Player Matchup

Jormungandr
Jormungandr
DebutyLongNip
Jormungandr
Level 87
God Stats
49W - 32L
1,569 SR
Queue Stats
266W - 269L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
325W - 278L
1,538 SR
Queue Stats
362W - 318L
1,488 Elo+
Solo
Nu Wa
Nu Wa
JoshDime
Nu Wa
Level 69
God Stats
23W - 10L
1,742 SR
Queue Stats
311W - 309L
1,466 Elo+
Party 1
Neith
Neith
PhysicsBased
Neith
Level 28
God Stats
8W - 8L
1,457 SR
Queue Stats
77W - 80L
1,468 Elo+
Party 1
Loki
Loki
SirEggRoll
Loki
Level 69
God Stats
21W - 19L
1,650 SR
Queue Stats
219W - 222L
1,506 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,476 Elo+

VS

Team Averages
Level 93
1,521 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GOcrxzi
Cthulhu
Level 16
God Stats
8W - 7L
1,403 SR
Queue Stats
24W - 32L
1,334 Elo+
Party 2
Discordia
Discordia
LoKi_Young
Discordia
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 219L
1,387 Elo+
Party 2
Bakasura
Bakasura
MANGO-_-Squad
Bakasura
Level 29
God Stats
9W - 4L
1,702 SR
Queue Stats
74W - 86L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DebutyLongNip
Jormungandr
12
4 / 0 / 0
7,550
503
7,343
12,342
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
4,679
312
1,089
2,237
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
JoshDime
Nu Wa
13
0 / 2 / 1
7,209
481
6,946
5,551
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 2
7,124
475
5,023
8,458
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
6,704
447
4,016
9,314
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 1
8,987
599
6,017
7,969
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
 
Medusa
14
3 / 2 / 0
8,046
536
8,463
9,433
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
GOcrxzi
Cthulhu
12
0 / 1 / 3
7,339
489
3,683
10,051
6,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
LoKi_Young
Discordia
15
1 / 2 / 1
7,771
518
4,973
5,505
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MANGO-_-Squad
Bakasura
13
1 / 0 / 1
7,704
514
1,794
9,459
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Medusa
 
Medusa
3
2
0
1.5
L
Jormungandr
DebutyLongNip
Jormungandr
4
0
0
4
W
Cthulhu
GOcrxzi
Cthulhu
0
1
3
1.5
L
0
1
0
0
L
Nu Wa
JoshDime
Nu Wa
0
2
1
0.25
W
Discordia
LoKi_Young
Discordia
1
2
1
0.75
W
Bakasura
MANGO-_-Squad
Bakasura
1
0
1
1.5
L
0
3
2
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
24,930
37,902
Taken
42,417
15,586
Mitigated
22,340
10,728
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,017
606
924
4,743
7,969
6,532
143
2,983
4,986
53,055
4,719
W
Medusa
 
Medusa
8,463
2,380
0
2,891
9,433
3,219
97
2,290
7,143
0
62,622
L
Jormungandr
DebutyLongNip
Jormungandr
7,343
1,234
0
2,724
12,342
7,527
0
4,785
7,546
42,249
1,802
W
Cthulhu
GOcrxzi
Cthulhu
3,683
297
136
672
10,051
6,803
216
4,116
5,935
26,895
1,659
L
1,089
117
0
814
2,237
1,042
0
680
1,557
11,176
0
L
Nu Wa
JoshDime
Nu Wa
6,946
2,392
0
1,273
5,551
1,495
0
3,561
1,990
54,531
0
W
Discordia
LoKi_Young
Discordia
4,973
197
0
375
5,505
1,932
0
2,893
2,612
64,002
607
W
Bakasura
MANGO-_-Squad
Bakasura
1,794
1,255
0
4,617
9,459
3,854
321
2,817
6,642
0
45,500
L
5,023
2,120
0
1,872
8,458
2,608
0
1,488
6,970
0
48,822
L
4,016
468
0
4,045
9,314
2,914
0
3,198
6,055
0
50,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
39,847
362
Minions Killed
471
0
Camps Cleared
0
1,221,136
Distance Traveled
1,534,161
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,987
599
100
7
0
296,933
5
W
Medusa
8,046
536
97
6
0
296,352
0
L
Jormungandr
7,550
503
65
4
0
276,171
4
W
Cthulhu
7,339
489
53
4
0
306,657
0
L
Cthulhu
4,679
312
5
0
0
86,535
2
L
Nu Wa
7,209
481
106
7
0
271,647
2
W
Discordia
7,771
518
103
7
0
286,052
0
W
Bakasura
7,704
514
118
8
0
348,167
0
L
Neith
7,124
475
105
7
0
262,886
4
L
Loki
6,704
447
81
5
0
323,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role