Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HypezZ_XVIII
Cthulhu
Level 155
God Stats
8W - 6L
1,510 SR
Queue Stats
371W - 402L
1,550 Elo+
Party 1
Nike
Nike
fimmel68
Nike
Level 144
God Stats
1W - 2L
1,727 SR
Queue Stats
335W - 319L
1,498 Elo+
Solo
Team Averages
Level 137
1,548 SR
1,510 Elo+

VS

Team Averages
Level 76
1,537 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ArnoldWeinerbock
Hercules
Level 126
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 32L
1,340 Elo+
Party 2
Bacchus
Bacchus
Esgrows
Bacchus
Level 53
God Stats
7W - 6L
1,697 SR
Queue Stats
106W - 122L
1,435 Elo+
Party 2
Rama
Rama
Kaeyak
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
Xilos00
Kukulkan
Level 27
God Stats
1W - 2L
1,749 SR
Queue Stats
39W - 55L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 3
6,533
594
7,400
6,294
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
11
1 / 1 / 0
5,827
530
1,000
3,654
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
11
1 / 1 / 3
5,413
492
3,193
6,590
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HypezZ_XVIII
Cthulhu
11
3 / 0 / 5
6,728
612
4,187
5,838
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
12
4 / 2 / 0
6,791
617
8,724
11,128
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 1
5,643
513
4,974
5,668
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 4 / 0
6,303
573
6,036
13,251
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Esgrows
Bacchus
7
0 / 3 / 1
4,928
448
2,111
6,399
4,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Kaeyak
Rama
8
0 / 3 / 1
4,713
428
1,945
6,380
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Xilos00
Kukulkan
12
2 / 1 / 0
6,734
612
1,459
3,893
1,128
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
W
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Serqet
 
Serqet
1
1
3
2.5
L
Anubis
 
Anubis
1
3
1
0.5
L
1
4
0
0.25
L
Bacchus
Esgrows
Bacchus
0
3
1
0.17
W
Cthulhu
HypezZ_XVIII
Cthulhu
3
0
5
5.5
L
Rama
Kaeyak
Rama
0
3
1
0.17
L
Kukulkan
Xilos00
Kukulkan
2
1
0
2
W
Nike
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
16,525
33,504
Taken
35,591
19,201
Mitigated
17,424
9,404
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,400
3,895
0
3,082
6,294
1,994
0
1,795
4,499
0
48,718
W
Baron Samedi
 
Baron Samedi
1,000
0
49
998
3,654
1,109
0
1,381
2,273
34,929
0
W
Serqet
 
Serqet
3,193
921
0
942
6,590
2,001
0
2,080
4,510
0
43,375
L
Anubis
 
Anubis
4,974
260
0
1,103
5,668
2,557
0
1,329
4,009
37,836
0
L
6,036
1,876
0
4,378
13,251
8,167
0
0
13,251
0
38,009
L
Bacchus
Esgrows
Bacchus
2,111
88
0
1,702
6,399
4,436
0
1,720
4,641
10,263
0
W
Cthulhu
HypezZ_XVIII
Cthulhu
4,187
56
142
2,158
5,838
4,983
0
1,639
4,199
28,657
1,309
L
Rama
Kaeyak
Rama
1,945
1,354
0
1,931
6,380
1,136
0
1,639
4,741
0
25,275
L
Kukulkan
Xilos00
Kukulkan
1,459
0
0
545
3,893
1,128
0
491
3,402
46,213
1,955
W
Nike
8,724
1,769
0
2,033
11,128
9,114
0
1,596
9,532
0
47,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
28,321
363
Minions Killed
317
0
Camps Cleared
0
1,138,630
Distance Traveled
1,112,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,533
594
104
9
0
216,937
0
W
Baron Samedi
5,827
530
78
7
0
197,133
6
W
Serqet
5,413
492
69
6
0
284,948
0
L
Anubis
5,643
513
72
7
0
235,488
0
L
Hercules
6,303
573
72
7
0
213,045
2
L
Bacchus
4,928
448
24
2
0
228,256
0
W
Cthulhu
6,728
612
34
3
0
227,300
2
L
Rama
4,713
428
46
4
0
202,784
2
L
Kukulkan
6,734
612
103
9
0
232,757
3
W
Nike
6,791
617
78
7
0
212,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role