Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
OpenGreenCheeks
Odin
Level 86
God Stats
1W - 0L
1,269 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 2
Neith
Neith
Rondog1994
Neith
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Thanatos
Thanatos
SlatRatt
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,605 Elo+
Party 2
Scylla
Scylla
zigley
Scylla
Level 108
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 2L
1,288 Elo+
Party 2
Team Averages
Level 103
1,397 SR
1,479 Elo+

VS

Team Averages
Level 136
1,465 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BrothaBOK
Osiris
Level 145
God Stats
15W - 13L
1,646 SR
Queue Stats
315W - 290L
1,505 Elo+
Party 1
Pele
Pele
RareK1nd
Pele
Level 157
God Stats
2W - 2L
1,490 SR
Queue Stats
422W - 423L
1,478 Elo+
Solo
Apollo
Apollo
SoulTsukuyomi
Apollo
Level 105
God Stats
2W - 7L
1,405 SR
Queue Stats
61W - 60L
1,501 Elo+
Solo
Janus
Janus
X830XFleshBound
Janus
Level 148
God Stats
3W - 5L
1,285 SR
Queue Stats
155W - 154L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 7
6,773
677
7,318
5,567
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 5
6,018
602
2,818
7,663
4,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
1 / 0 / 1
5,949
595
3,145
3,482
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SlatRatt
Thanatos
11
7 / 1 / 1
6,261
626
4,939
5,602
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
zigley
Scylla
11
2 / 1 / 3
5,868
587
2,198
4,484
952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 1
5,192
519
2,945
7,599
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
BrothaBOK
Osiris
10
1 / 5 / 0
5,529
553
3,988
10,686
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
9
0 / 5 / 1
4,705
471
2,998
9,062
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 0 / 0
5,322
532
1,451
4,917
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
5,815
582
2,761
4,186
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
L
Jormungandr
 
Jormungandr
0
2
1
0.25
L
Osiris
BrothaBOK
Osiris
1
5
0
0.2
W
1
0
5
3.5
L
Pele
0
5
1
0.1
W
Neith
1
0
1
1.5
W
Thanatos
SlatRatt
Thanatos
7
1
1
7.5
L
1
0
0
1
L
1
2
0
0.5
W
Scylla
zigley
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
14,143
26,798
Taken
36,450
9,680
Mitigated
16,423
13,215
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,318
2,407
0
2,145
5,567
1,506
0
265
5,302
38,549
737
L
Jormungandr
 
Jormungandr
2,945
1,458
50
1,439
7,599
4,586
0
498
6,995
30,539
8,745
L
Osiris
BrothaBOK
Osiris
3,988
1,700
0
2,815
10,686
6,164
0
4,353
5,896
0
39,350
W
2,818
803
0
3,702
7,663
4,147
0
1,892
5,595
0
25,789
L
Pele
2,998
1,330
0
1,015
9,062
2,861
0
1,830
7,125
0
34,740
W
Neith
3,145
1,443
0
2,526
3,482
1,077
0
1,370
2,112
0
41,525
W
Thanatos
SlatRatt
Thanatos
4,939
1,532
0
4,367
5,602
1,998
0
597
4,927
0
32,323
L
1,451
711
98
2,616
4,917
1,460
579
153
4,738
0
29,310
L
2,761
180
0
726
4,186
1,352
0
1,700
2,442
36,466
217
W
Scylla
zigley
Scylla
2,198
380
0
475
4,484
952
290
1,120
3,232
33,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
26,563
289
Minions Killed
322
0
Camps Cleared
0
1,050,649
Distance Traveled
990,721
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,773
677
56
6
0
201,865
0
L
Jormungandr
5,192
519
68
7
0
200,130
0
L
Osiris
5,529
553
67
7
0
175,192
0
W
Odin
6,018
602
44
4
0
222,897
3
L
Pele
4,705
471
58
6
0
241,223
0
W
Neith
5,949
595
76
8
0
178,831
0
W
Thanatos
6,261
626
54
5
0
249,295
0
L
Apollo
5,322
532
55
6
0
201,172
0
L
Janus
5,815
582
74
7
0
173,004
0
W
Scylla
5,868
587
59
6
0
197,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role