Player Matchup

Chaac
Chaac
D4NeEx
Chaac
Level 68
God Stats
0W - 1L
1,112 SR
Queue Stats
13W - 34L
1,099 Elo+
Party 1
Fenrir
Fenrir
T4CO0S
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
xxSerpent14xx
Aphrodite
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 62L
1,113 Elo+
Party 1
Team Averages
Level 33
1,371 SR
1,179 Elo+

VS

Team Averages
Level 51
1,354 SR
1,264 Elo+
Aphrodite
Aphrodite
Dollyprane
Aphrodite
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 18L
1,229 Elo+
Party 2
Nut
Nut
GareMonkey
Nut
Level 118
God Stats
2W - 1L
1,251 SR
Queue Stats
40W - 49L
1,305 Elo+
Party 2
Chaac
Chaac
HairToSlay
Chaac
Level 18
God Stats
2W - 2L
1,312 SR
Queue Stats
16W - 35L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4NeEx
Chaac
13
0 / 2 / 0
7,326
733
5,724
10,377
9,278
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
T4CO0S
Fenrir
12
1 / 3 / 0
7,630
763
1,738
8,793
5,626
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
xxSerpent14xx
Aphrodite
12
0 / 3 / 0
7,065
707
2,306
6,420
5,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dollyprane
Aphrodite
12
1 / 0 / 6
7,617
762
2,341
2,237
1,121
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 1 / 2
8,953
895
11,694
8,013
3,337
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
1 / 0 / 7
8,097
810
5,760
4,418
3,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
D4NeEx
Chaac
0
2
0
0
W
Aphrodite
Dollyprane
Aphrodite
1
0
6
4
W
6
1
2
7
W
Chaac
1
0
7
4.5
L
Fenrir
T4CO0S
Fenrir
1
3
0
0.33
L
Aphrodite
xxSerpent14xx
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
19,795
25,590
Taken
14,668
19,919
Mitigated
8,395
6,144
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D4NeEx
Chaac
5,724
857
216
2,142
10,377
9,278
99
1,166
9,194
0
24,968
W
Aphrodite
Dollyprane
Aphrodite
2,341
749
2,677
1,330
2,237
1,121
330
562
1,675
3,998
0
W
11,694
6,802
232
2,493
8,013
3,337
1,136
607
7,406
0
32,898
W
Chaac
5,760
1,056
0
726
4,418
3,937
352
1,141
3,277
84
15,894
L
Fenrir
T4CO0S
Fenrir
1,738
755
0
137
8,793
5,626
0
794
7,964
0
5,553
L
Aphrodite
xxSerpent14xx
Aphrodite
2,306
597
1,468
2,181
6,420
5,015
208
617
5,771
11,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
24,667
62
Minions Killed
85
0
Camps Cleared
0
527,773
Distance Traveled
537,718
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,326
733
38
4
0
194,934
0
W
Aphrodite
7,617
762
11
1
0
158,865
2
W
Nut
8,953
895
54
5
0
191,241
0
W
Chaac
8,097
810
20
2
0
187,612
0
L
Fenrir
7,630
763
6
1
0
175,834
0
L
Aphrodite
7,065
707
18
2
0
157,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role