Player Matchup

Izanami
Izanami
Doge-_1
Izanami
Level 45
God Stats
22W - 10L
1,642 SR
Queue Stats
203W - 216L
1,329 Elo+
Party 3
Neith
Neith
DrizzIe42
Neith
Level 68
God Stats
6W - 2L
1,683 SR
Queue Stats
277W - 280L
1,472 Elo+
Party 3
Poseidon
Poseidon
TTVRaingodchaac
Poseidon
Level 20
God Stats
5W - 0L
1,733 SR
Queue Stats
10W - 6L
1,405 Elo+
Party 4
Surtr
Surtr
TTVShrimpShaker
Surtr
Level 64
God Stats
6W - 5L
1,475 SR
Queue Stats
205W - 244L
1,366 Elo+
Party 3
Ares
Ares
g3rry24
Ares
Level 106
God Stats
3W - 8L
1,348 SR
Queue Stats
19W - 16L
1,360 Elo+
Party 4
Team Averages
Level 61
1,576 SR
1,387 Elo+

VS

Team Averages
Level 60
1,480 SR
1,405 Elo+
Chiron
Chiron
EyePeeSitting
Chiron
Level 43
God Stats
0W - 2L
1,295 SR
Queue Stats
46W - 44L
1,444 Elo+
Party 1
Fenrir
Fenrir
Jfire87
Fenrir
Level 67
God Stats
12W - 10L
1,505 SR
Queue Stats
74W - 71L
1,417 Elo+
Party 1
Ymir
Ymir
Le_Prince_Oreo
Ymir
Level 42
God Stats
8W - 12L
1,559 SR
Queue Stats
126W - 150L
1,329 Elo+
Solo
Anubis
Anubis
Malkalaham
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 2
Chronos
Chronos
Svengal2
Chronos
Level 123
God Stats
20W - 19L
1,541 SR
Queue Stats
30W - 38L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doge-_1
Izanami
11
3 / 0 / 8
6,592
659
5,310
6,258
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DrizzIe42
Neith
11
5 / 2 / 2
6,711
671
6,145
7,763
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
11
5 / 0 / 2
6,500
650
3,772
5,725
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
6 / 1 / 7
6,663
666
7,499
9,330
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ares
g3rry24
Ares
10
1 / 0 / 2
5,845
585
3,452
5,022
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,261
526
3,137
7,006
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Jfire87
Fenrir
10
2 / 4 / 0
5,350
535
3,752
8,244
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 5 / 1
4,682
468
2,070
9,773
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Malkalaham
Anubis
9
1 / 3 / 1
5,191
519
4,247
5,935
2,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
Svengal2
Chronos
8
0 / 5 / 1
4,627
463
5,433
5,689
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Doge-_1
Izanami
3
0
8
7
W
Neith
DrizzIe42
Neith
5
2
2
3
L
0
3
0
0
L
Fenrir
Jfire87
Fenrir
2
4
0
0.5
L
0
5
1
0.1
L
Anubis
Malkalaham
Anubis
1
3
1
0.5
L
Chronos
Svengal2
Chronos
0
5
1
0.1
W
Poseidon
5
0
2
6
W
6
1
7
9.5
W
Ares
g3rry24
Ares
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
18,639
34,098
Taken
36,647
11,881
Mitigated
12,689
13,441
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Doge-_1
Izanami
5,310
4,053
0
3,027
6,258
1,791
810
2,866
3,392
0
39,867
W
Neith
DrizzIe42
Neith
6,145
1,657
0
2,800
7,763
1,566
793
4,416
3,347
0
38,924
L
3,137
1,201
48
3,352
7,006
1,887
0
3,944
2,832
0
29,445
L
Fenrir
Jfire87
Fenrir
3,752
752
0
2,695
8,244
2,306
0
1,878
6,327
0
27,133
L
2,070
384
0
1,704
9,773
4,820
0
946
8,827
10,754
0
L
Anubis
Malkalaham
Anubis
4,247
203
0
1,647
5,935
2,208
0
54
5,881
23,379
0
L
Chronos
Svengal2
Chronos
5,433
1,635
0
956
5,689
1,468
0
504
5,185
31,185
1,787
W
Poseidon
3,772
320
0
3,355
5,725
1,232
501
293
5,432
41,899
0
W
7,499
3,012
0
3,336
9,330
3,367
198
4,892
4,438
1,188
24,388
W
Ares
g3rry24
Ares
3,452
173
0
923
5,022
3,925
352
0
5,022
20,875
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
25,111
279
Minions Killed
206
0
Camps Cleared
0
978,734
Distance Traveled
922,693
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,592
659
68
7
0
191,934
0
W
Neith
6,711
671
64
6
0
187,568
3
L
Chiron
5,261
526
51
5
0
149,957
0
L
Fenrir
5,350
535
46
5
0
233,507
0
L
Ymir
4,682
468
14
1
0
203,417
0
L
Anubis
5,191
519
27
3
0
140,441
0
L
Chronos
4,627
463
68
7
0
195,371
0
W
Poseidon
6,500
650
69
7
0
210,590
0
W
Surtr
6,663
666
32
3
0
202,691
0
W
Ares
5,845
585
46
5
0
185,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role