Player Matchup

Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dr WhipSicle
Vulcan
Level 134
God Stats
11W - 18L
1,636 SR
Queue Stats
318W - 330L
1,509 Elo+
Party 1
Chaac
Chaac
DrPhilyBlunt
Chaac
Level 27
God Stats
2W - 3L
1,855 SR
Queue Stats
135W - 142L
1,493 Elo+
Party 1
Zeus
Zeus
GhotsBeyond
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Rickyh56
Ix Chel
Level 147
God Stats
0W - 3L
1,265 SR
Queue Stats
211W - 228L
1,488 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,498 Elo+

VS

Team Averages
Level 53
1,449 SR
1,384 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ARavenOfEire
Fenrir
Level 68
God Stats
1W - 2L
1,220 SR
Queue Stats
15W - 23L
1,296 Elo+
Solo
Cerberus
Cerberus
MewingSeal87209
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,288 Elo+
Solo
Janus
Janus
RICKITYSHACK
Janus
Level 148
God Stats
7W - 8L
1,525 SR
Queue Stats
585W - 579L
1,382 Elo+
Solo
Sylvanus
Sylvanus
VERVVXVG1
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 4 / 5
7,679
640
5,863
9,671
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
17
3 / 1 / 6
9,651
804
22,643
6,890
2,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 2 / 4
8,591
716
7,641
10,462
8,024
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 5
8,166
681
11,992
11,382
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Rickyh56
Ix Chel
14
4 / 4 / 3
8,451
704
8,689
11,022
3,081
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 10
9,754
813
11,486
9,077
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 5 / 11
9,210
768
6,056
12,644
6,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
17
4 / 0 / 10
10,256
855
4,339
12,002
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 3 / 10
9,712
809
12,892
8,680
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
VERVVXVG1
Sylvanus
17
4 / 2 / 11
9,689
807
9,890
20,393
15,008
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
10
Kills
19
19
Deaths
10
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
5
0.63
W
Sol
 
Sol
3
0
10
8
W
Fenrir
3
5
11
1.7
L
Vulcan
3
1
6
6
L
2
2
4
2
L
1
8
5
0.44
W
Cerberus
4
0
10
9
W
5
3
10
3.33
L
Ix Chel
Rickyh56
Ix Chel
4
4
3
1.38
W
Sylvanus
VERVVXVG1
Sylvanus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,828
Damage
44,663
49,427
Taken
62,796
18,872
Mitigated
37,655
16,237
Healing
40,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,863
168
736
1,301
9,671
2,269
0
8,016
1,655
0
10,235
W
Sol
 
Sol
11,486
1,584
887
2,990
9,077
3,497
1,147
5,410
3,667
41,642
0
W
Fenrir
6,056
506
1,922
2,632
12,644
6,988
981
9,340
3,304
0
8,499
L
Vulcan
22,643
286
1,076
997
6,890
2,281
0
4,975
1,915
52,867
0
L
7,641
244
434
1,452
10,462
8,024
0
7,720
2,742
0
17,771
L
11,992
1,090
588
641
11,382
3,217
0
8,554
2,828
20,597
0
W
Cerberus
4,339
138
1,920
3,122
12,002
8,846
84
8,280
3,722
18,020
710
W
12,892
0
0
588
8,680
3,316
0
6,402
2,278
28,156
688
L
Ix Chel
Rickyh56
Ix Chel
8,689
1,725
6,019
2,993
11,022
3,081
228
8,815
2,207
12,856
172
W
Sylvanus
VERVVXVG1
Sylvanus
9,890
1,779
15,157
11,758
20,393
15,008
427
13,772
6,621
22,015
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
48,621
143
Minions Killed
163
0
Camps Cleared
0
1,215,202
Distance Traveled
1,176,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,679
640
8
1
0
240,583
0
W
Sol
9,754
813
50
4
0
239,837
0
W
Fenrir
9,210
768
8
1
0
249,633
0
L
Vulcan
9,651
804
81
7
0
277,849
0
L
Chaac
8,591
716
19
2
0
260,162
0
L
Zeus
8,166
681
24
2
0
209,939
0
W
Cerberus
10,256
855
35
3
0
265,342
0
W
Janus
9,712
809
45
4
0
191,399
0
L
Ix Chel
8,451
704
11
1
0
226,669
0
W
Sylvanus
9,689
807
25
2
0
230,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role