Player Matchup

Charon
Charon
Duyosmike
Charon
Level 128
God Stats
1W - 2L
1,782 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gabriel2731
Cu Chulainn
Level 120
God Stats
2W - 1L
1,623 SR
Queue Stats
13W - 9L
1,566 Elo+
Party 2
Zeus
Zeus
xMONEYxC
Zeus
Level 155
God Stats
0W - 1L
1,532 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 2
Team Averages
Level 134
1,645 SR
1,579 Elo+

VS

Team Averages
Level 103
1,608 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Falxcus
Baron Samedi
Level 154
God Stats
85W - 59L
1,646 SR
Queue Stats
139W - 128L
1,575 Elo+
Solo
Camazotz
Camazotz
supd3de
Camazotz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 128L
1,461 Elo+
Party 1
Bacchus
Bacchus
wildPhilLOL
Bacchus
Level 31
God Stats
2W - 0L
1,678 SR
Queue Stats
12W - 25L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Duyosmike
Charon
15
1 / 2 / 6
9,340
778
6,367
10,027
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
Gabriel2731
Cu Chulainn
16
4 / 3 / 3
9,919
827
10,378
13,712
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
2 / 3 / 4
9,746
812
12,431
7,510
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Falxcus
Baron Samedi
18
4 / 1 / 3
10,411
868
11,332
9,566
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
supd3de
Camazotz
16
2 / 4 / 3
9,691
808
7,766
14,111
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
wildPhilLOL
Bacchus
15
2 / 2 / 4
9,573
798
7,037
14,713
19,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
8
8
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
Duyosmike
Charon
1
2
6
2
W
Baron Samedi
Falxcus
Baron Samedi
4
1
3
5.5
L
Cu Chulainn
Gabriel2731
Cu Chulainn
4
3
3
1.83
W
Camazotz
supd3de
Camazotz
2
4
3
0.88
W
Bacchus
wildPhilLOL
Bacchus
2
2
4
2
L
Zeus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
26,135
31,249
Taken
38,390
21,871
Mitigated
31,347
6,603
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Duyosmike
Charon
6,367
1,083
0
1,261
10,027
10,018
0
7,059
2,934
18,460
1,655
W
Baron Samedi
Falxcus
Baron Samedi
11,332
429
2,443
5,028
9,566
7,519
345
6,260
2,836
49,959
549
L
Cu Chulainn
Gabriel2731
Cu Chulainn
10,378
2,312
308
3,693
13,712
8,932
0
7,437
6,258
2,881
27,139
W
Camazotz
supd3de
Camazotz
7,766
1,514
0
3,649
14,111
4,695
178
5,765
7,679
0
28,464
W
Bacchus
wildPhilLOL
Bacchus
7,037
794
0
1,529
14,713
19,133
0
6,077
7,782
17,743
0
L
Zeus
12,431
1,101
0
1,341
7,510
2,921
0
3,709
3,801
44,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
29,675
151
Minions Killed
146
0
Camps Cleared
0
658,827
Distance Traveled
731,177
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,340
778
37
3
0
215,284
1
W
Baron Samedi
10,411
868
89
7
0
224,526
0
L
Cu Chulainn
9,919
827
46
4
0
236,176
7
W
Camazotz
9,691
808
42
4
0
258,507
0
W
Bacchus
9,573
798
15
1
0
248,144
0
L
Zeus
9,746
812
68
6
0
207,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role