Player Matchup

Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
Magllycus
Skadi
Silver IV
Level 125
God Stats
1W - 7L
1,204 SR
Queue Stats
364W - 453L
643 MMR
Solo
Ao Kuang
Ao Kuang
Bronze V
PyruTaSniper
Ao Kuang
Bronze V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
689 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,401 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,406 SR
1,135 MMR
Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
DxWH1T3x
Chang'e
Silver III
Level 141
God Stats
22W - 34L
1,343 SR
Queue Stats
186W - 219L
937 MMR
Solo
Athena
Athena
Silver II
KillaPriest449
Athena
Silver II
Level 65
God Stats
12W - 31L
1,375 SR
Queue Stats
39W - 51L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 0
7,157
716
4,403
10,998
8,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Magllycus
Skadi
13
0 / 4 / 0
7,514
751
7,589
9,782
3,025
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
PyruTaSniper
Ao Kuang
12
1 / 0 / 0
7,162
716
5,949
7,914
2,817
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesMulanNe ZhaVulcanHera

VS

Bans
CthulhuHou YiKhepriMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 4
8,447
845
8,614
7,130
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
DxWH1T3x
Chang'e
13
2 / 1 / 4
7,812
781
5,849
8,377
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 4
8,138
814
7,416
9,737
9,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
7
7
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Chang'e
DxWH1T3x
Chang'e
2
1
4
4
W
3
1
4
5
L
Skadi
Magllycus
Skadi
0
4
0
0
L
Ao Kuang
PyruTaSniper
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
21,879
28,694
Taken
25,244
13,938
Mitigated
14,963
7,472
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,403
999
0
2,698
10,998
8,096
0
4,326
6,191
0
13,887
W
Danzaburou
 
Danzaburou
8,614
2,139
0
2,158
7,130
2,728
94
1,606
5,518
0
33,289
W
Chang'e
DxWH1T3x
Chang'e
5,849
527
2,609
4,279
8,377
3,004
218
1,059
7,290
29,834
0
W
7,416
1,494
0
2,056
9,737
9,231
0
2,971
6,752
11,393
0
L
Skadi
Magllycus
Skadi
7,589
2,387
0
2,325
9,782
3,025
0
4,531
4,907
0
35,647
L
Ao Kuang
PyruTaSniper
Ao Kuang
5,949
1,710
0
2,449
7,914
2,817
0
3,324
4,248
15,050
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
24,397
101
Minions Killed
120
0
Camps Cleared
0
548,391
Distance Traveled
594,506
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,157
716
16
2
0
181,635
0
W
Danzaburou
8,447
845
49
5
0
186,367
0
W
Chang'e
7,812
781
57
6
0
198,156
4
W
Athena
8,138
814
14
1
0
209,983
2
L
Skadi
7,514
751
60
6
0
160,379
0
L
Ao Kuang
7,162
716
25
3
0
206,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role