Player Matchup

Bacchus
Bacchus
Duh Boost
Bacchus
Level 47
God Stats
2W - 1L
1,720 SR
Queue Stats
69W - 60L
1,499 Elo+
Party 2
Thanatos
Thanatos
Dxnhxz
Thanatos
Level 59
God Stats
16W - 16L
1,688 SR
Queue Stats
549W - 534L
1,464 Elo+
Party 3
Freya
Freya
Reddbeardd9463
Freya
Level 52
God Stats
12W - 10L
1,605 SR
Queue Stats
76W - 63L
1,520 Elo+
Party 2
King Arthur
King Arthur
YogiGG
King Arthur
Level 114
God Stats
8W - 2L
1,834 SR
Queue Stats
626W - 632L
1,523 Elo+
Solo
Discordia
Discordia
ll-Ludwig-ll
Discordia
Level 158
God Stats
13W - 30L
1,410 SR
Queue Stats
576W - 550L
1,470 Elo+
Party 3
Team Averages
Level 86
1,652 SR
1,495 Elo+

VS

Team Averages
Level 54
1,436 SR
1,486 Elo+
Izanami
Izanami
Orlath777
Izanami
Level 29
God Stats
6W - 11L
1,409 SR
Queue Stats
8W - 16L
1,376 Elo+
Party 1
Ares
Ares
Simplymangler
Ares
Level 102
God Stats
2W - 2L
1,591 SR
Queue Stats
170W - 150L
1,573 Elo+
Solo
Surtr
Surtr
V1rg1nOl1veO1l
Surtr
Level 7
God Stats
1W - 5L
1,357 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
onemadgoblin
Chronos
Level 87
God Stats
1W - 2L
1,553 SR
Queue Stats
100W - 92L
1,506 Elo+
Party 1
Loki
Loki
vainsbetter
Loki
Level 47
God Stats
2W - 5L
1,272 SR
Queue Stats
110W - 111L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duh Boost
Bacchus
9
2 / 0 / 1
5,249
583
2,610
2,226
1,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Dxnhxz
Thanatos
10
3 / 2 / 4
5,718
635
2,729
7,401
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 0
5,837
649
4,127
3,345
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
YogiGG
King Arthur
10
6 / 2 / 0
5,982
665
5,097
8,188
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ll-Ludwig-ll
Discordia
8
1 / 1 / 0
4,951
550
2,508
2,873
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Orlath777
Izanami
7
0 / 4 / 0
4,491
499
2,148
6,109
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
3,852
428
760
3,089
1,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 6 / 0
4,994
555
5,230
7,554
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
onemadgoblin
Chronos
9
0 / 2 / 4
4,567
507
1,938
5,093
1,289
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 3 / 0
4,855
539
3,407
6,532
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
16
Kills
5
5
Deaths
16
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Duh Boost
Bacchus
2
0
1
2.5
W
Thanatos
Dxnhxz
Thanatos
3
2
4
2.5
L
Izanami
Orlath777
Izanami
0
4
0
0
W
4
0
0
4
L
0
1
0
0
L
2
6
0
0.33
W
King Arthur
YogiGG
King Arthur
6
2
0
3
W
Discordia
ll-Ludwig-ll
Discordia
1
1
0
1
L
Chronos
onemadgoblin
Chronos
0
2
4
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
13,483
24,033
Taken
28,377
10,324
Mitigated
8,373
11,707
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Duh Boost
Bacchus
2,610
372
0
1,350
2,226
1,537
0
370
1,856
15,348
0
W
Thanatos
Dxnhxz
Thanatos
2,729
1,328
0
6,499
7,401
2,060
0
687
6,714
0
38,313
L
Izanami
Orlath777
Izanami
2,148
1,569
0
725
6,109
1,229
0
4,217
1,708
0
22,706
W
4,127
1,560
0
1,634
3,345
904
0
348
2,997
35,128
2,451
L
760
213
0
948
3,089
1,227
0
889
2,000
6,743
0
L
5,230
2,648
0
1,848
7,554
2,894
0
0
7,554
900
15,953
W
King Arthur
YogiGG
King Arthur
5,097
590
0
1,386
8,188
5,295
0
1,198
6,990
0
36,618
W
Discordia
ll-Ludwig-ll
Discordia
2,508
227
0
838
2,873
528
0
957
1,916
22,937
1,614
L
Chronos
onemadgoblin
Chronos
1,938
1,113
0
569
5,093
1,289
0
1,538
3,267
23,858
0
L
3,407
735
0
905
6,532
1,734
0
1,651
4,681
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
22,759
291
Minions Killed
161
0
Camps Cleared
0
838,591
Distance Traveled
777,852
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,249
583
24
3
0
188,052
0
W
Thanatos
5,718
635
75
8
0
170,570
0
L
Izanami
4,491
499
48
5
0
157,506
0
W
Freya
5,837
649
71
8
0
170,332
1
L
Ares
3,852
428
6
1
0
89,468
0
L
Surtr
4,994
555
24
3
0
172,011
0
W
King Arthur
5,982
665
67
7
0
152,147
0
W
Discordia
4,951
550
54
6
0
157,490
0
L
Chronos
4,567
507
31
3
0
158,479
0
L
Loki
4,855
539
52
6
0
200,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role