Player Matchup

Chang'e
Chang'e
Arsenal2021
Chang'e
Level 77
God Stats
0W - 1L
1,461 SR
Queue Stats
60W - 70L
1,401 Elo+
Party 3
Osiris
Osiris
GetusVI
Osiris
Level 122
God Stats
6W - 5L
1,576 SR
Queue Stats
124W - 116L
1,550 Elo+
Solo
Neith
Neith
Master_Blast
Neith
Level 88
God Stats
39W - 34L
1,519 SR
Queue Stats
72W - 60L
1,481 Elo+
Solo
Cthulhu
Cthulhu
lZeusI13
Cthulhu
Level 69
God Stats
4W - 7L
1,598 SR
Queue Stats
85W - 88L
1,378 Elo+
Party 3
Thor
Thor
nobe420
Thor
Level 129
God Stats
3W - 3L
1,663 SR
Queue Stats
73W - 63L
1,542 Elo+
Solo
Team Averages
Level 97
1,564 SR
1,471 Elo+

VS

Team Averages
Level 101
1,455 SR
1,472 Elo+
Chang'e
Chang'e
Byda806vid98
Chang'e
Level 158
God Stats
6W - 9L
1,424 SR
Queue Stats
207W - 208L
1,570 Elo+
Party 2
Artio
Artio
CryBabyy-NyaUwU
Artio
Level 86
God Stats
2W - 1L
1,317 SR
Queue Stats
140W - 148L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
DLV_N4rut0
Danzaburou
Level 67
God Stats
59W - 48L
1,528 SR
Queue Stats
119W - 105L
1,460 Elo+
Party 1
Cupid
Cupid
DSG_Shi3ro
Cupid
Level 107
God Stats
1W - 1L
1,242 SR
Queue Stats
197W - 186L
1,476 Elo+
Solo
Arachne
Arachne
pb4_Kraken
Arachne
Level 87
God Stats
2W - 1L
1,766 SR
Queue Stats
116W - 101L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arsenal2021
Chang'e
8
0 / 2 / 2
4,543
505
2,973
4,922
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
GetusVI
Osiris
3
0 / 2 / 0
3,403
378
534
1,936
778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
4,620
513
3,316
2,744
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lZeusI13
Cthulhu
10
2 / 1 / 0
5,008
556
4,588
5,189
3,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
nobe420
Thor
10
1 / 2 / 0
4,987
554
2,999
6,963
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byda806vid98
Chang'e
12
3 / 0 / 0
7,107
790
3,476
4,894
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 2
5,041
560
1,610
9,666
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DLV_N4rut0
Danzaburou
9
1 / 1 / 1
4,887
543
1,156
2,942
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
10
1 / 1 / 0
5,788
643
2,501
5,576
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
pb4_Kraken
Arachne
9
2 / 0 / 0
5,297
589
1,774
5,900
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
7
8
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arsenal2021
Chang'e
0
2
2
0.5
W
Chang'e
Byda806vid98
Chang'e
3
0
0
3
W
0
1
2
1
W
Danzaburou
DLV_N4rut0
Danzaburou
1
1
1
1.5
W
Cupid
1
1
0
1
L
Osiris
GetusVI
Osiris
0
2
0
0
L
0
1
1
0.5
L
Cthulhu
lZeusI13
Cthulhu
2
1
0
2
L
Thor
nobe420
Thor
1
2
0
0.5
W
Arachne
pb4_Kraken
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
10,517
21,754
Taken
28,978
8,607
Mitigated
10,686
3,675
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arsenal2021
Chang'e
2,973
602
218
1,360
4,922
1,210
0
0
4,922
20,629
0
W
Chang'e
Byda806vid98
Chang'e
3,476
395
5
3,120
4,894
1,402
705
0
4,782
41,545
1,502
W
1,610
209
481
3,760
9,666
5,038
0
2,979
6,687
20,256
0
W
Danzaburou
DLV_N4rut0
Danzaburou
1,156
104
0
169
2,942
916
0
1,130
1,812
0
22,028
W
Cupid
2,501
1,826
116
2,684
5,576
1,389
2,292
1,889
3,687
0
30,372
L
Osiris
GetusVI
Osiris
534
25
0
484
1,936
778
0
650
1,156
0
5,525
L
3,316
1,681
0
521
2,744
774
0
483
2,261
0
29,789
L
Cthulhu
lZeusI13
Cthulhu
4,588
659
0
683
5,189
3,541
0
1,127
4,062
24,550
2,474
L
Thor
nobe420
Thor
2,999
761
0
409
6,963
2,304
0
2,480
4,267
0
32,747
W
Arachne
pb4_Kraken
Arachne
1,774
1,362
0
673
5,900
1,941
0
1,154
4,746
0
30,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
28,120
219
Minions Killed
266
0
Camps Cleared
0
692,312
Distance Traveled
885,348
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,543
505
41
5
0
176,667
2
W
Chang'e
7,107
790
84
9
0
160,050
0
W
Artio
5,041
560
22
2
0
177,313
2
W
Danzaburou
4,887
543
49
5
0
173,950
0
W
Cupid
5,788
643
56
6
0
152,656
0
L
Osiris
3,403
378
9
1
0
39,092
0
L
Neith
4,620
513
55
6
0
161,850
0
L
Cthulhu
5,008
556
49
5
0
162,942
0
L
Thor
4,987
554
65
7
0
151,761
0
W
Arachne
5,297
589
55
6
0
221,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role