Player Matchup

Janus
Janus
BloodLine_72
Janus
Level 113
God Stats
2W - 2L
1,469 SR
Queue Stats
232W - 246L
1,429 Elo+
Party 2
Fafnir
Fafnir
InsecureAsian
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,511 Elo+
Solo
Bakasura
Bakasura
KabaKensei
Bakasura
Level 125
God Stats
0W - 3L
1,208 SR
Queue Stats
144W - 152L
1,378 Elo+
Solo
Bacchus
Bacchus
Kryptoneight
Bacchus
Level 121
God Stats
8W - 2L
1,709 SR
Queue Stats
31W - 38L
1,381 Elo+
Party 2
Neith
Neith
Lord Farquad759
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,440 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,428 Elo+

VS

Team Averages
Level 92
1,315 SR
1,473 Elo+
Ymir
Ymir
DxoGx1
Ymir
Level 83
God Stats
1W - 2L
1,215 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
ONE TOP HASHIRA
Awilix
Level 81
God Stats
1W - 0L
1,067 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Van_Hoheneim
King Arthur
Level 123
God Stats
11W - 12L
1,440 SR
Queue Stats
170W - 169L
1,463 Elo+
Solo
Cupid
Cupid
XYouDoNoDamageX
Cupid
Level 47
God Stats
9W - 8L
1,453 SR
Queue Stats
34W - 37L
1,403 Elo+
Solo
Bake Kujira
Bake Kujira
sangeputin
Bake Kujira
Level 124
God Stats
6W - 4L
1,399 SR
Queue Stats
79W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,572
469
4,144
4,981
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 3 / 0
6,215
444
3,468
9,096
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
KabaKensei
Bakasura
12
1 / 0 / 0
6,516
465
1,532
10,677
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Kryptoneight
Bacchus
9
1 / 1 / 4
6,482
463
7,207
9,338
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 3 / 4
7,543
539
9,528
7,933
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DxoGx1
Ymir
8
1 / 2 / 3
5,394
385
4,027
7,839
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 2
6,217
444
4,019
7,243
1,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
Van_Hoheneim
King Arthur
13
3 / 1 / 2
7,706
550
7,116
10,339
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 2
7,474
534
4,429
8,878
3,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
sangeputin
Bake Kujira
9
0 / 4 / 3
6,405
458
3,234
9,274
6,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
10
10
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ymir
DxoGx1
Ymir
1
2
3
1.25
L
2
3
0
0.67
L
Bakasura
KabaKensei
Bakasura
1
0
0
1
L
Bacchus
Kryptoneight
Bacchus
1
1
4
3
L
5
3
4
2.33
W
3
3
2
1.33
W
King Arthur
Van_Hoheneim
King Arthur
3
1
2
4
W
3
1
2
4
W
Bake Kujira
sangeputin
Bake Kujira
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
22,825
42,025
Taken
43,573
23,812
Mitigated
23,851
12,495
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
247
0
402
4,981
1,576
671
1,331
3,650
36,760
1,331
W
Ymir
DxoGx1
Ymir
4,027
1,153
0
0
7,839
4,634
0
3,495
4,244
9,663
310
L
3,468
1,013
0
1,550
9,096
6,766
0
1,110
7,986
12,752
600
L
Bakasura
KabaKensei
Bakasura
1,532
910
0
7,153
10,677
3,856
0
0
10,677
0
47,258
L
Bacchus
Kryptoneight
Bacchus
7,207
817
0
1,761
9,338
9,002
0
2,771
6,567
22,449
3,824
L
9,528
3,473
0
1,629
7,933
2,612
0
1,911
6,022
0
43,353
W
4,019
1,153
389
637
7,243
1,854
0
1,965
4,703
0
18,644
W
King Arthur
Van_Hoheneim
King Arthur
7,116
683
0
1,232
10,339
7,431
0
2,424
7,838
0
52,409
W
4,429
2,933
410
4,380
8,878
3,109
390
2,163
6,715
0
53,361
W
Bake Kujira
sangeputin
Bake Kujira
3,234
2,396
0
1,273
9,274
6,823
309
3,291
5,839
24,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
33,196
310
Minions Killed
244
0
Camps Cleared
0
1,194,968
Distance Traveled
1,305,092
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,572
469
86
6
0
218,641
0
W
Ymir
5,394
385
9
1
0
258,747
0
L
Fafnir
6,215
444
26
2
0
225,916
0
L
Bakasura
6,516
465
97
7
0
244,116
1
L
Bacchus
6,482
463
27
2
0
253,259
2
L
Neith
7,543
539
74
5
0
253,036
0
W
Awilix
6,217
444
21
2
0
280,696
0
W
King Arthur
7,706
550
74
5
0
254,117
0
W
Cupid
7,474
534
90
6
0
267,920
3
W
Bake Kujira
6,405
458
50
4
0
243,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role