Player Matchup

Ix Chel
Ix Chel
Silver I
Arepíta
Ix Chel
Silver I
Level 157
God Stats
5W - 6L
1,497 SR
Queue Stats
234W - 275L
1,115 MMR
Solo
Pele
Pele
Silver II
C0D3R3D916
Pele
Silver II
Level 116
God Stats
50W - 76L
1,411 SR
Queue Stats
506W - 634L
1,017 MMR
Solo
Scylla
Scylla
Gold IV
XX_HOOD-XX10
Scylla
Gold IV
Level 159
God Stats
80W - 82L
1,517 SR
Queue Stats
343W - 408L
1,091 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,475 SR
1,074 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,407 SR
1,025 MMR
Khepri
Khepri
Bronze I
ChitownReaper22
Khepri
Bronze I
Level 120
God Stats
0W - 3L
1,210 SR
Queue Stats
523W - 650L
838 MMR
Party 1
Skadi
Skadi
Bronze I
DropBack407
Skadi
Bronze I
Level 84
God Stats
1W - 6L
1,502 SR
Queue Stats
19W - 41L
944 MMR
Party 1
Thoth
Thoth
Gold V
Ugot c4nc3r
Thoth
Gold V
Level 68
God Stats
39W - 71L
1,508 SR
Queue Stats
381W - 434L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arepíta
Ix Chel
16
3 / 1 / 4
9,966
906
7,872
8,462
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 2
8,876
807
5,008
8,424
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
15
3 / 2 / 2
9,106
828
11,018
5,828
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AgniAchillesBaron SamediMulan

VS

Bans
HorusMedusaOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,386
762
4,063
12,727
11,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 0
7,679
698
5,849
11,458
3,919
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
6,661
606
1,281
3,045
944
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
3
3
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arepíta
Ix Chel
3
1
4
5
W
2
0
2
3
L
2
3
0
0.67
L
1
4
0
0.25
L
0
1
0
0
W
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
11,193
22,714
Taken
27,230
10,684
Mitigated
16,662
7,487
Healing
1,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arepíta
Ix Chel
7,872
1,411
1,006
3,280
8,462
5,391
745
2,031
6,431
36,899
904
W
5,008
807
0
2,501
8,424
3,351
1,313
1,833
6,591
0
39,355
L
4,063
191
0
0
12,727
11,799
0
7,594
4,844
11,980
335
L
5,849
3,022
122
442
11,458
3,919
0
8,302
3,072
0
23,659
L
1,281
96
0
500
3,045
944
0
2,042
980
9,630
0
W
Scylla
11,018
347
0
700
5,828
1,942
1,237
1,460
4,368
31,150
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
22,726
161
Minions Killed
79
0
Camps Cleared
0
630,031
Distance Traveled
418,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,966
906
53
5
0
197,490
0
W
Pele
8,876
807
59
5
0
251,001
0
L
Khepri
8,386
762
13
1
0
152,040
0
L
Skadi
7,679
698
47
4
0
164,766
2
L
Thoth
6,661
606
19
2
0
102,131
0
W
Scylla
9,106
828
49
4
0
181,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role