Player Matchup

Guan Yu
Guan Yu
GingaGungaKing
Guan Yu
Level 121
God Stats
6W - 5L
1,699 SR
Queue Stats
261W - 255L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
MarekTron832
Cliodhna
Level 88
God Stats
12W - 24L
1,414 SR
Queue Stats
97W - 102L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
prescpainkillrs
Jormungandr
Level 88
God Stats
6W - 7L
1,593 SR
Queue Stats
120W - 120L
1,466 Elo+
Party 1
Team Averages
Level 99
1,569 SR
1,488 Elo+

VS

Team Averages
Level 130
1,763 SR
1,740 Elo+
Nu Wa
Nu Wa
Anaxarcus
Nu Wa
Level 130
God Stats
30W - 19L
1,588 SR
Queue Stats
220W - 221L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChiefRambo
Tsukuyomi
Level 146
God Stats
67W - 4L
1,961 SR
Queue Stats
137W - 16L
1,914 Elo+
Party 2
Cerberus
Cerberus
Leeric
Cerberus
Level 113
God Stats
7W - 0L
1,739 SR
Queue Stats
27W - 4L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,590
781
6,089
13,950
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cliodhna
MarekTron832
Cliodhna
13
0 / 8 / 1
7,789
708
7,542
13,810
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
prescpainkillrs
Jormungandr
13
1 / 6 / 0
8,046
731
8,168
14,169
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anaxarcus
Nu Wa
15
5 / 1 / 13
10,363
942
13,431
6,456
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ChiefRambo
Tsukuyomi
17
10 / 0 / 9
11,102
1,009
15,039
10,885
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Leeric
Cerberus
16
5 / 1 / 11
9,929
903
8,311
15,030
9,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anaxarcus
Nu Wa
5
1
13
11.5
W
Tsukuyomi
ChiefRambo
Tsukuyomi
10
0
9
14.5
L
1
6
1
0.25
W
Cerberus
Leeric
Cerberus
5
1
11
10.5
L
Cliodhna
MarekTron832
Cliodhna
0
8
1
0.06
L
Jormungandr
prescpainkillrs
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,799
Damage
36,781
41,929
Taken
32,371
22,239
Mitigated
15,383
4,575
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anaxarcus
Nu Wa
13,431
6,267
0
1,750
6,456
2,078
1,437
1,697
4,492
38,989
0
W
Tsukuyomi
ChiefRambo
Tsukuyomi
15,039
3,044
0
3,773
10,885
4,031
1,980
3,076
7,532
0
47,611
L
6,089
561
869
1,186
13,950
8,891
0
6,588
6,644
0
23,938
W
Cerberus
Leeric
Cerberus
8,311
659
0
7,172
15,030
9,274
268
2,590
12,255
12,675
1,313
L
Cliodhna
MarekTron832
Cliodhna
7,542
484
0
825
13,810
3,028
0
6,228
7,121
0
29,698
L
Jormungandr
prescpainkillrs
Jormungandr
8,168
1,031
0
1,695
14,169
10,320
0
6,832
6,888
28,978
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
31,394
116
Minions Killed
137
0
Camps Cleared
0
539,846
Distance Traveled
633,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,363
942
64
6
0
186,166
0
W
Tsukuyomi
11,102
1,009
61
6
0
248,237
0
L
Guan Yu
8,590
781
33
3
0
185,524
0
W
Cerberus
9,929
903
12
1
0
199,050
0
L
Cliodhna
7,789
708
50
5
0
193,362
0
L
Jormungandr
8,046
731
33
3
0
160,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role