Player Matchup

Charybdis
Charybdis
Silver II
M0USE18
Charybdis
Silver II
Level 48
God Stats
26W - 30L
1,506 SR
Queue Stats
43W - 51L
1,054 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
corky330
Erlang Shen
Silver I
Level 123
God Stats
0W - 1L
1,559 SR
Queue Stats
43W - 51L
1,099 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
dtb1202
Kuzenbo
Silver II
Level 108
God Stats
3W - 2L
1,594 SR
Queue Stats
43W - 51L
1,054 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,553 SR
1,069 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,525 SR
1,254 MMR
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
TheWonkster
Medusa
Silver I
Level 87
God Stats
9W - 7L
1,558 SR
Queue Stats
116W - 128L
1,032 MMR
Party 2
Sol
Sol
Silver IV
iiKapp
Sol
Silver IV
Level 63
God Stats
3W - 1L
1,516 SR
Queue Stats
10W - 10L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
M0USE18
Charybdis
15
2 / 3 / 2
9,364
720
7,855
12,142
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
corky330
Erlang Shen
14
2 / 7 / 2
9,024
694
10,172
17,867
12,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
dtb1202
Kuzenbo
15
0 / 5 / 3
8,639
665
7,118
17,774
24,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CthulhuBacchusMulanAchillesNe Zha

VS

Bans
HeraChaacNu WaSun WukongSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 2 / 13
9,914
763
4,345
11,880
11,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
7 / 2 / 6
11,307
870
18,723
11,790
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
iiKapp
Sol
19
7 / 0 / 7
11,374
875
16,435
11,485
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
13
3.75
L
Charybdis
M0USE18
Charybdis
2
3
2
1
W
Medusa
7
2
6
5
L
Erlang Shen
corky330
Erlang Shen
2
7
2
0.43
L
Kuzenbo
dtb1202
Kuzenbo
0
5
3
0.3
W
Sol
iiKapp
Sol
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
39,503
47,783
Taken
35,155
42,210
Mitigated
21,384
8,790
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,345
608
449
408
11,880
11,950
0
2,262
9,618
11,632
0
L
Charybdis
M0USE18
Charybdis
7,855
4,435
0
2,167
12,142
5,043
0
6,427
5,642
0
31,253
W
Medusa
18,723
10,005
0
2,250
11,790
4,755
1,873
1,840
9,950
0
50,218
L
Erlang Shen
corky330
Erlang Shen
10,172
4,291
0
4,000
17,867
12,969
12
5,818
11,971
1,215
31,778
L
Kuzenbo
dtb1202
Kuzenbo
7,118
1,047
0
2,623
17,774
24,198
65
8,336
9,414
15,782
2,265
W
Sol
iiKapp
Sol
16,435
6,592
0
5,501
11,485
4,679
2,333
2,627
8,858
56,308
1,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
32,595
123
Minions Killed
162
0
Camps Cleared
0
650,258
Distance Traveled
695,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,914
763
14
1
0
232,966
2
L
Charybdis
9,364
720
61
5
0
216,456
1
W
Medusa
11,307
870
72
6
0
211,499
1
L
Erlang Shen
9,024
694
38
3
0
208,388
0
L
Kuzenbo
8,639
665
24
2
0
225,414
0
W
Sol
11,374
875
76
6
0
250,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role