Player Matchup

Maui
Maui
B Chubbzz
Maui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,756 Elo+
Party 1
Erlang Shen
Erlang Shen
Jack90013
Erlang Shen
Level 44
God Stats
9W - 5L
1,828 SR
Queue Stats
71W - 78L
1,515 Elo+
Party 1
Rama
Rama
MrAlex11
Rama
Level 22
God Stats
0W - 2L
1,810 SR
Queue Stats
20W - 20L
1,679 Elo+
Party 1
Awilix
Awilix
icespicebuss
Awilix
Level 70
God Stats
2W - 2L
1,528 SR
Queue Stats
115W - 129L
1,466 Elo+
Party 1
Freya
Freya
iloveleanz
Freya
Level 17
God Stats
0W - 2L
1,198 SR
Queue Stats
25W - 48L
1,487 Elo+
Party 1
Team Averages
Level 37
1,573 SR
1,581 Elo+

VS

Team Averages
Level 122
1,563 SR
1,475 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BouttQc
Artemis
Level 128
God Stats
1W - 1L
1,477 SR
Queue Stats
13W - 11L
1,341 Elo+
Party 2
Scylla
Scylla
MCZMorin
Scylla
Level 138
God Stats
4W - 3L
1,720 SR
Queue Stats
131W - 147L
1,554 Elo+
Party 2
Cerberus
Cerberus
QCBlaisQC
Cerberus
Level 129
God Stats
24W - 28L
1,570 SR
Queue Stats
140W - 159L
1,531 Elo+
Party 2
Nemesis
Nemesis
novata_feroz
Nemesis
Level 106
God Stats
8W - 8L
1,548 SR
Queue Stats
188W - 170L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 3 / 3
4,610
512
1,026
5,933
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Erlang Shen
Jack90013
Erlang Shen
9
1 / 2 / 0
5,096
566
3,245
8,829
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
8
1 / 6 / 2
4,713
524
4,574
5,785
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
11
3 / 2 / 0
5,765
641
4,248
7,443
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
6
1 / 6 / 0
4,478
498
2,027
5,440
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,121
680
5,590
8,761
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
BouttQc
Artemis
10
7 / 1 / 3
6,191
688
7,216
4,086
1,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
MCZMorin
Scylla
11
5 / 2 / 2
6,861
762
5,041
4,073
858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
QCBlaisQC
Cerberus
10
2 / 2 / 8
6,164
685
3,287
7,769
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
novata_feroz
Nemesis
9
4 / 0 / 1
5,749
639
1,299
4,873
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
19
19
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Maui
0
3
3
0.5
W
Artemis
BouttQc
Artemis
7
1
3
8.5
L
Erlang Shen
Jack90013
Erlang Shen
1
2
0
0.5
W
Scylla
MCZMorin
Scylla
5
2
2
3
L
Rama
1
6
2
0.33
W
Cerberus
QCBlaisQC
Cerberus
2
2
8
3
L
Awilix
3
2
0
1.5
L
Freya
1
6
0
0.17
W
Nemesis
novata_feroz
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
22,433
33,430
Taken
29,562
15,132
Mitigated
16,751
4,582
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,590
1,628
0
3,703
8,761
8,174
0
0
8,761
0
35,061
L
Maui
1,026
539
0
318
5,933
3,386
0
1,380
4,553
4,442
0
W
Artemis
BouttQc
Artemis
7,216
4,162
0
1,473
4,086
1,289
1,010
589
3,497
0
32,068
L
Erlang Shen
Jack90013
Erlang Shen
3,245
1,702
0
3,562
8,829
6,473
0
0
8,829
0
24,590
W
Scylla
MCZMorin
Scylla
5,041
516
0
1,128
4,073
858
267
1,463
2,248
30,070
1,745
L
Rama
4,574
4,065
0
0
5,785
1,425
0
1,523
4,262
0
21,728
W
Cerberus
QCBlaisQC
Cerberus
3,287
258
0
1,447
7,769
4,846
240
437
7,332
20,282
1,642
L
Awilix
4,248
1,076
0
305
7,443
2,442
0
2,550
4,893
0
42,053
L
Freya
2,027
580
0
397
5,440
1,406
0
2,622
2,818
8,139
0
W
Nemesis
novata_feroz
Nemesis
1,299
332
0
1,099
4,873
1,584
0
122
4,671
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
31,086
179
Minions Killed
254
0
Camps Cleared
0
909,498
Distance Traveled
887,877
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,121
680
62
7
0
188,844
0
L
Maui
4,610
512
14
2
0
183,506
0
W
Artemis
6,191
688
58
6
0
160,159
1
L
Erlang Shen
5,096
566
40
4
0
170,677
0
W
Scylla
6,861
762
56
6
0
182,286
0
L
Rama
4,713
524
31
3
0
182,090
0
W
Cerberus
6,164
685
29
3
0
185,087
0
L
Awilix
5,765
641
84
9
0
237,152
2
L
Freya
4,478
498
10
1
0
136,073
0
W
Nemesis
5,749
639
49
5
0
171,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role