Player Matchup

Sun Wukong
Sun Wukong
C0000NBURGER
Sun Wukong
Level 52
God Stats
1W - 2L
1,851 SR
Queue Stats
40W - 56L
1,375 Elo+
Solo
Fenrir
Fenrir
ImmRickJammes
Fenrir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
Mission_Lazarus
Cthulhu
Level 117
God Stats
19W - 14L
1,666 SR
Queue Stats
29W - 22L
1,467 Elo+
Party 1
Ishtar
Ishtar
Psymetric
Ishtar
Level 140
God Stats
2W - 5L
1,247 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
The Morrigan
The Morrigan
Shlattinator
The Morrigan
Level 73
God Stats
7W - 5L
1,604 SR
Queue Stats
205W - 157L
1,514 Elo+
Solo
Team Averages
Level 88
1,573 SR
1,458 Elo+

VS

Team Averages
Level 115
1,500 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Asami_Lilith_267
Izanami
Level 98
God Stats
15W - 8L
1,643 SR
Queue Stats
125W - 127L
1,422 Elo+
Party 2
Tyr
Tyr
El_Sabrosizimo
Tyr
Level 78
God Stats
1W - 1L
1,241 SR
Queue Stats
105W - 125L
1,366 Elo+
Party 2
Poseidon
Poseidon
MegaLaDawng
Poseidon
Level 77
God Stats
53W - 34L
1,621 SR
Queue Stats
264W - 236L
1,502 Elo+
Solo
Athena
Athena
NonOf_urConcern
Athena
Level 126
God Stats
2W - 3L
1,497 SR
Queue Stats
137W - 144L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C0000NBURGER
Sun Wukong
12
1 / 4 / 1
7,113
474
6,027
10,717
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 6 / 1
6,738
449
4,009
14,495
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 7 / 1
6,889
459
8,037
15,118
8,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Psymetric
Ishtar
11
0 / 5 / 1
6,730
449
2,987
10,617
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Shlattinator
The Morrigan
14
1 / 5 / 2
7,516
501
7,108
10,477
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 2 / 7
9,792
653
15,514
4,453
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 8
9,282
619
7,891
9,842
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
1 / 2 / 2
8,563
571
3,613
13,375
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
MegaLaDawng
Poseidon
18
13 / 0 / 6
10,683
712
8,128
9,287
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 12
8,364
558
4,795
13,732
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
27
27
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
7
4.75
W
4
2
8
4
L
Sun Wukong
C0000NBURGER
Sun Wukong
1
4
1
0.38
W
1
2
2
1
L
2
6
1
0.42
W
Poseidon
MegaLaDawng
Poseidon
13
0
6
16
L
2
7
1
0.36
W
3
0
12
9
L
Ishtar
Psymetric
Ishtar
0
5
1
0.1
L
The Morrigan
Shlattinator
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
39,941
61,424
Taken
50,689
25,132
Mitigated
27,617
14,292
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,514
3,260
0
500
4,453
1,344
1,548
1,693
2,760
76,715
1,976
W
7,891
5,002
180
3,119
9,842
3,556
544
4,213
5,629
0
74,644
L
Sun Wukong
C0000NBURGER
Sun Wukong
6,027
1,060
0
1,177
10,717
7,234
0
3,472
7,245
0
42,011
W
3,613
330
0
1,728
13,375
10,070
270
1,896
10,865
0
43,055
L
4,009
1,427
0
3,616
14,495
4,270
0
7,437
7,058
0
34,498
W
Poseidon
MegaLaDawng
Poseidon
8,128
1,668
0
643
9,287
3,448
93
535
8,710
104,324
0
L
8,037
217
254
3,421
15,118
8,520
0
6,283
8,835
42,326
1,696
W
4,795
1,193
0
6,345
13,732
9,199
54
5,313
8,377
19,566
0
L
Ishtar
Psymetric
Ishtar
2,987
1,307
0
3,048
10,617
2,710
677
4,320
6,297
0
34,843
L
The Morrigan
Shlattinator
The Morrigan
7,108
1,061
0
2,776
10,477
2,398
0
6,835
3,630
58,426
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
46,684
344
Minions Killed
516
0
Camps Cleared
0
1,490,774
Distance Traveled
1,521,711
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,792
653
110
7
0
262,695
3
W
Izanami
9,282
619
129
9
0
286,703
9
L
Sun Wukong
7,113
474
62
4
0
319,049
0
W
Tyr
8,563
571
75
5
0
260,353
0
L
Fenrir
6,738
449
60
4
0
305,821
5
W
Poseidon
10,683
712
176
12
0
361,227
0
L
Cthulhu
6,889
459
60
4
0
319,658
1
W
Athena
8,364
558
26
2
0
350,733
0
L
Ishtar
6,730
449
64
4
0
269,239
6
L
The Morrigan
7,516
501
98
7
0
277,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role