Player Matchup

Fenrir
Fenrir
AkuMaMao8297
Fenrir
Level 63
God Stats
11W - 15L
1,451 SR
Queue Stats
11W - 17L
1,354 Elo+
Solo
Tyr
Tyr
JoshWNP
Tyr
Level 65
God Stats
21W - 44L
1,401 SR
Queue Stats
254W - 265L
1,485 Elo+
Party 1
Hel
Hel
LeighGriffis815
Hel
Level 107
God Stats
72W - 71L
1,541 SR
Queue Stats
923W - 960L
1,512 Elo+
Party 1
Team Averages
Level 78
1,464 SR
1,450 Elo+

VS

Team Averages
Level 121
1,605 SR
1,657 Elo+
Poseidon
Poseidon
AlexTheNinja8
Poseidon
Level 120
God Stats
11W - 6L
1,556 SR
Queue Stats
143W - 108L
1,641 Elo+
Party 2
Artemis
Artemis
DrProdigist
Artemis
Level 95
God Stats
6W - 3L
1,508 SR
Queue Stats
256W - 233L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
villamillos
Cthulhu
Level 147
God Stats
7W - 2L
1,751 SR
Queue Stats
142W - 49L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 0
6,530
653
2,651
7,887
3,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tyr
12
0 / 7 / 1
6,534
653
3,510
11,960
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 1
7,362
736
5,688
8,655
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexTheNinja8
Poseidon
15
2 / 0 / 9
8,594
859
7,174
4,621
1,138
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
DrProdigist
Artemis
16
9 / 0 / 3
10,135
1,014
10,410
6,617
3,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
villamillos
Cthulhu
14
1 / 1 / 9
8,040
804
8,163
8,262
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
0
0.33
W
Poseidon
AlexTheNinja8
Poseidon
2
0
9
6.5
W
Artemis
DrProdigist
Artemis
9
0
3
10.5
L
Tyr
0
7
1
0.07
L
0
2
1
0.25
W
Cthulhu
villamillos
Cthulhu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,849
Damage
25,747
28,502
Taken
19,500
14,330
Mitigated
9,764
8,326
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,651
535
79
388
7,887
3,453
0
4,532
3,062
0
9,849
W
Poseidon
AlexTheNinja8
Poseidon
7,174
2,385
0
1,998
4,621
1,138
480
1,555
2,879
29,614
135
W
Artemis
DrProdigist
Artemis
10,410
5,599
0
3,238
6,617
3,285
1,768
2,131
4,016
0
41,185
L
Tyr
3,510
256
0
876
11,960
7,727
0
4,676
6,984
0
6,328
L
5,688
141
2,003
4,980
8,655
3,150
0
4,704
3,556
34,962
0
W
Cthulhu
villamillos
Cthulhu
8,163
668
0
2,651
8,262
5,341
0
1,417
6,528
21,732
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,426
Gold Earned
26,769
101
Minions Killed
154
0
Camps Cleared
0
486,204
Distance Traveled
604,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,530
653
23
2
0
142,037
0
W
Poseidon
8,594
859
54
5
0
200,185
0
W
Artemis
10,135
1,014
71
7
0
194,165
0
L
Tyr
6,534
653
12
1
0
166,448
3
L
Hel
7,362
736
66
7
0
177,719
0
W
Cthulhu
8,040
804
29
3
0
210,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role