Player Matchup

Fenrir
Fenrir
SupremeSharts
Fenrir
Level 82
God Stats
0W - 2L
1,302 SR
Queue Stats
42W - 54L
1,434 Elo+
Party 1
Janus
Janus
xCashxMtn
Janus
Level 27
God Stats
56W - 59L
1,476 SR
Queue Stats
71W - 76L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
xOTLW
Cthulhu
Level 104
God Stats
1W - 2L
1,418 SR
Queue Stats
92W - 95L
1,400 Elo+
Party 1
Team Averages
Level 71
1,399 SR
1,403 Elo+

VS

Team Averages
Level 72
1,470 SR
1,431 Elo+
Ao Kuang
Ao Kuang
Rush Devon
Ao Kuang
Level 65
God Stats
40W - 30L
1,503 SR
Queue Stats
153W - 171L
1,445 Elo+
Party 2
Hachiman
Hachiman
ShellBanger
Hachiman
Level 72
God Stats
25W - 26L
1,498 SR
Queue Stats
123W - 124L
1,444 Elo+
Solo
Cthulhu
Cthulhu
uh Echo
Cthulhu
Level 79
God Stats
11W - 9L
1,409 SR
Queue Stats
136W - 142L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,241
711
6,344
14,042
9,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Janus
xCashxMtn
Janus
15
1 / 5 / 3
8,859
681
5,841
8,758
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xOTLW
Cthulhu
16
3 / 3 / 1
9,879
760
9,381
14,075
12,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rush Devon
Ao Kuang
16
5 / 3 / 4
10,696
823
7,508
11,524
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
ShellBanger
Hachiman
17
4 / 3 / 8
10,890
838
13,104
7,329
2,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
uh Echo
Cthulhu
17
4 / 0 / 8
10,771
829
11,123
9,734
9,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Rush Devon
Ao Kuang
5
3
4
2.33
W
Hachiman
ShellBanger
Hachiman
4
3
8
2.67
L
2
5
3
0.7
W
Cthulhu
uh Echo
Cthulhu
4
0
8
8
L
Janus
xCashxMtn
Janus
1
5
3
0.5
L
Cthulhu
xOTLW
Cthulhu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
31,735
36,875
Taken
28,587
25,567
Mitigated
21,918
3,973
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Rush Devon
Ao Kuang
7,508
1,593
0
2,273
11,524
9,834
762
4,285
7,239
27,236
767
W
Hachiman
ShellBanger
Hachiman
13,104
8,930
0
299
7,329
2,785
2,346
3,972
3,357
0
40,083
L
6,344
1,357
0
2,159
14,042
9,629
11
6,687
7,093
0
24,279
W
Cthulhu
uh Echo
Cthulhu
11,123
1,274
0
2,561
9,734
9,299
377
5,538
4,196
37,376
0
L
Janus
xCashxMtn
Janus
5,841
121
0
710
8,758
3,690
0
4,640
3,987
22,413
0
L
Cthulhu
xOTLW
Cthulhu
9,381
234
64
1,040
14,075
12,248
0
6,474
7,181
30,722
2,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
32,357
115
Minions Killed
152
0
Camps Cleared
0
687,863
Distance Traveled
710,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,696
823
35
3
0
237,259
0
W
Hachiman
10,890
838
65
5
0
227,407
0
L
Fenrir
9,241
711
36
3
0
220,379
0
W
Cthulhu
10,771
829
52
4
0
245,973
0
L
Janus
8,859
681
34
3
0
219,636
0
L
Cthulhu
9,879
760
45
3
0
247,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role