Player Matchup

Tiamat
Tiamat
BLUE guy 77
Tiamat
Level 164
God Stats
2W - 6L
1,549 SR
Queue Stats
46W - 47L
1,475 Elo+
Party 1
Chaac
Chaac
Just an Amigo
Chaac
Level 139
God Stats
2W - 2L
1,776 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1
Da Ji
Da Ji
MN F1GHTER
Da Ji
Level 158
God Stats
1W - 4L
1,599 SR
Queue Stats
23W - 34L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
MNCAPTAINPLANET
Cthulhu
Level 148
God Stats
1W - 2L
1,567 SR
Queue Stats
8W - 11L
1,460 Elo+
Party 1
Freya
Freya
leb127
Freya
Level 155
God Stats
3W - 1L
1,864 SR
Queue Stats
50W - 49L
1,520 Elo+
Party 1
Team Averages
Level 153
1,671 SR
1,511 Elo+

VS

Team Averages
Level 126
1,590 SR
1,509 Elo+
Amaterasu
Amaterasu
Captain Kxsh
Amaterasu
Level 128
God Stats
1W - 0L
1,638 SR
Queue Stats
129W - 99L
1,560 Elo+
Party 2
Poseidon
Poseidon
Meat0Spanker
Poseidon
Level 158
God Stats
7W - 3L
1,825 SR
Queue Stats
181W - 152L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Ncswarrior
Cthulhu
Level 83
God Stats
3W - 3L
1,467 SR
Queue Stats
34W - 40L
1,476 Elo+
Solo
Ravana
Ravana
YuNgMaEstRo-_-
Ravana
Level 156
God Stats
14W - 10L
1,473 SR
Queue Stats
87W - 91L
1,510 Elo+
Solo
Nut
Nut
l have downs11
Nut
Level 106
God Stats
9W - 7L
1,545 SR
Queue Stats
111W - 103L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 5 / 0
7,769
518
5,355
9,946
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 1
7,920
528
7,350
13,112
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Da Ji
13
3 / 4 / 2
7,287
486
7,558
11,476
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 8
7,319
488
8,419
13,854
4,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Freya
leb127
Freya
13
4 / 4 / 2
7,415
494
5,743
10,490
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Captain Kxsh
Amaterasu
15
6 / 2 / 5
9,619
641
10,611
15,665
16,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Meat0Spanker
Poseidon
17
9 / 1 / 3
10,307
687
11,189
8,878
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Ncswarrior
Cthulhu
13
4 / 4 / 2
8,576
572
6,291
13,885
9,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 3 / 9
8,098
540
7,808
8,063
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 3 / 3
8,318
555
7,167
9,818
3,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
23
23
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
0
0.4
W
Amaterasu
Captain Kxsh
Amaterasu
6
2
5
4.25
L
2
6
1
0.42
L
Da Ji
3
4
2
1
L
1
4
8
1.25
W
Poseidon
Meat0Spanker
Poseidon
9
1
3
10.5
W
Cthulhu
Ncswarrior
Cthulhu
4
4
2
1.25
W
3
3
9
2.5
W
1
3
3
0.83
L
Freya
leb127
Freya
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
43,066
58,878
Taken
56,309
24,491
Mitigated
35,443
10,347
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,355
523
0
1,079
9,946
4,844
126
7,160
2,786
49,069
4
W
Amaterasu
Captain Kxsh
Amaterasu
10,611
3,813
0
7,572
15,665
16,316
272
1,180
14,482
1,563
64,509
L
7,350
1,679
0
3,200
13,112
7,267
140
1,761
11,351
0
49,180
L
Da Ji
7,558
1,553
103
713
11,476
4,344
0
3,628
7,848
0
40,853
L
8,419
287
235
1,705
13,854
4,860
214
4,071
9,783
44,974
0
W
Poseidon
Meat0Spanker
Poseidon
11,189
2,088
0
2,035
8,878
2,923
0
4,296
4,582
101,080
0
W
Cthulhu
Ncswarrior
Cthulhu
6,291
553
113
2,619
13,885
9,268
18
6,657
6,857
29,573
1,318
W
7,808
3,038
0
2,060
8,063
3,652
821
1,666
6,397
0
45,796
W
7,167
4,182
0
4,685
9,818
3,284
1,322
5,063
4,478
0
69,729
L
Freya
leb127
Freya
5,743
1,663
126
3,186
10,490
3,176
288
1,466
9,024
36,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
44,918
381
Minions Killed
514
0
Camps Cleared
0
1,502,271
Distance Traveled
1,468,231
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,769
518
103
7
0
273,326
0
W
Amaterasu
9,619
641
117
8
0
276,462
0
L
Chaac
7,920
528
88
6
0
284,784
0
L
Da Ji
7,287
486
73
5
0
341,426
2
L
Cthulhu
7,319
488
60
4
0
323,049
6
W
Poseidon
10,307
687
156
10
0
329,783
0
W
Cthulhu
8,576
572
45
3
0
306,080
5
W
Ravana
8,098
540
87
6
0
317,596
0
W
Nut
8,318
555
109
7
0
238,310
0
L
Freya
7,415
494
57
4
0
279,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role