Player Matchup

Freya
Freya
Roby_062
Freya
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
44W - 53L
1,419 Elo+
Solo
Merlin
Merlin
SandyCheekz77
Merlin
Level 149
God Stats
8W - 9L
1,271 SR
Queue Stats
434W - 452L
1,499 Elo+
Solo
Nemesis
Nemesis
TheFother
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Trizeck
Sylvanus
Level 66
God Stats
1W - 3L
1,274 SR
Queue Stats
354W - 353L
1,554 Elo+
Party 1
Thor
Thor
xXAioroSXx
Thor
Level 86
God Stats
3W - 2L
1,191 SR
Queue Stats
260W - 232L
1,506 Elo+
Party 1
Team Averages
Level 108
1,308 SR
1,483 Elo+

VS

Team Averages
Level 122
1,404 SR
1,457 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DA PSYCHO BAT
Charon
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,411 Elo+
Party 2
Chang'e
Chang'e
GarrettDoesWork
Chang'e
Level 133
God Stats
2W - 4L
1,405 SR
Queue Stats
127W - 132L
1,455 Elo+
Party 2
Kumbhakarna
Kumbhakarna
alphatruck
Kumbhakarna
Level 156
God Stats
4W - 4L
1,316 SR
Queue Stats
236W - 254L
1,391 Elo+
Solo
Charybdis
Charybdis
ozwal25
Charybdis
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
144W - 136L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Roby_062
Freya
13
2 / 5 / 14
8,070
807
12,499
12,989
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 2 / 13
8,469
847
9,034
5,211
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheFother
Nemesis
16
8 / 2 / 14
9,335
934
11,580
13,873
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Trizeck
Sylvanus
16
4 / 1 / 16
9,592
959
8,720
14,812
15,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 1 / 14
8,885
889
9,286
7,831
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 1
8,586
859
11,161
8,134
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 5 / 1
7,644
764
9,202
8,979
4,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 4
7,281
728
5,923
12,206
3,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
alphatruck
Kumbhakarna
14
1 / 3 / 7
7,688
769
3,545
16,370
10,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
ozwal25
Charybdis
13
1 / 6 / 5
7,639
764
8,000
10,102
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
23
Kills
9
11
Deaths
23
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
1
2.25
L
2
5
1
0.5
L
1
7
4
0.43
W
Freya
Roby_062
Freya
2
5
14
1.8
W
3
2
13
4.75
W
Nemesis
TheFother
Nemesis
8
2
14
7.5
W
Sylvanus
Trizeck
Sylvanus
4
1
16
12
L
Kumbhakarna
alphatruck
Kumbhakarna
1
3
7
1.5
L
Charybdis
ozwal25
Charybdis
1
6
5
0.58
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,119
Damage
37,831
54,716
Taken
55,791
40,839
Mitigated
24,053
27,517
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,161
2,970
947
2,938
8,134
2,679
0
4,645
3,359
23,548
356
L
9,202
1,898
299
165
8,979
4,491
0
4,298
4,463
22,659
0
L
5,923
175
3,071
3,157
12,206
3,340
0
6,753
5,237
11,744
0
W
Freya
Roby_062
Freya
12,499
3,744
474
2,857
12,989
5,852
817
7,380
5,609
22,789
779
W
9,034
123
1,068
215
5,211
2,261
232
1,942
3,269
27,151
0
W
Nemesis
TheFother
Nemesis
11,580
2,300
1,765
4,795
13,873
13,059
0
7,366
6,507
0
18,769
W
Sylvanus
Trizeck
Sylvanus
8,720
2,547
8,388
5,919
14,812
15,999
248
8,609
6,203
11,594
2,044
L
Kumbhakarna
alphatruck
Kumbhakarna
3,545
684
464
4,885
16,370
10,460
0
9,653
6,425
6,385
0
L
Charybdis
ozwal25
Charybdis
8,000
3,973
183
936
10,102
3,083
0
4,064
5,853
0
18,992
W
9,286
688
1,188
848
7,831
3,668
101
4,268
3,563
0
16,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
38,838
110
Minions Killed
122
0
Camps Cleared
0
919,913
Distance Traveled
824,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,586
859
50
5
0
169,874
0
L
Charon
7,644
764
26
3
0
133,388
0
L
Chang'e
7,281
728
7
1
0
175,463
0
W
Freya
8,070
807
28
3
0
162,110
0
W
Merlin
8,469
847
43
4
0
186,532
0
W
Nemesis
9,335
934
18
2
0
216,903
0
W
Sylvanus
9,592
959
10
1
0
156,311
0
L
Kumbhakarna
7,688
769
6
1
0
187,344
0
L
Charybdis
7,639
764
33
3
0
158,517
0
W
Thor
8,885
889
11
1
0
198,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role