Player Matchup

Artemis
Artemis
DabMillenials
Artemis
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,715 Elo+
Party 3
Ix Chel
Ix Chel
RedFauxGamer
Ix Chel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 66L
1,440 Elo+
Party 1
King Arthur
King Arthur
SilentSword021
King Arthur
Level 129
God Stats
48W - 32L
1,646 SR
Queue Stats
368W - 337L
1,520 Elo+
Party 3
Poseidon
Poseidon
VnlaGorilla4443
Poseidon
Level 128
God Stats
1W - 1L
1,513 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 1
Ares
Ares
Zoiinxx
Ares
Level 159
God Stats
8W - 5L
1,516 SR
Queue Stats
94W - 89L
1,543 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,526 Elo+

VS

Team Averages
Level 133
1,599 SR
1,494 Elo+
Ix Chel
Ix Chel
DRAGONxCULTAVIST
Ix Chel
Level 129
God Stats
3W - 3L
1,470 SR
Queue Stats
170W - 156L
1,501 Elo+
Party 2
Artio
Artio
I DCXC I
Artio
Level 129
God Stats
0W - 1L
1,786 SR
Queue Stats
296W - 275L
1,483 Elo+
Party 4
Anhur
Anhur
Romeo31330
Anhur
Level 155
God Stats
4W - 9L
1,451 SR
Queue Stats
174W - 175L
1,492 Elo+
Solo
Bastet
Bastet
awesomeclash09
Bastet
Level 107
God Stats
4W - 2L
1,771 SR
Queue Stats
156W - 150L
1,503 Elo+
Party 2
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 147
God Stats
118W - 118L
1,520 SR
Queue Stats
281W - 295L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 0 / 1
6,378
638
6,458
3,644
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
RedFauxGamer
Ix Chel
11
1 / 2 / 0
6,309
631
2,384
4,338
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SilentSword021
King Arthur
12
4 / 1 / 2
7,252
725
7,490
8,717
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
11
4 / 0 / 3
6,220
622
4,410
5,314
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Zoiinxx
Ares
11
2 / 1 / 3
6,482
648
2,567
7,308
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,956
596
3,124
4,350
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
I DCXC I
Artio
6
1 / 3 / 0
4,585
459
1,780
8,249
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
9
0 / 4 / 1
5,000
500
3,513
8,209
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
4,650
465
2,268
7,579
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
1 / 4 / 0
4,940
494
4,530
8,090
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Artemis
3
0
1
3.5
L
Artio
I DCXC I
Artio
1
3
0
0.33
W
Ix Chel
RedFauxGamer
Ix Chel
1
2
0
0.5
L
Anhur
0
4
1
0.13
W
King Arthur
SilentSword021
King Arthur
4
1
2
5
W
Poseidon
4
0
3
5.5
W
Ares
Zoiinxx
Ares
2
1
3
3.5
L
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
15,215
29,321
Taken
36,477
12,721
Mitigated
12,789
13,957
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,124
118
192
2,244
4,350
1,304
0
2,549
1,571
37,616
680
W
Artemis
6,458
4,031
0
2,658
3,644
959
248
593
3,051
0
47,512
L
Artio
I DCXC I
Artio
1,780
346
280
2,685
8,249
4,174
0
1,246
7,003
8,607
0
W
Ix Chel
RedFauxGamer
Ix Chel
2,384
59
168
1,305
4,338
1,416
0
2,080
2,076
34,832
823
L
Anhur
3,513
1,684
0
2,998
8,209
2,017
0
2,662
5,547
0
36,949
W
King Arthur
SilentSword021
King Arthur
7,490
1,407
0
3,354
8,717
4,688
29
669
8,048
0
55,688
W
Poseidon
4,410
1,048
0
3,029
5,314
1,195
0
430
4,802
30,542
7,221
W
Ares
Zoiinxx
Ares
2,567
34
0
3,443
7,308
4,463
0
1,003
6,229
13,007
376
L
2,268
704
0
2,290
7,579
2,076
0
1,913
5,612
0
28,010
L
4,530
1,567
0
2,423
8,090
3,218
0
403
7,687
674
23,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
25,131
345
Minions Killed
252
0
Camps Cleared
0
1,031,477
Distance Traveled
951,347
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,956
596
79
8
0
203,466
0
W
Artemis
6,378
638
78
8
0
181,056
0
L
Artio
4,585
459
15
2
0
227,250
2
W
Ix Chel
6,309
631
88
9
0
210,979
0
L
Anhur
5,000
500
59
6
0
171,054
0
W
King Arthur
7,252
725
95
10
0
184,186
1
W
Poseidon
6,220
622
69
7
0
241,727
0
W
Ares
6,482
648
15
2
0
213,529
7
L
Bastet
4,650
465
47
5
0
218,286
0
L
Surtr
4,940
494
52
5
0
131,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role