Player Matchup

Heimdallr
Heimdallr
Aus1Q
Heimdallr
Level 127
God Stats
17W - 7L
1,747 SR
Queue Stats
126W - 117L
1,524 Elo+
Party 1
Hercules
Hercules
WiIISand
Hercules
Level 146
God Stats
7W - 7L
1,471 SR
Queue Stats
226W - 191L
1,517 Elo+
Party 1
Maui
Maui
Yg317xx
Maui
Level 32
God Stats
1W - 2L
1,335 SR
Queue Stats
27W - 36L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zexuio
Morgan Le Fay
Level 68
God Stats
7W - 1L
1,614 SR
Queue Stats
9W - 7L
1,475 Elo+
Party 1
Nemesis
Nemesis
trashedd
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,401 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,471 Elo+

VS

Team Averages
Level 58
1,578 SR
1,555 Elo+
Cabrakan
Cabrakan
FiVeHarbor1231
Cabrakan
Level 57
God Stats
1W - 2L
1,866 SR
Queue Stats
61W - 54L
1,593 Elo+
Solo
Nut
Nut
Gokiiburi
Nut
Level 77
God Stats
9W - 12L
1,549 SR
Queue Stats
281W - 270L
1,487 Elo+
Solo
Horus
Horus
MFScooby
Horus
Level 48
God Stats
0W - 2L
1,334 SR
Queue Stats
124W - 155L
1,537 Elo+
Solo
Janus
Janus
TBGReapr
Janus
Level 48
God Stats
7W - 6L
1,592 SR
Queue Stats
151W - 149L
1,576 Elo+
Solo
Mulan
Mulan
hebonut
Mulan
Level 61
God Stats
11W - 7L
1,551 SR
Queue Stats
225W - 212L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aus1Q
Heimdallr
12
1 / 1 / 1
6,930
630
3,787
4,390
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
WiIISand
Hercules
14
5 / 0 / 1
8,518
774
7,056
7,658
6,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
Yg317xx
Maui
11
0 / 0 / 5
6,172
561
3,410
10,061
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
Zexuio
Morgan Le Fay
12
3 / 1 / 2
6,556
596
5,274
5,301
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
trashedd
Nemesis
11
1 / 2 / 2
5,798
527
5,248
9,748
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 6 / 0
5,528
503
3,067
10,174
8,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
5,976
543
3,158
3,781
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MFScooby
Horus
9
0 / 1 / 0
5,340
485
2,376
8,277
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
TBGReapr
Janus
12
3 / 1 / 0
6,734
612
4,806
5,695
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
hebonut
Mulan
11
0 / 1 / 2
5,612
510
4,878
8,456
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aus1Q
Heimdallr
1
1
1
1.5
L
Cabrakan
0
6
0
0
L
1
1
0
1
L
Horus
MFScooby
Horus
0
1
0
0
L
Janus
TBGReapr
Janus
3
1
0
3
W
Hercules
WiIISand
Hercules
5
0
1
5.5
W
Maui
Yg317xx
Maui
0
0
5
2.5
W
Morgan Le Fay
Zexuio
Morgan Le Fay
3
1
2
4
L
Mulan
hebonut
Mulan
0
1
2
1
W
Nemesis
trashedd
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
18,285
37,158
Taken
36,383
18,444
Mitigated
21,653
14,151
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aus1Q
Heimdallr
3,787
2,518
0
1,535
4,390
1,393
0
0
4,390
0
54,855
L
Cabrakan
3,067
417
0
2,727
10,174
8,917
0
2,531
7,490
28,582
1,192
L
3,158
1,489
0
1,823
3,781
1,061
0
514
3,267
0
48,643
L
Horus
MFScooby
Horus
2,376
1,169
640
2,632
8,277
6,362
0
1,902
6,301
0
11,443
L
Janus
TBGReapr
Janus
4,806
383
0
1,056
5,695
1,726
0
1,943
3,468
54,450
0
W
Hercules
WiIISand
Hercules
7,056
2,152
0
4,245
7,658
6,035
0
1,796
5,862
951
59,888
W
Maui
Yg317xx
Maui
3,410
659
2,408
3,054
10,061
5,764
0
3,086
6,729
14,948
0
W
Morgan Le Fay
Zexuio
Morgan Le Fay
5,274
0
0
1,384
5,301
1,678
0
1,535
3,610
39,340
0
L
Mulan
hebonut
Mulan
4,878
1,425
0
3,836
8,456
3,587
0
2,005
6,334
0
42,885
W
Nemesis
trashedd
Nemesis
5,248
2,255
0
1,525
9,748
3,574
0
1,098
8,577
0
46,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
29,190
400
Minions Killed
335
0
Camps Cleared
0
1,254,392
Distance Traveled
1,131,572
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,930
630
111
10
0
231,075
0
L
Cabrakan
5,528
503
53
5
0
175,355
0
L
Nut
5,976
543
83
8
0
206,033
4
L
Horus
5,340
485
18
2
0
258,451
1
L
Janus
6,734
612
117
11
0
233,985
1
W
Hercules
8,518
774
106
10
0
259,991
0
W
Maui
6,172
561
20
2
0
237,628
4
W
Morgan Le Fay
6,556
596
92
8
0
243,973
2
L
Mulan
5,612
510
64
6
0
257,748
2
W
Nemesis
5,798
527
71
6
0
281,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role