Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Daddy121
Medusa
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,274 Elo+
Party 2
Anubis
Anubis
IlDeathSkull
Anubis
Level 143
God Stats
0W - 4L
1,064 SR
Queue Stats
259W - 274L
1,515 Elo+
Party 3
Chronos
Chronos
IlGzuslI
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 258L
1,505 Elo+
Solo
Ymir
Ymir
MrDiddlez1
Ymir
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
166W - 165L
1,575 Elo+
Party 2
Team Averages
Level 104
1,331 SR
1,474 Elo+

VS

Team Averages
Level 110
1,512 SR
1,532 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jemjyy
Mulan
Level 144
God Stats
1W - 1L
1,322 SR
Queue Stats
98W - 91L
1,516 Elo+
Party 1
Nemesis
Nemesis
TeamDelta15
Nemesis
Level 48
God Stats
4W - 7L
1,452 SR
Queue Stats
77W - 86L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Mingla
Ah Muzen Cab
Level 129
God Stats
30W - 24L
1,608 SR
Queue Stats
114W - 90L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YureiZen
Morgan Le Fay
Level 76
God Stats
1W - 1L
1,677 SR
Queue Stats
53W - 39L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 4 / 2
7,106
547
6,746
12,242
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Daddy121
Medusa
12
1 / 3 / 1
6,591
507
2,711
6,843
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
1 / 6 / 1
6,895
530
5,451
12,003
5,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
IlGzuslI
Chronos
13
1 / 4 / 3
7,318
563
6,474
11,219
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 1
5,935
457
2,349
12,817
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 1 / 3
8,441
649
4,772
9,007
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Jemjyy
Mulan
16
5 / 1 / 1
9,678
744
7,940
10,644
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
TeamDelta15
Nemesis
12
4 / 3 / 2
7,574
583
6,605
10,438
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
The Mingla
Ah Muzen Cab
16
4 / 1 / 1
9,019
694
8,035
5,376
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
YureiZen
Morgan Le Fay
13
3 / 2 / 5
7,952
612
9,871
5,452
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
20
20
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
2
1
W
Xing Tian
 
Xing Tian
4
1
3
5.5
L
Medusa
Daddy121
Medusa
1
3
1
0.5
L
Anubis
1
6
1
0.25
L
Chronos
IlGzuslI
Chronos
1
4
3
0.63
W
Mulan
Jemjyy
Mulan
5
1
1
5.5
L
1
3
1
0.5
W
Nemesis
TeamDelta15
Nemesis
4
3
2
1.67
W
Ah Muzen Cab
The Mingla
Ah Muzen Cab
4
1
1
4.5
W
Morgan Le Fay
YureiZen
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
37,223
55,124
Taken
40,917
22,236
Mitigated
18,989
13,798
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,746
1,313
0
5,096
12,242
3,722
0
2,818
9,424
0
50,493
W
Xing Tian
 
Xing Tian
4,772
433
0
1,501
9,007
6,885
0
3,065
5,942
20,862
0
L
Medusa
Daddy121
Medusa
2,711
569
0
456
6,843
2,062
0
1,454
5,389
0
39,634
L
Anubis
5,451
128
32
4,946
12,003
5,343
0
1,307
10,696
45,288
0
L
Chronos
IlGzuslI
Chronos
6,474
2,422
0
1,109
11,219
3,486
0
6,634
4,585
60,569
3,135
W
Mulan
Jemjyy
Mulan
7,940
1,001
0
5,495
10,644
4,736
384
4,840
5,804
0
65,245
L
2,349
725
0
2,159
12,817
7,623
0
3,178
9,639
22,328
0
W
Nemesis
TeamDelta15
Nemesis
6,605
2,868
0
3,278
10,438
3,677
0
2,251
8,187
0
42,162
W
Ah Muzen Cab
The Mingla
Ah Muzen Cab
8,035
3,338
0
1,016
5,376
2,144
350
584
4,792
0
81,061
W
Morgan Le Fay
YureiZen
Morgan Le Fay
9,871
1,081
0
744
5,452
1,547
196
3,514
1,938
48,454
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
42,664
407
Minions Killed
441
0
Camps Cleared
0
1,301,438
Distance Traveled
1,383,054
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,106
547
93
7
0
308,150
0
W
Xing Tian
8,441
649
36
3
0
289,261
7
L
Medusa
6,591
507
90
7
0
245,999
0
L
Anubis
6,895
530
84
6
0
218,760
0
L
Chronos
7,318
563
100
8
0
258,836
2
W
Mulan
9,678
744
116
9
0
270,636
1
L
Ymir
5,935
457
40
3
0
269,693
2
W
Nemesis
7,574
583
71
5
0
299,356
0
W
Ah Muzen Cab
9,019
694
148
11
0
250,315
3
W
Morgan Le Fay
7,952
612
70
5
0
273,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role