
7,551
2,405
1,258
3,243
4,308
69,999
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
45,006
530
Minions Killed
461
0
Camps Cleared
0
1,977,981
Distance Traveled
1,778,771
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,563
378
66
3
0
311,902
9
W
Danzaburou
10,282
514
103
5
0
381,128
0
W
Cliodhna
9,924
496
150
8
0
444,547
0
W
King Arthur
10,093
505
103
5
0
380,026
0
W
Cthulhu
9,834
492
62
3
0
421,852
1
L
Nike
8,515
426
65
3
0
311,168
0
W
Discordia
8,916
446
112
6
0
350,428
0
L
Pele
10,046
502
132
7
0
460,780
1
L
Ullr
9,087
454
92
5
0
338,493
0
L
Nu Wa
9,795
490
106
5
0
356,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role