Player Matchup

Nut
Nut
DarkElementalist
Nut
Level 114
God Stats
1W - 5L
1,369 SR
Queue Stats
115W - 109L
1,547 Elo+
Solo
Cliodhna
Cliodhna
Jacquevious
Cliodhna
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 43L
1,475 Elo+
Party 2
King Arthur
King Arthur
PadfootBuster
King Arthur
Level 65
God Stats
9W - 10L
1,449 SR
Queue Stats
34W - 26L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
SoapyEnvelope32
Cthulhu
Level 65
God Stats
31W - 25L
1,566 SR
Queue Stats
39W - 34L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tekarumoto--
Morgan Le Fay
Level 140
God Stats
2W - 3L
1,681 SR
Queue Stats
256W - 248L
1,512 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,510 Elo+

VS

Team Averages
Level 115
1,453 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Casearrow12
Artio
Level 106
God Stats
5W - 5L
1,328 SR
Queue Stats
193W - 174L
1,500 Elo+
Solo
Ravana
Ravana
EA-HD223
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
FudgeRippler
Zhong Kui
Level 74
God Stats
6W - 5L
1,437 SR
Queue Stats
244W - 286L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,095
469
6,388
10,226
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Jacquevious
Cliodhna
11
0 / 3 / 0
5,770
444
3,185
10,850
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PadfootBuster
King Arthur
10
0 / 3 / 0
5,760
443
2,509
10,433
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 1 / 3
6,217
478
8,050
8,181
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Tekarumoto--
Morgan Le Fay
12
0 / 2 / 0
6,495
500
5,741
8,148
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 0 / 0
8,442
649
8,795
9,830
7,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
 
Hades
14
1 / 0 / 3
7,396
569
7,641
10,902
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 3
7,127
548
2,838
12,538
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ravana
EA-HD223
Ravana
13
5 / 0 / 0
7,022
540
3,932
4,494
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
FudgeRippler
Zhong Kui
11
0 / 3 / 5
6,406
493
8,187
8,348
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
Hades
 
Hades
1
0
3
2.5
W
3
0
3
4.5
L
3
5
0
0.6
W
Ravana
EA-HD223
Ravana
5
0
0
5
W
Zhong Kui
FudgeRippler
Zhong Kui
0
3
5
0.83
L
Cliodhna
Jacquevious
Cliodhna
0
3
0
0
L
King Arthur
PadfootBuster
King Arthur
0
3
0
0
L
0
1
3
1.5
L
Morgan Le Fay
Tekarumoto--
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
31,393
47,838
Taken
46,112
21,159
Mitigated
30,659
11,939
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,795
859
0
2,730
9,830
7,902
0
587
9,243
0
66,645
W
Hades
 
Hades
7,641
254
200
7,136
10,902
4,765
0
5,025
5,877
55,855
0
W
2,838
412
640
4,925
12,538
10,655
0
4,443
8,095
23,621
855
L
6,388
3,869
0
2,418
10,226
3,222
0
5,410
4,816
0
36,100
W
Ravana
EA-HD223
Ravana
3,932
780
0
2,893
4,494
1,587
0
517
3,977
0
48,821
W
Zhong Kui
FudgeRippler
Zhong Kui
8,187
2,483
0
2,612
8,348
5,750
0
2,489
5,859
36,430
13,597
L
Cliodhna
Jacquevious
Cliodhna
3,185
582
0
4,592
10,850
3,454
0
2,160
8,690
0
36,242
L
King Arthur
PadfootBuster
King Arthur
2,509
217
0
280
10,433
7,415
0
0
10,433
0
34,165
L
8,050
813
1,780
1,468
8,181
4,385
0
4,772
3,409
27,885
1,640
L
Morgan Le Fay
Tekarumoto--
Morgan Le Fay
5,741
916
0
1,401
8,148
2,683
0
5,535
2,613
44,998
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
36,393
337
Minions Killed
425
0
Camps Cleared
0
1,276,124
Distance Traveled
1,281,438
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,442
649
116
9
0
248,131
2
W
Hades
7,396
569
105
8
0
280,729
0
W
Artio
7,127
548
31
2
0
246,573
0
L
Nut
6,095
469
69
5
0
220,220
4
W
Ravana
7,022
540
95
7
0
303,624
0
W
Zhong Kui
6,406
493
78
6
0
202,381
0
L
Cliodhna
5,770
444
66
5
0
281,291
0
L
King Arthur
5,760
443
64
5
0
258,741
0
L
Cthulhu
6,217
478
37
3
0
280,839
2
L
Morgan Le Fay
6,495
500
101
8
0
235,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role