Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dicedimention
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hawkster1011
Tsukuyomi
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Ra
Ra
RenegadeFetus
Ra
Level 57
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Freya
Freya
RooK717
Freya
Level 18
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Team Averages
Level 54
1,349 SR
1,222 Elo+

VS

Team Averages
Level 133
1,480 SR
1,494 Elo+
Ratatoskr
Ratatoskr
Eczuras
Ratatoskr
Level 141
God Stats
9W - 12L
1,380 SR
Queue Stats
278W - 259L
1,540 Elo+
Solo
Surtr
Surtr
HibachiSco
Surtr
Level 109
God Stats
21W - 18L
1,520 SR
Queue Stats
180W - 193L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Prince Supa
Cthulhu
Level 129
God Stats
26W - 20L
1,500 SR
Queue Stats
489W - 494L
1,519 Elo+
Solo
Mulan
Mulan
becoolant
Mulan
Level 129
God Stats
22W - 23L
1,515 SR
Queue Stats
604W - 606L
1,491 Elo+
Party 2
Sol
Sol
zay37th
Sol
Level 158
God Stats
7W - 7L
1,485 SR
Queue Stats
277W - 283L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 4
6,070
467
2,976
9,604
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 0
6,206
477
4,067
8,760
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Hawkster1011
Tsukuyomi
10
3 / 8 / 1
6,448
496
4,723
11,798
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 4 / 3
7,605
585
5,687
7,648
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
RooK717
Freya
9
1 / 1 / 0
5,850
450
2,696
5,806
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Eczuras
Ratatoskr
15
7 / 2 / 1
8,558
658
6,060
11,312
3,863
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Surtr
13
5 / 2 / 3
7,275
560
7,257
9,685
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Prince Supa
Cthulhu
13
1 / 2 / 3
7,174
552
4,682
8,294
4,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
becoolant
Mulan
14
6 / 0 / 3
8,540
657
8,266
8,647
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
14
2 / 2 / 5
8,013
616
5,775
6,255
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
21
21
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
L
0
5
0
0
W
Ratatoskr
Eczuras
Ratatoskr
7
2
1
3.75
L
Tsukuyomi
Hawkster1011
Tsukuyomi
3
8
1
0.44
W
Surtr
5
2
3
3.25
W
Cthulhu
Prince Supa
Cthulhu
1
2
3
1.25
L
4
4
3
1.38
L
Freya
RooK717
Freya
1
1
0
1
W
Mulan
becoolant
Mulan
6
0
3
7.5
W
Sol
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
32,040
43,616
Taken
44,193
18,923
Mitigated
23,179
8,744
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,976
564
0
1,494
9,604
6,861
0
4,396
4,972
16,315
0
L
4,067
631
0
1,530
8,760
3,654
0
137
8,248
0
34,063
W
Ratatoskr
Eczuras
Ratatoskr
6,060
1,759
0
6,817
11,312
3,863
0
1,962
9,312
0
83,628
L
Tsukuyomi
Hawkster1011
Tsukuyomi
4,723
1,482
0
2,393
11,798
3,546
10
1,264
10,336
0
24,055
W
Surtr
7,257
2,333
65
3,547
9,685
6,618
196
2,865
6,606
1,103
33,819
W
Cthulhu
Prince Supa
Cthulhu
4,682
101
0
2,041
8,294
4,600
163
3,186
5,041
42,164
0
L
5,687
518
576
1,085
7,648
3,208
0
3,800
3,679
39,736
1,113
L
Freya
RooK717
Freya
2,696
554
0
1,666
5,806
1,654
0
1,519
4,072
23,832
1,498
W
Mulan
becoolant
Mulan
8,266
1,140
0
4,750
8,647
6,109
78
415
8,232
274
50,241
W
Sol
5,775
2,505
0
1,555
6,255
1,989
3,308
2,089
4,014
58,975
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
39,560
290
Minions Killed
463
0
Camps Cleared
0
1,192,408
Distance Traveled
1,387,383
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,070
467
22
2
0
239,544
4
L
Chaac
6,206
477
61
5
0
244,959
0
W
Ratatoskr
8,558
658
145
11
0
335,383
0
L
Tsukuyomi
6,448
496
51
4
0
230,556
1
W
Surtr
7,275
560
43
3
0
283,427
2
W
Cthulhu
7,174
552
74
6
0
265,028
0
L
Ra
7,605
585
86
7
0
263,811
5
L
Freya
5,850
450
70
5
0
213,538
0
W
Mulan
8,540
657
95
7
0
258,278
2
W
Sol
8,013
616
106
8
0
245,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role