Player Matchup

Sol
Sol
NovaDrizzl
Sol
Level 68
God Stats
0W - 3L
1,678 SR
Queue Stats
65W - 59L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Oplopo
Cu Chulainn
Level 81
God Stats
0W - 1L
1,331 SR
Queue Stats
34W - 37L
1,552 Elo+
Party 1
Lancelot
Lancelot
SuepleXed
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,419 Elo+
Solo
Chaac
Chaac
getsome271
Chaac
Level 89
God Stats
3W - 2L
1,653 SR
Queue Stats
33W - 30L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vRiddler
Morgan Le Fay
Level 98
God Stats
16W - 12L
1,552 SR
Queue Stats
381W - 359L
1,520 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,508 Elo+

VS

Team Averages
Level 112
1,632 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BrunoKelfs
Poseidon
Level 123
God Stats
15W - 11L
1,653 SR
Queue Stats
343W - 321L
1,451 Elo+
Solo
Fenrir
Fenrir
TheRNGguy
Fenrir
Level 112
God Stats
7W - 4L
1,387 SR
Queue Stats
281W - 270L
1,434 Elo+
Solo
Sol
Sol
iiLano
Sol
Level 140
God Stats
2W - 1L
1,838 SR
Queue Stats
110W - 105L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
ºPepito123PEº8دD
Kuzenbo
Level 88
God Stats
10W - 3L
1,781 SR
Queue Stats
139W - 121L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,690
478
6,686
10,049
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Oplopo
Cu Chulainn
11
1 / 6 / 1
6,789
485
5,234
16,400
10,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
SuepleXed
Lancelot
13
6 / 4 / 1
7,493
535
4,877
10,695
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
11
0 / 6 / 0
6,034
431
3,776
13,775
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
vRiddler
Morgan Le Fay
12
1 / 4 / 4
6,987
499
6,746
8,891
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
9 / 0 / 5
9,954
711
13,133
11,318
8,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
BrunoKelfs
Poseidon
14
3 / 1 / 4
8,692
621
8,131
7,410
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TheRNGguy
Fenrir
13
3 / 4 / 4
7,249
518
4,128
9,669
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
iiLano
Sol
15
5 / 2 / 4
8,724
623
10,954
8,128
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 9
7,492
535
4,811
14,232
15,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
23
23
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
0
5
11.5
W
Poseidon
BrunoKelfs
Poseidon
3
1
4
5
L
1
3
1
0.5
L
Cu Chulainn
Oplopo
Cu Chulainn
1
6
1
0.25
L
Lancelot
SuepleXed
Lancelot
6
4
1
1.63
W
Fenrir
TheRNGguy
Fenrir
3
4
4
1.25
L
Chaac
0
6
0
0
W
Sol
iiLano
Sol
5
2
4
3.5
L
Morgan Le Fay
vRiddler
Morgan Le Fay
1
4
4
0.75
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
41,157
59,810
Taken
50,757
27,036
Mitigated
31,525
14,914
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,133
1,081
0
2,858
11,318
8,149
267
888
10,350
4,467
72,575
W
Poseidon
BrunoKelfs
Poseidon
8,131
720
0
1,000
7,410
2,138
0
3,140
3,968
65,675
1,846
L
6,686
3,194
0
4,204
10,049
2,586
888
4,578
5,471
53,246
1,917
L
Cu Chulainn
Oplopo
Cu Chulainn
5,234
760
1,902
3,699
16,400
10,943
0
9,895
6,505
0
32,182
L
Lancelot
SuepleXed
Lancelot
4,877
404
0
555
10,695
3,967
0
4,002
6,693
0
43,987
W
Fenrir
TheRNGguy
Fenrir
4,128
1,092
64
3,652
9,669
3,235
98
1,593
8,018
0
34,106
L
Chaac
3,776
184
0
3,235
13,775
6,405
0
1,768
12,007
0
35,723
W
Sol
iiLano
Sol
10,954
4,936
0
3,547
8,128
2,782
1,352
1,408
6,720
63,931
12,933
L
Morgan Le Fay
vRiddler
Morgan Le Fay
6,746
417
0
1,319
8,891
3,135
0
3,353
5,538
42,359
270
W
4,811
1,680
0
1,620
14,232
15,221
17
5,598
8,428
23,384
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
42,111
369
Minions Killed
461
0
Camps Cleared
0
1,396,217
Distance Traveled
1,356,494
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,954
711
120
9
0
274,697
0
W
Poseidon
8,692
621
130
9
0
274,250
2
L
Sol
6,690
478
102
7
0
268,437
2
L
Cu Chulainn
6,789
485
52
4
0
291,118
0
L
Lancelot
7,493
535
81
6
0
297,894
0
W
Fenrir
7,249
518
65
5
0
289,160
0
L
Chaac
6,034
431
57
4
0
266,890
0
W
Sol
8,724
623
105
8
0
234,523
1
L
Morgan Le Fay
6,987
499
77
6
0
271,878
5
W
Kuzenbo
7,492
535
41
3
0
283,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role