Player Matchup

Bastet
Bastet
A MangoPepsi
Bastet
Level 146
God Stats
7W - 4L
1,700 SR
Queue Stats
222W - 202L
1,468 Elo+
Party 1
Bellona
Bellona
Cpt InfNoise
Bellona
Level 79
God Stats
4W - 4L
1,474 SR
Queue Stats
214W - 196L
1,468 Elo+
Party 1
Ravana
Ravana
DetsukaJ
Ravana
Level 148
God Stats
11W - 6L
1,542 SR
Queue Stats
546W - 547L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Longbones7777
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 108L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Qozo
Danzaburou
Level 35
God Stats
1W - 0L
1,403 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,506 Elo+

VS

Team Averages
Level 132
1,419 SR
1,491 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AGOOFYCHICKEN
Jormungandr
Level 159
God Stats
1W - 6L
1,294 SR
Queue Stats
366W - 376L
1,534 Elo+
Solo
Chernobog
Chernobog
KuDaddy11
Chernobog
Level 136
God Stats
1W - 2L
1,315 SR
Queue Stats
111W - 111L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xSomeGamerx
Ah Muzen Cab
Level 128
God Stats
8W - 6L
1,487 SR
Queue Stats
296W - 295L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
2 / 1 / 14
9,172
834
7,956
8,536
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Cpt InfNoise
Bellona
14
0 / 2 / 14
8,555
778
8,143
14,273
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
DetsukaJ
Ravana
15
6 / 2 / 8
9,266
842
9,093
13,379
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
15
0 / 1 / 15
9,650
877
7,791
12,396
16,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Qozo
Danzaburou
17
10 / 1 / 6
11,252
1,023
20,423
9,342
4,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 4
8,061
733
6,976
9,946
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
 
Mercury
11
0 / 9 / 3
7,347
668
4,058
10,982
5,565
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
AGOOFYCHICKEN
Jormungandr
15
2 / 2 / 4
8,327
757
13,239
13,495
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
KuDaddy11
Chernobog
13
1 / 4 / 4
8,077
734
8,427
11,200
4,938
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
xSomeGamerx
Ah Muzen Cab
17
2 / 0 / 3
9,341
849
10,485
11,100
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
18
Kills
7
7
Deaths
18
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
4
1.33
L
Mercury
 
Mercury
0
9
3
0.17
W
Bastet
2
1
14
9
L
Jormungandr
AGOOFYCHICKEN
Jormungandr
2
2
4
2
W
Bellona
Cpt InfNoise
Bellona
0
2
14
3.5
W
Ravana
DetsukaJ
Ravana
6
2
8
5
L
Chernobog
KuDaddy11
Chernobog
1
4
4
0.75
W
Kuzenbo
0
1
15
7.5
W
Danzaburou
Qozo
Danzaburou
10
1
6
13
L
Ah Muzen Cab
xSomeGamerx
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,406
Damage
43,185
57,926
Taken
56,723
55,096
Mitigated
36,463
26,372
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,976
4,302
723
2,015
9,946
4,770
570
1,825
7,894
0
13,421
L
Mercury
 
Mercury
4,058
1,763
16
909
10,982
5,565
264
723
10,064
0
8,932
W
Bastet
7,956
1,070
1,026
2,651
8,536
3,693
2,028
1,726
6,608
0
15,963
L
Jormungandr
AGOOFYCHICKEN
Jormungandr
13,239
2,042
1,089
1,934
13,495
16,005
0
2,856
9,729
23,724
0
W
Bellona
Cpt InfNoise
Bellona
8,143
1,290
1,001
1,789
14,273
17,714
597
3,374
10,562
3,041
12,326
W
Ravana
DetsukaJ
Ravana
9,093
1,271
2,926
3,497
13,379
13,440
500
2,738
10,476
0
11,145
L
Chernobog
KuDaddy11
Chernobog
8,427
4,083
532
2,645
11,200
4,938
240
2,271
8,648
0
19,325
W
Kuzenbo
7,791
1,394
4,110
4,126
12,396
16,057
494
2,197
10,003
16,234
1,599
W
Danzaburou
Qozo
Danzaburou
20,423
8,149
1,810
3,436
9,342
4,192
3,470
2,179
7,038
0
49,805
L
Ah Muzen Cab
xSomeGamerx
Ah Muzen Cab
10,485
2,518
992
2,479
11,100
5,185
415
2,359
8,437
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
41,153
144
Minions Killed
144
0
Camps Cleared
0
1,175,219
Distance Traveled
922,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,061
733
18
2
0
143,331
0
L
Mercury
7,347
668
10
1
0
187,847
0
W
Bastet
9,172
834
11
1
0
234,700
0
L
Jormungandr
8,327
757
28
3
0
200,994
0
W
Bellona
8,555
778
18
2
0
227,437
0
W
Ravana
9,266
842
14
1
0
237,644
0
L
Chernobog
8,077
734
22
2
0
158,582
0
W
Kuzenbo
9,650
877
14
1
0
256,286
0
W
Danzaburou
11,252
1,023
87
8
0
219,152
0
L
Ah Muzen Cab
9,341
849
66
6
0
231,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role