Player Matchup

Ao Kuang
Ao Kuang
BenAlvarez
Ao Kuang
Level 194
God Stats
14W - 6L
1,797 SR
Queue Stats
326W - 355L
1,478 Elo+
Party 2
Yemoja
Yemoja
Dezmin Wolfe
Yemoja
Level 213
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 106L
1,485 Elo+
Party 2
Shiva
Shiva
Lord P MurK
Shiva
Level 157
God Stats
16W - 12L
1,674 SR
Queue Stats
533W - 553L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sn4keEy3dL3o
Morgan Le Fay
Level 155
God Stats
2W - 3L
1,415 SR
Queue Stats
223W - 223L
1,438 Elo+
Party 2
Izanami
Izanami
conniewonniee
Izanami
Level 104
God Stats
10W - 8L
1,654 SR
Queue Stats
650W - 653L
1,525 Elo+
Solo
Team Averages
Level 165
1,608 SR
1,483 Elo+

VS

Team Averages
Level 143
1,355 SR
1,550 Elo+
Aphrodite
Aphrodite
Amaldito
Aphrodite
Level 128
God Stats
1W - 4L
1,235 SR
Queue Stats
297W - 300L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Crycix
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,749 Elo+
Party 1
Bacchus
Bacchus
KamiSama神様
Bacchus
Level 157
God Stats
2W - 6L
1,500 SR
Queue Stats
271W - 272L
1,443 Elo+
Party 3
Apollo
Apollo
Wufei7
Apollo
Level 153
God Stats
2W - 3L
1,278 SR
Queue Stats
136W - 129L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
scrungebungle
Gilgamesh
Level 125
God Stats
0W - 2L
1,262 SR
Queue Stats
79W - 76L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenAlvarez
Ao Kuang
19
4 / 3 / 18
11,362
757
17,335
29,344
28,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
17
2 / 2 / 18
11,689
779
2,438
14,916
12,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
4 / 3 / 18
10,854
724
14,851
37,775
36,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morgan Le Fay
Sn4keEy3dL3o
Morgan Le Fay
18
4 / 0 / 22
10,986
732
20,429
17,049
7,470
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
13 / 3 / 8
13,014
868
25,671
18,223
7,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amaldito
Aphrodite
18
4 / 4 / 2
10,574
705
16,261
13,031
7,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Crycix
Nu Wa
19
3 / 3 / 4
11,074
738
33,241
11,358
4,597
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 1
9,886
659
9,692
19,708
24,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Wufei7
Apollo
12
0 / 6 / 3
8,253
550
11,637
10,424
4,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
scrungebungle
Gilgamesh
16
0 / 8 / 7
9,190
613
15,281
30,330
19,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
27
Kills
10
11
Deaths
27
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amaldito
Aphrodite
4
4
2
1.25
W
Ao Kuang
BenAlvarez
Ao Kuang
4
3
18
4.33
L
Nu Wa
Crycix
Nu Wa
3
3
4
1.67
W
Yemoja
2
2
18
5.5
L
3
6
1
0.58
W
4
3
18
4.33
W
Morgan Le Fay
Sn4keEy3dL3o
Morgan Le Fay
4
0
22
15
L
Apollo
Wufei7
Apollo
0
6
3
0.25
W
Izanami
13
3
8
5.67
L
Gilgamesh
scrungebungle
Gilgamesh
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,724
Damage
86,112
117,307
Taken
84,851
91,898
Mitigated
60,399
74,490
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amaldito
Aphrodite
16,261
1,404
7,927
5,266
13,031
7,280
0
6,412
6,520
31,671
0
W
Ao Kuang
BenAlvarez
Ao Kuang
17,335
3,345
2,183
6,971
29,344
28,413
3,009
12,906
16,438
27,242
5,342
L
Nu Wa
Crycix
Nu Wa
33,241
8,598
347
849
11,358
4,597
0
5,433
5,782
63,646
1,818
W
Yemoja
2,438
1,877
36,817
6,009
14,916
12,461
731
6,124
8,792
9,065
0
L
9,692
802
1,245
3,098
19,708
24,332
0
7,140
11,890
13,897
0
W
14,851
2,020
3,011
11,309
37,775
36,478
248
18,392
19,383
0
31,211
W
Morgan Le Fay
Sn4keEy3dL3o
Morgan Le Fay
20,429
446
3,109
1,504
17,049
7,470
472
9,840
7,209
39,451
2,164
L
Apollo
Wufei7
Apollo
11,637
4,658
1,176
1,187
10,424
4,611
0
5,498
4,743
0
22,030
W
Izanami
25,671
18,149
678
2,899
18,223
7,076
2,979
11,011
7,212
0
81,380
L
Gilgamesh
scrungebungle
Gilgamesh
15,281
3,743
479
6,147
30,330
19,579
0
12,051
17,705
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
48,977
234
Minions Killed
158
0
Camps Cleared
0
1,322,131
Distance Traveled
1,267,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,574
705
56
4
0
264,231
0
W
Ao Kuang
11,362
757
43
3
0
267,919
0
L
Nu Wa
11,074
738
52
3
0
273,534
0
W
Yemoja
11,689
779
16
1
0
231,791
0
L
Bacchus
9,886
659
9
1
0
263,885
0
W
Shiva
10,854
724
26
2
0
256,324
0
W
Morgan Le Fay
10,986
732
25
2
0
304,237
0
L
Apollo
8,253
550
25
2
0
191,731
0
W
Izanami
13,014
868
124
8
0
261,860
0
L
Gilgamesh
9,190
613
16
1
0
274,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role