Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
CristoferCB14
Cu Chulainn
Gold I
Level 156
God Stats
2W - 4L
1,320 SR
Queue Stats
356W - 334L
1,738 MMR
Solo
Artio
Artio
Platinum V
GodKingRage
Artio
Platinum V
Level 153
God Stats
5W - 10L
1,619 SR
Queue Stats
81W - 85L
1,711 MMR
Solo
Nu Wa
Nu Wa
Gold III
NateFeetUnder
Nu Wa
Gold III
Level 151
God Stats
3W - 1L
1,788 SR
Queue Stats
72W - 68L
1,713 MMR
Solo
Nut
Nut
Platinum V
WhySoS3rious780
Nut
Platinum V
Level 149
God Stats
0W - 1L
1,478 SR
Queue Stats
40W - 48L
1,719 MMR
Solo
Hercules
Hercules
Platinum V
cripkiller69
Hercules
Platinum V
Level 128
God Stats
23W - 19L
1,591 SR
Queue Stats
354W - 348L
1,701 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,559 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,534 SR
1,681 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
HomelessHunter
Medusa
Platinum III
Level 149
God Stats
5W - 9L
1,507 SR
Queue Stats
461W - 438L
1,714 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
KstateFan7
Kukulkan
Platinum III
Level 127
God Stats
21W - 19L
1,615 SR
Queue Stats
125W - 125L
1,774 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Liebe_KZ
Cthulhu
Platinum IV
Level 68
God Stats
33W - 15L
1,734 SR
Queue Stats
158W - 148L
1,752 MMR
Solo
Pele
Pele
Gold V
Rx Draw
Pele
Gold V
Level 127
God Stats
8W - 8L
1,313 SR
Queue Stats
132W - 133L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CristoferCB14
Cu Chulainn
15
1 / 2 / 1
8,721
513
8,686
19,956
16,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 2
7,222
425
5,614
26,225
18,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 4 / 2
7,951
468
11,345
8,327
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 8 / 1
8,276
487
5,489
15,230
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
cripkiller69
Hercules
14
7 / 4 / 0
8,873
522
10,355
14,625
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
MulanErlang ShenAgniCabrakan

VS

Bans
ScyllaKing ArthurAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 3 / 9
8,428
496
9,334
18,576
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 0 / 1
11,645
685
15,391
7,417
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KstateFan7
Kukulkan
16
2 / 3 / 8
9,184
540
8,399
8,432
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Liebe_KZ
Cthulhu
16
1 / 0 / 3
10,425
613
14,754
13,056
14,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pele
Rx Draw
Pele
17
9 / 2 / 2
10,118
595
13,662
18,473
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
24
24
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
9
2.5
L
Cu Chulainn
CristoferCB14
Cu Chulainn
1
2
1
0.75
L
0
6
2
0.17
W
9
0
1
9.5
W
Kukulkan
KstateFan7
Kukulkan
2
3
8
2
W
Cthulhu
Liebe_KZ
Cthulhu
1
0
3
2.5
L
0
4
2
0.25
W
Pele
Rx Draw
Pele
9
2
2
5
L
0
8
1
0.06
L
Hercules
cripkiller69
Hercules
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
61,540
84,363
Taken
65,954
46,893
Mitigated
39,012
20,112
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,334
1,778
0
3,479
18,576
13,489
0
4,803
13,773
0
26,522
L
Cu Chulainn
CristoferCB14
Cu Chulainn
8,686
1,521
0
2,333
19,956
16,126
0
10,949
8,435
0
71,442
L
5,614
389
480
8,314
26,225
18,034
0
5,490
20,050
29,799
1,180
W
15,391
5,706
0
2,190
7,417
2,634
361
2,014
5,403
0
115,064
W
Kukulkan
KstateFan7
Kukulkan
8,399
1,045
0
2,067
8,432
2,397
1,435
4,219
4,213
72,319
225
W
Cthulhu
Liebe_KZ
Cthulhu
14,754
957
0
1,732
13,056
14,678
484
1,293
11,763
77,490
5,111
L
11,345
1,442
0
670
8,327
2,145
0
2,100
6,114
67,265
0
W
Pele
Rx Draw
Pele
13,662
2,351
0
11,700
18,473
5,814
0
4,544
13,929
0
89,832
L
5,489
3,080
0
3,024
15,230
4,296
0
0
15,157
0
63,814
L
Hercules
cripkiller69
Hercules
10,355
2,639
0
5,291
14,625
6,292
0
2,270
12,085
0
47,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
49,800
500
Minions Killed
643
0
Camps Cleared
0
1,709,984
Distance Traveled
1,868,308
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,428
496
44
3
0
371,974
4
L
Cu Chulainn
8,721
513
131
8
0
374,610
1
L
Artio
7,222
425
62
4
0
334,632
3
W
Medusa
11,645
685
182
11
0
359,870
2
W
Kukulkan
9,184
540
117
7
0
351,171
5
W
Cthulhu
10,425
613
168
10
0
378,123
0
L
Nu Wa
7,951
468
127
7
0
321,828
3
W
Pele
10,118
595
132
8
0
407,170
4
L
Nut
8,276
487
118
7
0
308,621
2
L
Hercules
8,873
522
62
4
0
370,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role