Player Matchup

Medusa
Medusa
Platinum IV
Imsnazy
Medusa
Platinum IV
Level 128
God Stats
15W - 12L
1,797 SR
Queue Stats
123W - 123L
1,817 MMR
Party 1
Ymir
Ymir
Gold III
St0nec0ldf0x
Ymir
Gold III
Level 156
God Stats
5W - 3L
1,707 SR
Queue Stats
57W - 75L
1,714 MMR
Solo
Agni
Agni
Diamond III
preshr
Agni
Diamond III
Level 148
God Stats
7W - 5L
1,652 SR
Queue Stats
135W - 97L
2,066 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,719 SR
1,865 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,519 SR
1,255 MMR
Geb
Geb
Silver V
FailingSaucer
Geb
Silver V
Level 89
God Stats
4W - 5L
1,466 SR
Queue Stats
17W - 36L
1,343 MMR
Party 2
Neith
Neith
Silver V
WinterxDeath
Neith
Silver V
Level 123
God Stats
11W - 10L
1,472 SR
Queue Stats
23W - 48L
1,229 MMR
Party 2
Cabrakan
Cabrakan
Silver V
vL ApolmbC
Cabrakan
Silver V
Level 77
God Stats
14W - 14L
1,620 SR
Queue Stats
22W - 50L
1,193 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Imsnazy
Medusa
18
4 / 0 / 9
10,841
903
12,281
7,073
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
6 / 2 / 6
10,488
874
4,710
10,219
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
preshr
Agni
17
3 / 1 / 10
10,515
876
11,631
7,244
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KuzenboMulanAresAthenaNe Zha

VS

Bans
NoxPoseidonBacchusZhong KuiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,137
678
5,108
12,974
13,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 2
8,566
714
6,338
6,872
2,390
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
vL ApolmbC
Cabrakan
12
0 / 5 / 1
7,398
617
2,621
12,422
16,606
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
1
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Medusa
Imsnazy
Medusa
4
0
9
8.5
W
6
2
6
4.5
L
0
3
2
0.33
W
Agni
preshr
Agni
3
1
10
8
L
Cabrakan
vL ApolmbC
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
14,067
24,536
Taken
32,268
13,979
Mitigated
32,060
8,634
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
249
214
717
12,974
13,064
0
6,515
6,314
19,277
366
W
Medusa
Imsnazy
Medusa
12,281
6,218
0
3,276
7,073
3,014
2,715
3,361
3,623
0
57,202
W
4,710
500
0
1,884
10,219
8,380
330
1,859
8,055
13,904
815
L
6,338
3,669
0
920
6,872
2,390
0
2,668
4,159
0
36,631
W
Agni
preshr
Agni
11,631
1,340
460
3,014
7,244
2,585
1,262
1,722
5,457
46,876
651
L
Cabrakan
vL ApolmbC
Cabrakan
2,621
256
0
0
12,422
16,606
0
6,665
5,676
5,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
24,101
166
Minions Killed
97
0
Camps Cleared
0
685,276
Distance Traveled
578,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,137
678
25
2
0
195,815
0
W
Medusa
10,841
903
86
7
0
244,631
0
W
Ymir
10,488
874
13
1
0
208,530
1
L
Neith
8,566
714
66
6
0
192,329
0
W
Agni
10,515
876
67
6
0
232,115
0
L
Cabrakan
7,398
617
6
1
0
190,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role