Player Matchup

Discordia
Discordia
Silver IV
Juggx
Discordia
Silver IV
Level 47
God Stats
3W - 4L
1,468 SR
Queue Stats
49W - 86L
991 MMR
Party 2
Xing Tian
Xing Tian
Silver II
corbearzd
Xing Tian
Silver II
Level 85
God Stats
4W - 8L
1,516 SR
Queue Stats
30W - 69L
1,225 MMR
Party 2
Medusa
Medusa
Silver II
xMikeezyy
Medusa
Silver II
Level 89
God Stats
7W - 4L
1,643 SR
Queue Stats
17W - 35L
1,393 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,542 SR
1,203 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,566 SR
1,089 MMR
Shiva
Shiva
Silver III
VengVillain
Shiva
Silver III
Level 142
God Stats
26W - 23L
1,526 SR
Queue Stats
47W - 52L
1,294 MMR
Party 1
Atlas
Atlas
Silver IV
XxBlackdolphinXx
Atlas
Silver IV
Level 157
God Stats
1W - 0L
1,526 SR
Queue Stats
128W - 129L
920 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
trizzey
Baron Samedi
Silver IV
Level 100
God Stats
13W - 6L
1,647 SR
Queue Stats
31W - 37L
1,053 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juggx
Discordia
16
2 / 4 / 2
9,558
735
12,888
8,237
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
corbearzd
Xing Tian
15
2 / 4 / 2
9,380
722
9,092
14,481
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xMikeezyy
Medusa
16
1 / 5 / 4
9,991
769
9,758
11,169
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesBacchusCthulhuKukulkanBastet

VS

Bans
ChaacCharonNu WaKhepriVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 7
11,065
851
14,476
16,470
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
5 / 2 / 6
10,894
838
6,504
12,381
10,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
trizzey
Baron Samedi
16
2 / 3 / 8
9,998
769
8,827
11,182
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Juggx
Discordia
2
4
2
0.75
W
6
0
7
9.5
W
5
2
6
4
L
Xing Tian
corbearzd
Xing Tian
2
4
2
0.75
W
Baron Samedi
trizzey
Baron Samedi
2
3
8
2
L
Medusa
xMikeezyy
Medusa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
29,807
33,887
Taken
40,033
21,053
Mitigated
30,627
6,244
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Juggx
Discordia
12,888
486
0
1,992
8,237
3,184
0
1,889
5,690
41,603
0
W
14,476
1,077
98
5,120
16,470
14,727
432
7,692
8,339
0
33,213
W
6,504
1,823
0
972
12,381
10,758
245
6,651
5,609
25,296
533
L
Xing Tian
corbearzd
Xing Tian
9,092
555
0
2,318
14,481
13,492
0
6,224
7,189
12,156
1,584
W
Baron Samedi
trizzey
Baron Samedi
8,827
529
1,002
1,292
11,182
5,142
492
6,077
4,918
27,052
0
L
Medusa
xMikeezyy
Medusa
9,758
2,560
0
1,934
11,169
4,377
585
5,923
4,854
0
43,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
31,957
148
Minions Killed
122
0
Camps Cleared
0
726,822
Distance Traveled
721,576
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,558
735
60
5
0
237,646
0
W
Shiva
11,065
851
30
2
0
279,955
2
W
Atlas
10,894
838
36
3
0
214,416
2
L
Xing Tian
9,380
722
10
1
0
248,231
0
W
Baron Samedi
9,998
769
56
4
0
227,205
3
L
Medusa
9,991
769
78
6
0
240,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role