Player Matchup

Danzaburou
Danzaburou
Silver III
KILLSPARKY99
Danzaburou
Silver III
Level 156
God Stats
5W - 3L
1,634 SR
Queue Stats
33W - 48L
1,344 MMR
Party 1
Anubis
Anubis
Silver III
Panic1813
Anubis
Silver III
Level 97
God Stats
2W - 6L
1,108 SR
Queue Stats
17W - 26L
1,422 MMR
Party 1
Odin
Odin
Gold III
VnilaGorrila
Odin
Gold III
Level 129
God Stats
23W - 22L
1,546 SR
Queue Stats
488W - 642L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,429 SR
1,356 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,357 SR
1,351 MMR
Skadi
Skadi
Bronze III
Ninjaslaps
Skadi
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ShãttèŕÐŕèãmź
Kukulkan
Bronze III
Level 88
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,401 MMR
Solo
Cthulhu
Cthulhu
Bronze I
stewboyz
Cthulhu
Bronze I
Level 76
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 28L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KILLSPARKY99
Danzaburou
20
4 / 1 / 9
13,105
874
13,570
12,885
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Anubis
Panic1813
Anubis
20
8 / 2 / 6
13,667
911
14,996
12,368
6,768
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 9
11,988
799
7,917
14,416
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ZeusVulcanHadesNeithMulan

VS

Bans
HerculesCerberusAtlasBacchusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 8 / 0
11,248
750
14,941
16,584
4,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 3 / 4
11,364
758
6,692
8,130
3,006
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
stewboyz
Cthulhu
17
1 / 5 / 2
11,111
741
6,977
14,816
14,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KILLSPARKY99
Danzaburou
4
1
9
8.5
L
Skadi
3
8
0
0.38
W
Anubis
Panic1813
Anubis
8
2
6
5.5
L
0
3
4
0.67
W
4
3
9
2.83
L
Cthulhu
stewboyz
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,483
Damage
28,610
39,669
Taken
39,530
26,981
Mitigated
22,165
13,341
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KILLSPARKY99
Danzaburou
13,570
5,580
0
7,185
12,885
5,441
2,843
4,005
8,782
0
49,407
L
Skadi
14,941
7,842
0
2,823
16,584
4,262
0
5,335
10,953
0
37,448
W
Anubis
Panic1813
Anubis
14,996
235
0
5,535
12,368
6,768
392
5,289
6,835
71,200
689
L
6,692
186
291
109
8,130
3,006
0
2,571
5,240
42,789
0
W
7,917
857
0
621
14,416
14,772
210
3,115
10,915
0
25,209
L
Cthulhu
stewboyz
Cthulhu
6,977
174
201
938
14,816
14,897
0
6,724
7,585
29,883
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
33,723
209
Minions Killed
180
0
Camps Cleared
0
836,754
Distance Traveled
734,231
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,105
874
74
5
0
281,826
2
L
Skadi
11,248
750
53
4
0
227,303
0
W
Anubis
13,667
911
107
7
0
257,033
0
L
Kukulkan
11,364
758
76
5
0
269,396
0
W
Odin
11,988
799
28
2
0
297,895
4
L
Cthulhu
11,111
741
51
3
0
237,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role