Player Matchup

Fenrir
Fenrir
FUGWIGGHATROLL
Fenrir
Level 37
God Stats
1W - 3L
1,413 SR
Queue Stats
38W - 46L
1,369 Elo+
Solo
Maui
Maui
FazeFentCompton
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
haruvy
Guan Yu
Level 44
God Stats
2W - 1L
1,793 SR
Queue Stats
66W - 84L
1,515 Elo+
Party 2
Izanami
Izanami
longegg
Izanami
Level 59
God Stats
1W - 3L
1,521 SR
Queue Stats
125W - 97L
1,632 Elo+
Party 2
Janus
Janus
zyyw
Janus
Level 74
God Stats
4W - 5L
1,393 SR
Queue Stats
184W - 180L
1,563 Elo+
Party 2
Team Averages
Level 46
1,524 SR
1,535 Elo+

VS

Team Averages
Level 55
1,562 SR
1,579 Elo+
Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Alcoholic_Jerry
Vulcan
Level 60
God Stats
63W - 36L
1,675 SR
Queue Stats
97W - 102L
1,603 Elo+
Solo
Anhur
Anhur
EuraDeplporable
Anhur
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 87L
1,561 Elo+
Party 1
Yemoja
Yemoja
GirthyWayne
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 87
God Stats
155W - 129L
1,636 SR
Queue Stats
176W - 178L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,145
515
1,756
8,899
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 2 / 1
4,922
492
2,384
7,996
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Guan Yu
haruvy
Guan Yu
9
0 / 1 / 0
4,694
469
919
8,667
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
longegg
Izanami
10
0 / 1 / 1
5,430
543
5,088
5,041
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
zyyw
Janus
9
1 / 6 / 1
5,206
521
2,541
7,407
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
8 / 0 / 2
6,556
656
7,443
6,057
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 5
6,419
642
6,951
4,506
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 1
5,166
517
2,457
6,886
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
1 / 0 / 1
6,702
670
5,552
4,670
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
exe_dep
Aphrodite
8
1 / 0 / 3
5,088
509
2,669
5,007
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
2
9
W
3
2
5
2.75
W
1
1
1
1.5
L
1
4
0
0.25
L
1
2
1
0.75
W
Yemoja
1
0
1
1.5
W
Aphrodite
exe_dep
Aphrodite
1
0
3
2.5
L
Guan Yu
haruvy
Guan Yu
0
1
0
0
L
Izanami
longegg
Izanami
0
1
1
0.5
L
Janus
zyyw
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
25,072
38,010
Taken
27,126
12,152
Mitigated
9,641
10,561
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,443
2,762
0
680
6,057
2,221
0
788
5,227
0
46,346
W
6,951
0
0
750
4,506
1,421
0
1,751
2,551
36,488
0
W
2,457
1,467
0
2,176
6,886
1,595
0
813
6,073
0
33,130
L
1,756
379
0
1,990
8,899
2,820
0
1,294
7,531
0
29,622
L
2,384
323
0
2,029
7,996
3,632
0
2,401
5,500
9,119
0
W
Yemoja
5,552
1,742
110
2,010
4,670
1,822
19
0
4,670
37,479
8,904
W
Aphrodite
exe_dep
Aphrodite
2,669
538
2,455
3,905
5,007
2,582
22
1,247
3,680
13,380
1,347
L
Guan Yu
haruvy
Guan Yu
919
288
0
3,314
8,667
3,182
0
4,543
4,124
0
19,662
L
Izanami
longegg
Izanami
5,088
3,251
0
2,316
5,041
1,048
0
1,138
3,873
0
51,241
L
Janus
zyyw
Janus
2,541
59
0
912
7,407
1,470
0
4,453
2,456
29,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
29,931
271
Minions Killed
309
0
Camps Cleared
0
992,685
Distance Traveled
1,021,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,556
656
72
7
0
241,905
0
W
Vulcan
6,419
642
67
7
0
246,809
0
W
Anhur
5,166
517
63
6
0
175,750
0
L
Fenrir
5,145
515
53
5
0
230,742
0
L
Maui
4,922
492
15
2
0
196,860
0
W
Yemoja
6,702
670
84
8
0
168,008
0
W
Aphrodite
5,088
509
23
2
0
189,479
0
L
Guan Yu
4,694
469
42
4
0
202,114
0
L
Izanami
5,430
543
91
9
0
159,038
0
L
Janus
5,206
521
70
7
0
203,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role